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USUM / Pokédex

Cyndaquil

Back to Pokédex

Cyndaquil

#155 in the National Pokédex • Fire Mouse Pokémon

Cyndaquil sprite

Normal

Shiny Cyndaquil sprite

Shiny

Details

Type

Fire

Category

Fire Mouse Pokémon

Height

0.5 m (1'08")

Weight

7.9 kg (17.4 lbs)

National Pokédex

#0155

Pokédex

National Dex #155

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

39

188

282

Attack

52

98

223

Defense

43

81

203

Sp. Atk

60

112

240

Sp. Def

50

94

218

Speed

65

121

251

Total

309

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Cyndaquil, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Spe
Catch rate
45
Base Exp.
62

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Cyndaquil

Cyndaquil

#155

Level 14

Quilava

Quilava

#156

Quilava

Quilava

#156

Level 36

Typhlosion

Typhlosion

#157

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

6SmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

10EmberFireSpecial4010025

The target is attacked with small flames. This may also leave the target with a burn.

13Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

19Flame WheelFirePhysical6010025

The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.

22Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

28Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

31SwiftNormalSpecial60-20

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

37Lava PlumeFireSpecial8010015

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

40FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

46InfernoFireSpecial100505

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

49RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

55Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

58Burn UpFireSpecial1301005

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

64EruptionFireSpecial1501005

The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM43Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM50OverheatFireSpecial130905

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

TM61Will-O-WispFireStatus-8515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Fire PledgeFireSpecial8010010

A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.

Heat WaveFireSpecial959010

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Crush ClawNormalPhysical759510

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

Double KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

ExtrasensoryPsychicSpecial8010020

The user attacks with an odd, unseeable power. This may also make the target flinch.

Flame BurstFireSpecial7010015

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes quickly two to five times in a row.

HowlNormalStatus--40

The user howls loudly to raise its spirit, which raises its Attack stat.

Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Imports, special breeding, event gifts and copied moves have separate requirements. Individual options do not guarantee every four-move combination; historical transfer services require eligible software and Pokémon.
Class
Acquisition sourceDescription
Body SlamNormalPhysical8510015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

CaptivateNormalStatus-10020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CurseGhostStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A move that works differently for the Ghost type than for all other types.

CutNormalPhysical509530

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is cut with a scythe or claw.

CutNormalPhysical509530

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is cut with a scythe or claw.

DetectFightingStatus--5

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

DigGroundPhysical8010010

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user burrows, then attacks on the next turn.

DigGroundPhysical8010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user burrows, then attacks on the next turn.

EndureNormalStatus--10

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

HeadbuttNormalPhysical7010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

HeadbuttNormalPhysical7010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

IncinerateFireSpecial6010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Iron TailSteelPhysical1007515

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

MimicNormalStatus--10

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Mud-SlapGroundSpecial2010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Natural GiftNormalPhysical-10015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

SubmissionFightingPhysical808020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

Traits

Ability options available to this Pokémon in this game.

Blaze

Ability Slot 1

Powers up Fire-type moves when the Pokémon’s HP is low.

Strengthens Fire-type moves to inflict 1.5× damage at 1/3 max HP or less.

Flash Fire(Hidden Ability)

Powers up the Pokémon’s Fire-type moves if it’s hit by one.

Absorbs Fire-type moves and then boosts the Pokémon’s Fire-type damage by 50%.

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