| TM02 | Dragon Claw The user slashes the target with huge sharp claws. |  |  | 80 | 100 | 15 |
| TM06 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. |  |  | - | 90 | 10 |
| TM09 | Venoshock The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |  |  | 65 | 100 | 10 |
| TM10 | Hidden Power A unique attack that varies in type depending on the Pokémon using it. |  |  | 60 | 100 | 15 |
| TM12 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. |  |  | - | 100 | 20 |
| TM17 | Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 |
| TM21 | Frustration This full-power attack grows more powerful the less the user likes its Trainer. |  |  | - | 100 | 20 |
| TM27 | Return This full-power attack grows more powerful the more the user likes its Trainer. |  |  | - | 100 | 20 |
| TM28 | Leech Life The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |  |  | 80 | 100 | 10 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |  |  | - | - | 15 |
| TM34 | Sludge Wave The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |  |  | 95 | 100 | 10 |
| TM35 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. |  |  | 90 | 100 | 15 |
| TM36 | Sludge Bomb Unsanitary sludge is hurled at the target. This may also poison the target. |  |  | 90 | 100 | 10 |
| TM38 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |  |  | 110 | 85 | 5 |
| TM41 | Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. |  |  | - | 100 | 15 |
| TM42 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. |  |  | 70 | 100 | 20 |
| TM43 | Flame Charge Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |  |  | 50 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |  |  | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |  |  | - | 100 | 15 |
| TM46 | Thief The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |  |  | 60 | 100 | 25 |
| TM48 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |  |  | 60 | 100 | 15 |
| TM50 | Overheat The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |  |  | 130 | 90 | 5 |
| TM56 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. |  |  | - | 100 | 10 |
| TM61 | Will-O-Wisp The user shoots a sinister, bluish-white flame at the target to inflict a burn. |  |  | - | 85 | 15 |
| TM65 | Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily. |  |  | 70 | 100 | 15 |
| TM66 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |  |  | 50 | 100 | 10 |
| TM84 | Poison Jab The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |  |  | 80 | 100 | 20 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |  |  | - | 85 | 15 |
| TM88 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. |  |  | - | - | 10 |
| TM90 | Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |  |  | - | - | 10 |
| TM100 | Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |  |  | - | - | 20 |