Dittobase
National Dex

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet

Events

Championships

Tools

Upgrade
National Dex / Graveler Alola

Graveler Alola

Back to Pokédex

#0075 in the National Pokédex • Rock Pokémon

A form of Graveler

Alolan Graveler sprite

Normal

Shiny Alolan Graveler sprite

Shiny

Pokémon HOME art

Details

Category

Rock Pokémon

Height

1 m (3'03")

Weight

110 kg (242.5 lbs)

National Pokédex

#0075
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

95

175

317

Defense

115

211

361

Sp. Atk

45

85

207

Sp. Def

45

85

207

Speed

35

67

185

Total

390

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Alolan Graveler, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Geodude

Geodude

#0074

Level 25

Graveler

Graveler

#0075

Graveler

Graveler

#0075

Trade

Golem

Golem

#0076

Games where Graveler appears, newest first. Each link opens that game's Pokédex page.
Pick a game to see what Alolan Graveler learns there.
Alolan Graveler in Scarlet and Violet

Moves Alolan Graveler learns by leveling up in Scarlet and Violet.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartDefense Curl

The user curls up and boosts its Defense stat.

Normal--40
StartCharge

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

Electric--20
StartRock Polish

The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.

Rock--20
10Rollout

The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.

Rock309020
12Spark

The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.

Electric6510020
16Rock Throw

The user picks up and throws a small rock at the target to inflict damage.

Rock509015
18Smack Down

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

Rock5010015
22Thunder Punch

The target is attacked with an electrified punch. This may also leave the target with paralysis.

Electric7510015
24Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
30Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

Rock--20
34Rock Blast

The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.

Rock259010
40Discharge

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

Electric8010015
44Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
50Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
54Stone Edge

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100805
Moves Alolan Graveler can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM005Mud-Slap

The user hurls mud in the target's face to inflict damage and lower its accuracy.

Ground2010010
TM006Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM023Charge Beam

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric509010
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM028Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM035Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

Ground559515
TM036Rock Tomb

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

Rock609515
TM043Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM048Volt Switch

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Electric7010020
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM051Sandstorm

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

Rock--10
TM055Dig

The user burrows into the ground on the first turn, then attacks on the next turn.

Ground8010010
TM058Brick Break

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM067Fire Punch

The target is attacked with a fiery punch. This may also leave the target with a burn.

Fire7510015
TM068Thunder Punch

The target is attacked with an electrified punch. This may also leave the target with paralysis.

Electric7510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM076Rock Blast

The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.

Rock259010
TM080Metronome

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Normal--10
TM082Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM084Stomping Tantrum

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

Ground7510010
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM086Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM104Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
TM116Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

Rock--20
TM125Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM126Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
TM133Earth Power

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

Ground9010010
TM136Electric Terrain

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

Electric--10
TM141Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM147Wild Charge

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Electric9010015
TM149Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM150Stone Edge

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100805
TM158Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM166Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM173Charge

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

Electric--20
TM179Smack Down

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

Rock5010015
TM180Gyro Ball

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

Steel-1005
TM186High Horsepower

The user fiercely attacks the target using its entire body.

Ground959510
TM192Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Fighting15010020
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM210Supercell Slam

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

Electric1009515
TM211Electroweb

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

Electric559515
TM224Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
TM225Hard Press

The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.

Steel-10010
Egg moves Alolan Graveler can learn in Scarlet and Violet.
Class
Block

The user blocks the target's way with arms spread wide to prevent the target from fleeing.

Normal--5
Counter

A retaliatory attack that counters any physical move, inflicting double the damage taken.

Fighting-10020
Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Normal-10015
Screech

An earsplitting screech harshly lowers the target's Defense stat.

Normal-8540
Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock--10
Zap Cannon

The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.

Electric120505

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.