Lopunny Mega
#25 in the Ultra Sun & Ultra Moon Pokédex • Rabbit Pokémon
Ultra Sun
Lopunny regrows its coat twice a year. Mufflers and hats made from its fur are really warm.
Ultra Moon
It’s notably wary and has a dislike of fighting, but at the same time, it can deliver powerful kicks with its lithe legs.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Buneary #24 | High friendship | ![]() Lopunny #25 |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| Start | Pound | ![]() | Physical | 40 | 100 | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Start | Defense Curl | ![]() | Status | - | - | 40 | The user curls up to conceal weak spots and raise its Defense stat. |
| Start | Splash | ![]() | Status | - | - | 40 | The user just flops and splashes around to no effect at all... |
| Start | Foresight | ![]() | Status | - | - | 40 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Start | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| Start | Mirror Coat | ![]() | Special | - | 100 | 20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Start | Magic Coat | ![]() | Status | - | - | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Start | Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| Start | Healing Wish | ![]() | Status | - | - | 10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| Start | Rototiller | ![]() | Status | - | - | 10 | Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
| 6 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| 13 | Baby-Doll Eyes | ![]() | Status | - | 100 | 30 | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| 16 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| 23 | Jump Kick | ![]() | Physical | 100 | 95 | 10 | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
| 26 | Baton Pass | ![]() | Status | - | - | 40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| 33 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 36 | Dizzy Punch | ![]() | Physical | 70 | 100 | 10 | The target is hit with rhythmically launched punches. This may also leave the target confused. |
| 43 | After You | ![]() | Status | - | - | 15 | The user helps the target and makes it use its move right after the user. |
| 46 | Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| 53 | Entrainment | ![]() | Status | - | 100 | 15 | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. |
| 56 | Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| 63 | Healing Wish | ![]() | Status | - | - | 10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| 66 | High Jump Kick | ![]() | Physical | 130 | 90 | 10 | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM24 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM47 | Low Sweep | ![]() | Physical | 65 | 100 | 20 | The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM59 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM73 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| After You | ![]() | Status | - | - | 15 | The user helps the target and makes it use its move right after the user. |
| Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| Covet | ![]() | Physical | 60 | 100 | 25 | The user endearingly approaches the target, then steals the target’s held item. |
| Drain Punch | ![]() | Physical | 75 | 100 | 10 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| Endeavor | ![]() | Physical | - | 100 | 5 | This attack move cuts down the target’s HP to equal the user’s HP. |
| Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Heal Bell | ![]() | Status | - | - | 5 | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
| Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Ice Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Laser Focus | ![]() | Status | - | - | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
| Magic Coat | ![]() | Status | - | - | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Scrappy
Ability Slot 1
The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.
Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.































Physical
Status
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