Stats
Min
Max
HP
80
270
364
Attack
120
220
372
Defense
130
238
394
Sp. Atk
55
103
229
Sp. Def
65
121
251
Speed
45
85
207
Total
495
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Alolan Golem
Megaton Pokémon
It's Super Effective
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Geodude #0074 | Level 25 | ![]() Graveler #0075 |
![]() Graveler #0075 | Trade | ![]() Golem #0076 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | Normal | Physical | 40 | 100 | 35 | A full-body charge attack. |
| Start | Defense Curl | Normal | Status | - | - | 40 | Heightens the user's DEFENSE. |
| Start | Charge | Electric | Status | - | - | 20 | Charges power to boost the electric move used next. |
| Start | Rock Polish | Rock | Status | - | - | 20 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| Start | Heavy Slam | Steel | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| Start | Mega Punch | Normal | Physical | 80 | 85 | 20 | A powerful punch thrown very hard. |
| Start | Thunder Shock | Electric | Special | 40 | 100 | 30 | An attack that may cause paralysis. |
| Start | Bide | Normal | Physical | - | - | 10 | Waits 2-3 turns & hits back double. |
| 10 | Steamroller | Bug | Physical | 65 | 100 | 20 | The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. |
| 12 | Spark | Electric | Physical | 65 | 100 | 20 | An attack that may cause paralysis. |
| 15 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 16 | Rock Throw | Rock | Physical | 50 | 90 | 15 | Drops rocks on the enemy. |
| 18 | Smack Down | Rock | Physical | 50 | 100 | 15 | The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| 22 | Thunder Punch | Electric | Physical | 75 | 100 | 15 | An electric punch. It may paralyze. |
| 24 | Self-Destruct | Normal | Physical | 200 | 100 | 5 | Powerful but makes the user faint. |
| 30 | Stealth Rock | Rock | Status | - | - | 20 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| 34 | Rock Blast | Rock | Physical | 25 | 90 | 10 | Hurls boulders at the foe 2 to 5 times in a row. |
| 40 | Discharge | Electric | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
| 44 | Explosion | Normal | Physical | 250 | 100 | 5 | Very powerful but makes user faint. |
| 50 | Double-Edge | Normal | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
| 54 | Stone Edge | Rock | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Roar | Normal | Status | - | - | 20 | Scares wild foes to end battle. |
| 0 | Flamethrower | Fire | Special | 90 | 100 | 15 | An attack that may inflict a burn. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Thunder | Electric | Special | 110 | 70 | 10 | An attack that may cause paralysis. |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Fire Blast | Fire | Special | 110 | 85 | 5 | An attack that may cause a burn. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Sandstorm | Rock | Status | - | - | 10 | Inflicts damage every turn. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Nature Power | Normal | Status | - | - | 20 | The type of attack varies depending on the location. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Gyro Ball | Steel | Physical | - | 100 | 5 | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Focus Blast | Fighting | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Charge Beam | Electric | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Echoed Voice | Normal | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| 0 | Volt Switch | Electric | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Wild Charge | Electric | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Brutal Swing | Dark | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 0 | Headbutt | Normal | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| 0 | Seismic Toss | Fighting | Physical | - | 100 | 20 | The user's level equals damage HP. |
| 0 | Thunder Wave | Electric | Status | - | 90 | 20 | A move that may cause paralysis. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Metronome | Normal | Status | - | - | 10 | Randomly uses any POKéMON move. |
| 0 | Scary Face | Normal | Status | - | 100 | 10 | Sharply reduces the foe's SPEED. |
| 0 | Mud-Slap | Ground | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| 0 | Mud Shot | Ground | Special | 55 | 95 | 15 | Hurls mud at the foe and reduces SPEED. |
| 0 | Electric Terrain | Electric | Status | - | - | 10 | The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Counter | Fighting | Physical | - | 100 | 20 | Returns a physical blow double. |
| Curse | Ghost | Status | - | - | 10 | Works differently for ghost-types. |
| Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| Flail | Normal | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| Screech | Normal | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| Wide Guard | Rock | Status | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |
| Zap Cannon | Electric | Special | 120 | 50 | 5 | An attack that always paralyzes. |






















Physical
Status
Special





