Magnet Pull
Prevents non-Ghost Steel-type opponents from ordinary switching or fleeing.
Flavor text
Prevents Steel-type Pokémon from escaping using its magnetic force.
Short effect
Prevents non-Ghost Steel-type opponents from ordinary switching or fleeing.
Effect
Opposing Steel-type Pokémon cannot ordinarily switch out or flee while this Pokémon remains active, unless they are also Ghost-type. Escape items or switching moves can bypass the restriction according to their own rules.
Details
Pokémon
As Hidden Ability
Introduced
Games with pages
Pokémon
Alolan Geodude
#0074 • Slot 1
Alolan Graveler
#0075 • Slot 1
Alolan Golem
#0076 • Slot 1
Magnemite
#0081 • Slot 1
Magneton
#0082 • Slot 1
Nosepass
#0299 • Slot 2
Magnezone
#0462 • Slot 1
Probopass
#0476 • Slot 2
Meltan
#0808 • Slot 1

Scarlet and Violet
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Brilliant Diamond and Shining Pearl

Sword and Shield
Prevents Steel-type Pokémon from escaping using its magnetic force.

Ultra Sun and Ultra Moon
Prevents Steel-type Pokémon from escaping using its magnetic force.

Omega Ruby and Alpha Sapphire
Prevents Steel-type Pokémon from escaping.

X and Y
Prevents Steel-type Pokémon from escaping.

Black and White
Prevents Steel-type Pokémon from escaping.

FireRed and LeafGreen
Traps STEEL-type Pokémon.











