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Shiinotic

#179 in the Ultra Sun & Ultra Moon Pokédex • Illuminating Pokémon

Ultra Sun

It puts its prey to sleep and siphons off their vitality through the tip of its arms. If one of its kind is weakened, it helps by sending it vitality.

Ultra Moon

When it starts fighting for territory with Parasect, the entire area gets completely coated in spores!

Pokédexes

Updated Ula’ula #71Updated Akala #80Updated Alola #179

Egg Group

Grass

Steps to Hatch

5,120

Effort Values Yielded

2 SpD

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

142
PokémonRequiresEvolution
Morelull

Morelull

#178

Level 24

Shiinotic

Shiinotic

#179

Ultra Moon

LocationMethodLevelChanceConditions

Route 11

Alola Route 11 Area

Walking in tall grass or a cave26-2910%

-

Ultra Sun

LocationMethodLevelChanceConditions

Route 11

Alola Route 11 Area

Walking in tall grass or a cave26-2910%

-

Morelull

Salandit

Shiinotic normal sprite

Normal

Shiny Shiinotic sprite

Shiny

Shiinotic

Illuminating Pokémon

#179
GrassFairy

Height

1 m

Weight

11.5 kg

Base XP

142

Abilities

IlluminateEffect SporeRain Dish

HP

60

Attack

45

Defense

80

Sp. Atk

90

Sp. Def

100

Speed

30

Total

405

Type Chart

Weaknesses

Takes 4× from

Poison

Takes 2× from

FireIceFlyingSteel

Resistances

Takes 0× from

Dragon

Takes 0.5× from

WaterElectricGrassFightingGroundDark
Big MushroomBig Mushroom
Ultra Moon: 5%
Ultra Sun: 5%
Ultra Moon: 50%
Ultra Sun: 50%
Class
Description
StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartFlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

StartIngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

4AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

8FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

11MoonlightFairyStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

15Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

18Sleep PowderGrassStatus-7515

The user scatters a big cloud of sleep-inducing dust around the target.

22IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

26Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

31Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

35Strength SapGrassStatus-10010

The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat.

40SporeGrassStatus-10015

The user scatters bursts of spores that induce sleep.

44MoonblastFairySpecial9510015

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

49Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

53SpotlightNormalStatus--15

The user shines a spotlight on the target so that only the target will be attacked during the turn.

Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM73Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
After YouNormalStatus--15

The user helps the target and makes it use its move right after the user.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. This may also confuse the target.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Illuminate

Ability Slot 1

Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.

Doubles the wild encounter rate.

Effect Spore

Ability Slot 2

Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.

Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.

Rain Dish

Hidden Ability

The Pokémon gradually regains HP in rain.

Heals for 1/16 max HP after each turn during rain.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Pokédex

Shiinotic

Shiinotic

#179 in the Ultra Sun & Ultra Moon Pokédex • Illuminating Pokémon

Ultra Sun

It puts its prey to sleep and siphons off their vitality through the tip of its arms. If one of its kind is weakened, it helps by sending it vitality.

Ultra Moon

When it starts fighting for territory with Parasect, the entire area gets completely coated in spores!

Pokédexes

Updated Ula’ula #71Updated Akala #80Updated Alola #179

Egg Group

Grass

Steps to Hatch

5,120

Effort Values Yielded

2 SpD

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

142
PokémonRequiresEvolution
Morelull

Morelull

#178

Level 24

Shiinotic

Shiinotic

#179

Ultra Moon

LocationMethodLevelChanceConditions

Route 11

Alola Route 11 Area

Walking in tall grass or a cave26-2910%

-

Ultra Sun

LocationMethodLevelChanceConditions

Route 11

Alola Route 11 Area

Walking in tall grass or a cave26-2910%

-

Morelull

Salandit

Shiinotic normal sprite

Normal

Shiny Shiinotic sprite

Shiny

Shiinotic

Illuminating Pokémon

#179
GrassFairy

Height

1 m

Weight

11.5 kg

Base XP

142

Abilities

IlluminateEffect SporeRain Dish

HP

60

Attack

45

Defense

80

Sp. Atk

90

Sp. Def

100

Speed

30

Total

405

Type Chart

Weaknesses

Takes 4× from

Poison

Takes 2× from

FireIceFlyingSteel

Resistances

Takes 0× from

Dragon

Takes 0.5× from

WaterElectricGrassFightingGroundDark
Big MushroomBig Mushroom
Ultra Moon: 5%
Ultra Sun: 5%
Ultra Moon: 50%
Ultra Sun: 50%
Class
Description
StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartFlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

StartIngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

4AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

8FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

11MoonlightFairyStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

15Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

18Sleep PowderGrassStatus-7515

The user scatters a big cloud of sleep-inducing dust around the target.

22IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

26Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

31Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

35Strength SapGrassStatus-10010

The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat.

40SporeGrassStatus-10015

The user scatters bursts of spores that induce sleep.

44MoonblastFairySpecial9510015

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

49Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

53SpotlightNormalStatus--15

The user shines a spotlight on the target so that only the target will be attacked during the turn.

Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM73Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
After YouNormalStatus--15

The user helps the target and makes it use its move right after the user.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. This may also confuse the target.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Illuminate

Ability Slot 1

Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.

Doubles the wild encounter rate.

Effect Spore

Ability Slot 2

Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.

Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.

Rain Dish

Hidden Ability

The Pokémon gradually regains HP in rain.

Heals for 1/16 max HP after each turn during rain.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.