Iron Defense in Pokémon Ultra Sun & Ultra Moon
Steel-type status move in Pokémon Ultra Sun & Ultra Moon.

StatusMove text
The user hardens its body’s surface like iron, sharply raising its Defense stat.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners
![]() Squirtle #7 | ![]() | Move Tutor |
![]() Wartortle #8 | ![]() | Move Tutor |
![]() Blastoise #9 | ![]() | Move Tutor |
![]() Blastoise Mega #9 | ![]() | Move Tutor |
![]() Kakuna #14 | ![]() ![]() | Move Tutor |
![]() Beedrill #15 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Beedrill #15 | ![]() ![]() | Kakuna — Move Tutor; retain through evolution |
![]() Beedrill Mega #15 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Beedrill Mega #15 | ![]() ![]() | Kakuna — Move Tutor; retain through evolution |
![]() Metapod #18 | ![]() | Move Tutor |
![]() Butterfree #19 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Butterfree #19 | ![]() ![]() | Metapod — Move Tutor; retain through evolution |
![]() Charjabug #35 | ![]() ![]() | Move Tutor |
![]() Totem Vikavolt #36 | ![]() ![]() | Move Tutor |
![]() Vikavolt #36 | ![]() ![]() | Move Tutor |
![]() Mega Slowbro #45 | ![]() ![]() | Move Tutor |
![]() Slowbro #45 | ![]() ![]() | Move Tutor |
![]() Slowking #46 | ![]() ![]() | Move Tutor |
![]() Magnemite #54 | ![]() ![]() | Move Tutor |
![]() Magneton #55 | ![]() ![]() | Move Tutor |
![]() Magnezone #56 | ![]() ![]() | Move Tutor |
![]() Mr. Mime #60 | ![]() ![]() | Move Tutor |
![]() Smeargle #70 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Smeargle #70 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
![]() Crabrawler #71 | ![]() | Move Tutor |
![]() Crabominable #72 | ![]() ![]() | Move Tutor |
![]() Alolan Diglett #85 | ![]() ![]() | Move Tutor |
![]() Alolan Dugtrio #86 | ![]() ![]() | Move Tutor |
![]() Vullaby #91 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Mandibuzz #92 | ![]() ![]() | Move Tutor |
![]() Krabby #98 | ![]() | Move Tutor |
![]() Kingler #99 | ![]() | Move Tutor |
![]() Roggenrola #120 | ![]() | Move Tutor |
![]() Boldore #121 | ![]() | Move Tutor |
![]() Gigalith #122 | ![]() | Move Tutor |
![]() Carbink #123 | ![]() ![]() | Move Tutor |
![]() Mawile #125 | ![]() ![]() | Move Tutor |
![]() Mega Mawile #125 | ![]() ![]() | Move Tutor |
![]() Own Tempo Rockruff #126 | ![]() | Move Tutor |
![]() Rockruff #126 | ![]() | Move Tutor |
![]() Dusk Lycanroc #127 | ![]() | Move Tutor |
![]() Midday Lycanroc #127 | ![]() | Move Tutor |
![]() Midnight Lycanroc #127 | ![]() | Move Tutor |
![]() Corsola #135 | ![]() ![]() | Move Tutor |
![]() Mareanie #136 | ![]() ![]() | Move Tutor |
![]() Toxapex #137 | ![]() ![]() | Move Tutor |
![]() Shellder #138 | ![]() | Move Tutor |
![]() Cloyster #139 | ![]() ![]() | Move Tutor |
![]() Clamperl #140 | ![]() | Move Tutor |
![]() Huntail #141 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Huntail #141 | ![]() | Clamperl — Move Tutor; retain through evolution |
![]() Huntail #141 | ![]() | Clamperl — level up; retain through evolution |
![]() Gorebyss #142 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Gorebyss #142 | ![]() | Clamperl — Move Tutor; retain through evolution |
![]() Gorebyss #142 | ![]() | Clamperl — level up; retain through evolution |
![]() Shelgon #148 | ![]() | Move Tutor |
![]() Mega Salamence #149 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Mega Salamence #149 | ![]() ![]() | Shelgon — Move Tutor; retain through evolution |
![]() Salamence #149 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Salamence #149 | ![]() ![]() | Shelgon — Move Tutor; retain through evolution |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Anchor Shot The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. | ![]() | ![]() | - | 80 | 100 | 20 | 2 |
| Autotomize The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ![]() | ![]() | - | - | - | 15 | 53 |
| Bullet Punch The user strikes the target with tough punches as fast as bullets. This move always goes first. | ![]() | ![]() | - | 40 | 100 | 30 | 24 |
| Corkscrew Crash Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | - | - | 1 | 0 |
| Corkscrew Crash Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | - | - | 1 | 0 |
| Doom Desire Two turns after this move is used, a concentrated bundle of light blasts the target. | ![]() | ![]() | - | 140 | 100 | 5 | 2 |
| Flash Cannon The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 10 | 153 | |
| Gear Grind The user attacks by throwing steel gears at its target twice. | ![]() | ![]() | - | 50 | 85 | 15 | 4 |
| Gear Up The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. | ![]() | ![]() | - | - | - | 20 | 4 |
| Gyro Ball The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | ![]() | ![]() | - | 100 | 5 | 132 | |
| Heavy Slam The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. | ![]() | ![]() | - | - | 100 | 10 | 44 |
| Iron Head The user slams the target with its steel-hard head. This may also make the target flinch. | ![]() | ![]() | - | 80 | 100 | 15 | 224 |
| Iron Tail The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | ![]() | ![]() | - | 100 | 75 | 15 | 390 |
| King’s Shield The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. | ![]() | ![]() | - | - | - | 10 | 3 |
| Magnet Bomb The user launches steel bombs that stick to the target. This attack never misses. | ![]() | ![]() | - | 60 | - | 20 | 10 |
| Metal Burst The user retaliates with much greater force against the opponent that last inflicted damage on it. | ![]() | ![]() | - | - | 100 | 10 | 20 |
| Metal Claw The target is raked with steel claws. This may also raise the user’s Attack stat. | ![]() | ![]() | - | 50 | 95 | 35 | 74 |
| Metal Sound A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. | ![]() | ![]() | - | - | 85 | 40 | 61 |
| Meteor Mash The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat. | ![]() | ![]() | - | 90 | 90 | 10 | 9 |
| Mirror Shot The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy. | ![]() | ![]() | - | 65 | 85 | 10 | 21 |
| Searing Sunraze Smash Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | 200 | - | 1 | 0 |
| Shift Gear The user rotates its gears, raising its Attack stat and sharply raising its Speed stat. | ![]() | ![]() | - | - | - | 10 | 7 |
| Smart Strike The user stabs the target with a sharp horn. This attack never misses. | ![]() | ![]() | 70 | - | 10 | 36 | |
| Steel Wing The target is hit with wings of steel. This may also raise the user’s Defense stat. | ![]() | ![]() | 70 | 90 | 25 | 124 | |
| Sunsteel Strike The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities. | ![]() | ![]() | - | 100 | 100 | 5 | 2 |
















































































































































