| Accelerock The user smashes into the target at high speed. This move always goes first. |  |  | - | 40 | 100 | 20 | 3 |
| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |  |  | - | 60 | 100 | 5 | 165 |
| Continental Crush Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. |  |  | - | - | - | 1 | 0 |
| Continental Crush Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. |  |  | - | - | - | 1 | 0 |
| Diamond Storm The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat. |  |  | - | 100 | 95 | 5 | 3 |
| Head Smash The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |  |  | - | 150 | 80 | 5 | 34 |
| Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. |  |  | - | 80 | 100 | 20 | 47 |
| Rock Blast The user hurls hard rocks at the target. Two to five rocks are launched in a row. |  |  | - | 25 | 90 | 10 | 45 |
| Rock Polish The user polishes its body to reduce drag. This can sharply raise the Speed stat. |  |  | | - | - | 20 | 136 |
| Rock Slide Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |  |  | | 75 | 90 | 10 | 430 |
| Rock Throw The user picks up and throws a small rock at the target to attack. |  |  | - | 50 | 90 | 15 | 44 |
| Rock Tomb Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |  |  | | 60 | 95 | 15 | 407 |
| Rock Wrecker The user launches a huge boulder at the target to attack. The user can’t move on the next turn. |  |  | - | 150 | 90 | 5 | 4 |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |  |  | - | 30 | 90 | 20 | 201 |
| Sandstorm A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |  |  | | - | - | 10 | 267 |
| Splintered Stormshards Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. |  |  | - | 190 | - | 1 | 0 |
| Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |  |  | - | - | - | 20 | 217 |
| Stone Edge The user stabs the target from below with sharpened stones. Critical hits land more easily. |  |  | | 100 | 80 | 5 | 240 |
| Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. |  |  | - | - | - | 10 | 73 |