Magnet Bomb
Steel-type physical move in Pokémon Ultra Sun & Ultra Moon.

PhysicalThe user launches steel bombs that stick to the target. This attack never misses.
| Pokémon | Type | Level |
|---|---|---|
![]() Probopass #255 | ![]() ![]() | Start |
![]() Probopass #255 | ![]() ![]() | 10 |
![]() Magnemite #54 | ![]() ![]() | 11 |
![]() Magneton #55 | ![]() ![]() | 11 |
![]() Magnezone #56 | ![]() ![]() | 11 |

PhysicalMagnet Bomb
Steel-type move
Move #
443
Introduced
Generation IV
Power
60
Accuracy
-
PP
20
Priority
0
Machine
-
| Move | Type | Class | TM/TR | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Anchor Shot | ![]() | Physical | - | 80 | 100 | 20 | 1 | The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. |
| Autotomize | ![]() | Status | - | - | - | 15 | 30 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
| Bullet Punch | ![]() | Physical | - | 40 | 100 | 30 | 9 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Flash Cannon | ![]() | Special | 80 | 100 | 10 | 53 | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | |
| Gear Up | ![]() | Status | - | - | - | 20 | 2 | The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. |
| Gyro Ball | ![]() | Physical | - | 100 | 5 | 65 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | |
| Heavy Slam | ![]() | Physical | - | - | 100 | 10 | 18 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
| Iron Defense | ![]() | Status | - | - | - | 15 | 127 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Head | ![]() | Physical | - | 80 | 100 | 15 | 119 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Iron Tail | ![]() | Physical | - | 100 | 75 | 15 | 192 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Metal Burst | ![]() | Physical | - | - | 100 | 10 | 9 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Metal Claw | ![]() | Physical | - | 50 | 95 | 35 | 30 | The target is raked with steel claws. This may also raise the user’s Attack stat. |
| Metal Sound | ![]() | Status | - | - | 85 | 40 | 19 | A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. |
| Meteor Mash | ![]() | Physical | - | 90 | 90 | 10 | 5 | The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat. |
| Mirror Shot | ![]() | Special | - | 65 | 85 | 10 | 14 | The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy. |
| Shift Gear | ![]() | Status | - | - | - | 10 | 2 | The user rotates its gears, raising its Attack stat and sharply raising its Speed stat. |
| Smart Strike | ![]() | Physical | 70 | - | 10 | 17 | The user stabs the target with a sharp horn. This attack never misses. | |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | 52 | The target is hit with wings of steel. This may also raise the user’s Defense stat. | |
| Sunsteel Strike | ![]() | Physical | - | 100 | 100 | 5 | 1 | The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities. |
























Status
Special