USUM / Moves

Flame Charge

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Flame Charge in Pokémon Ultra Sun & Ultra Moon

Fire-type physical move in Pokémon Ultra Sun & Ultra Moon.

FirePhysical

Move text

Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

Move details

Introduced

Generation V

Power

50

Accuracy

100

PP

20

Priority

0

Makes contact?

Yes

Machine

TM43

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

Learners

Pokémon that learn this move through special or alternate methods.

Smeargle

#70

Normal
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Smeargle

#70

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémon
Blast Burn

The target is razed by a fiery explosion. The user can’t move on the next turn.

Fire

-

15090511
Blaze Kick

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

Fire

-

85901011
Blue Flare

The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.

Fire

-

1308553
Burn Up

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

Fire

-

130100510
Ember

The target is attacked with small flames. This may also leave the target with a burn.

Fire

-

401002568
Eruption

The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power.

Fire

-

150100510
Fiery Dance

Cloaked in flames, the user dances and flaps its wings. This may also raise the user’s Sp. Atk stat.

Fire

-

80100102
Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855214
Fire Fang

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Fire

-

65951593
Fire Lash

The user strikes the target with a burning lash. This also lowers the target’s Defense stat.

Fire

-

80100152
Fire Pledge

A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.

Fire

-

801001027
Fire Punch

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire

-

7510015181
Fire Spin

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Fire

-

35851544
Flame Burst

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Fire

-

701001542
Flame Wheel

The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.

Fire

-

601002521
Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015256
Flare Blitz

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

Fire

-

1201001548
Fusion Flare

The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt.

Fire

-

10010054
Heat Crash

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

Fire

-

-100104
Heat Wave

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Fire

-

959010177
Incinerate

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Fire

-

6010015205
Inferno

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

Fire

-

10050526
Inferno Overdrive

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Fire

-

--10
Inferno Overdrive

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Fire

-

--10
Lava Plume

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Fire

-

801001518
Magma Storm

The target becomes trapped within a maelstrom of fire that rages for four to five turns.

Fire

-

1007552
Mind Blown

The user attacks everything around it by causing its own head to explode. This also damages the user.

Fire

-

15010052
Mystical Fire

The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat.

Fire

-

75100103
Overheat

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Fire130905108
Sacred Fire

The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.

Fire

-

1009553
Searing Shot

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Fire

-

10010052
Shell Trap

The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon.

Fire

-

15010052
Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5704
V-create

With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats.

Fire

-

1809554
Will-O-Wisp

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Fire-8515154