| Start | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal |  | 40 | 100 | 30 |
| 5 | Ember The target is attacked with small flames. This may also leave the target with a burn. | Fire |  | 40 | 100 | 25 |
| 9 | Double Hit The user adopts a hard-hitting stance to increase the damage dealt by its moves by 50 percent. | Normal |  | - | - | 10 |
| 15 | Flame Wheel The user cloaks itself in fire and charges at the target to deal damage. This may also leave the target with a burn. | Fire |  | 60 | 100 | 20 |
| 21 | Hypnosis The user employs hypnotic suggestion to make the target drowsy. | Psychic |  | - | 70 | 20 |
| 29 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | Fire |  | 100 | 85 | 5 |
| 37 | Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user. | Normal |  | 100 | 100 | 5 |
| 47 | Flare Blitz The user cloaks itself in fire and charges the target to inflict damage. This also damages the user and may leave the target with a burn. | Fire |  | 100 | 100 | 5 |