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Crabominable

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Crabominable in Pokémon Ultra Sun & Ultra Moon

#72 in the Ultra Sun & Ultra Moon Pokédex • Woolly Crab Pokémon

Crabominable in the National Pokédex

Pokédex entries

Ultra Sun

It stores coldness in its pincers and pummels its foes. It can even smash thick walls of ice to bits!

Ultra Moon

Before it stops to think, it just starts pummeling. There are records of its turning back avalanches with a flurry of punches.

Pokémon details

Types

FightingIce

Category

Woolly Crab Pokémon

Height

1.7 m (5'07")

Weight

180 kg (396.8 lbs)

National Pokédex

#0740

Pokédex

#72

Crabominable in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

97

304

398

Attack

132

242

399

Defense

77

143

278

Sp. Atk

62

116

245

Sp. Def

67

125

256

Speed

43

81

203

Total

478

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Crabominable, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #72Melemele #72Akala #22Ula'ula #31Poni #25
EV yield
2 Atk
Catch rate
60
Base Exp.
167

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Crabrawler

Crabrawler

#71

Level up at Mount Lanakila, including its base accessible after reaching Tapu Village in USUM; reaching the summit is not required.

Crabominable

Crabominable

#72

Items this Pokémon may hold when encountered in the wild.
Ultra Moon
5%
Ultra Sun
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
Evo.Ice Punch

The target is punched with an icy fist. This may also leave the target frozen.

Ice7510015
StartIce Punch

The target is punched with an icy fist. This may also leave the target frozen.

Ice7510015
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
StartBubble

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

Water4010030
StartPursuit

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

Dark4010020
StartRock Smash

The user attacks with a punch. This may also lower the target’s Defense stat.

Fighting4010015
5Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat.

Fighting4010015
9Leer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
13Pursuit

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

Dark4010020
17Bubble Beam

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

Water6510020
22Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020
25Dizzy Punch

The target is hit with rhythmically launched punches. This may also leave the target confused.

Normal7010010
29Avalanche

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Ice6010010
33Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015
37Ice Hammer

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

Ice1009010
42Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
45Dynamic Punch

The user punches the target with full, concentrated power. This confuses the target if it hits.

Fighting100505
49Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting1201005

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
TM01Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM08Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Fighting--20
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM21Frustration

This full-power attack grows more powerful the less the user likes its Trainer.

Normal-10020
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

This full-power attack grows more powerful the more the user likes its Trainer.

Normal-10020
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Fighting120705
TM55Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM59Brutal Swing

The user swings its body around violently to inflict damage on everything in its vicinity.

Dark6010020
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM71Stone Edge

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Rock100805
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM79Frost Breath

The user blows its cold breath on the target. This attack always results in a critical hit.

Ice609010
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-8515
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5
Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting7510010
Dual Chop

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Dragon409015
Endeavor

This attack move cuts down the target’s HP to equal the user’s HP.

Normal-1005
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
Ice Punch

The target is punched with an icy fist. This may also leave the target frozen.

Ice7510015
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005
Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510015
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition source
Amnesia

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Psychic--20

Crabrawler — breeding; retain through evolution

Crabhammer

The target is hammered with a large pincer. Critical hits land more easily.

Water1009010

Crabrawler — level up; retain through evolution (level 37)

Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock--10

Crabrawler — breeding; retain through evolution

Ability options available to this Pokémon in this game.

Hyper Cutter

Ability Slot 1

The Pokémon’s proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.

Prevents Attack from being lowered by other Pokémon.

Iron Fist

Ability Slot 2

Powers up punching moves.

Strengthens punch-based moves to 1.2× their power.

Anger Point(Hidden Ability)

The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.

Raises Attack to +6 stages when directly struck by a critical hit.

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