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Mudbray

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Mudbray in Pokémon Sword & Shield

Galar Pokédex #84 • Donkey Pokémon

Mudbray in the National Pokédex
Mudbray sprite

Normal

Shiny Mudbray sprite

Shiny

Pokédex entries

Sword

Loads weighing up to 50 times as much as its own body weight pose no issue for this Pokémon. It’s skilled at making use of mud.

Shield

It eats dirt to create mud and smears this mud all over its feet, giving them the grip needed to walk on rough terrain without slipping.

Pokémon details

Type

Ground

Category

Donkey Pokémon

Height

1 m (3'03")

Weight

110 kg (242.5 lbs)

National Pokédex

#0749

Pokédex

Galar #84

Mudbray in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

100

184

328

Defense

70

130

262

Sp. Atk

45

85

207

Sp. Def

55

103

229

Speed

45

85

207

Total

385

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Mudbray, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #84
EV yield
1 Atk
Catch rate
190
Base Exp.
77

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Mudbray

Mudbray

Galar #84

Level 30

Mudsdale

Mudsdale

Galar #85

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 3

Wild Pokémon

Random in Grass8-1315%

-

Dappled Grove

Wild Pokémon

Random in Grass11-1535%

Before the Darkest Day and Eternatus battle, Intense Sun

Dappled Grove

Wild Pokémon

Random in Grass6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

East Lake Axewell

Wild Pokémon

Overworld10-1560%

Before the Darkest Day and Eternatus battle, Intense Sun

East Lake Axewell

Wild Pokémon

Overworld6060%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

East Lake Axewell

Wild Pokémon

Random in Grass8-1240%

Before the Darkest Day and Eternatus battle, Intense Sun

East Lake Axewell

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

East Lake Axewell

Wild Pokémon

Overworld10-1525%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

East Lake Axewell

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Giant's Cap

Main Area

Random in Grass26-2820%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Giant's Cap

Main Area

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Giant's Seat

Wild Pokémon

Overworld33-3860%

Before the Darkest Day and Eternatus battle, Intense Sun

Giant's Seat

Wild Pokémon

Overworld6060%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

North Lake Miloch

Wild Pokémon

Random in Grass14-1640%

Before the Darkest Day and Eternatus battle, Intense Sun

North Lake Miloch

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

North Lake Miloch

Wild Pokémon

Random in Grass14-1610%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

North Lake Miloch

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Main Area

Random in Grass7-1035%

Before the Darkest Day and Eternatus battle, Intense Sun

Rolling Fields

Main Area

Random in Grass6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

South Lake Miloch

Main Area

Overworld14-1610%

Before the Darkest Day and Eternatus battle, Intense Sun

South Lake Miloch

Main Area

Overworld6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

South Lake Miloch

Main Area

Overworld14-1655%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

South Lake Miloch

Main Area

Overworld6055%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

West Lake Axewell

Wild Pokémon

Random in Grass7-1110%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

West Lake Axewell

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Bridge Field

Max Raid Battles — pool 16 (common beam)

Max Raid Battle15-2035%

Permanent pool 16, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 16 (common beam)

Max Raid Battle15-2035%

Permanent pool 16, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 3

Curry visitors

After Making Curry8-13-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 17.06% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Sword
LocationMethodLevelChanceConditions

Route 3

Wild Pokémon

Random in Grass8-1315%

-

Dappled Grove

Wild Pokémon

Random in Grass11-1535%

Before the Darkest Day and Eternatus battle, Intense Sun

Dappled Grove

Wild Pokémon

Random in Grass6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

East Lake Axewell

Wild Pokémon

Overworld10-1560%

Before the Darkest Day and Eternatus battle, Intense Sun

East Lake Axewell

Wild Pokémon

Overworld6060%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

East Lake Axewell

Wild Pokémon

Random in Grass8-1240%

Before the Darkest Day and Eternatus battle, Intense Sun

East Lake Axewell

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

East Lake Axewell

Wild Pokémon

Overworld10-1525%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

East Lake Axewell

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Giant's Cap

Main Area

Random in Grass26-2820%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Giant's Cap

Main Area

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Giant's Seat

Wild Pokémon

Overworld33-3860%

Before the Darkest Day and Eternatus battle, Intense Sun

Giant's Seat

Wild Pokémon

Overworld6060%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

North Lake Miloch

Wild Pokémon

Random in Grass14-1640%

Before the Darkest Day and Eternatus battle, Intense Sun

North Lake Miloch

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

North Lake Miloch

Wild Pokémon

Random in Grass14-1610%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

North Lake Miloch

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Main Area

Random in Grass7-935%

Before the Darkest Day and Eternatus battle, Intense Sun

Rolling Fields

Main Area

Random in Grass6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

South Lake Miloch

Main Area

Overworld14-1610%

Before the Darkest Day and Eternatus battle, Intense Sun

South Lake Miloch

Main Area

Overworld6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

South Lake Miloch

Main Area

Overworld14-1655%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

South Lake Miloch

Main Area

Overworld6055%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

West Lake Axewell

Wild Pokémon

Random in Grass7-1110%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

West Lake Axewell

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Bridge Field

Max Raid Battles — pool 16 (common beam)

Max Raid Battle15-2035%

Permanent pool 16, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 16 (common beam)

Max Raid Battle15-2035%

Permanent pool 16, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 3

Curry visitors

After Making Curry8-13-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 17.06% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Items this Pokémon may hold when encountered in the wild.
Shield
5%
Sword
5%

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartMud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010
StartRock Smash

The user attacks with a punch. This may also lower the target’s Defense stat.

Fighting4010015
4Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
8Double Kick

The target is quickly kicked twice in succession using both feet.

Fighting3010030
12Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
16Stomp

The target is stomped with a big foot. This may also make the target flinch.

Normal6510020
20Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
24Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020
28High Horsepower

The user fiercely attacks the target using its entire body.

Ground959510
32Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Steel-10010
36Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
40Mega Kick

The target is attacked by a kick launched with muscle-packed power.

Normal120755
44Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM01Mega Kick

The target is attacked by a kick launched with muscle-packed power.

Normal120755
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM22Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM32Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM48Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM49Sand Tomb

The user traps the target inside a harshly raging sandstorm for four to five turns.

Ground358515
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM75Low Sweep

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Fighting6510020
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM81Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM98Stomping Tantrum

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Ground7510010
TR01Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TR07Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020
TR10Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR39Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005
TR46Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
TR53Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting1201005
TR67Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

Ground9010010
TR74Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
TR76Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
TR79Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Steel-10010
TR94High Horsepower

The user fiercely attacks the target using its entire body.

Ground959510

Moves acquired through eligible breeding. Sword/Shield also supports same-species Nursery sharing with an empty recipient move slot.
Class
Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
Fissure

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ground-305
Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
Smack Down

The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015

Individual options, not a guarantee that every four-move combination is legal or eligible for Ranked Battles. Imports require the indicated transfer path; later games use separate HOME movesets.
Class
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--20
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--15
Endeavor

This attack move cuts down the target’s HP to equal the user’s HP.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-1005
Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-8515
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Poison-9010

Ability options available to this Pokémon in this game.

Own Tempo

Ability Slot 1

This Pokémon has its own tempo, and that prevents it from becoming confused.

Prevents confusion and prevents Intimidate from lowering Attack.

Stamina

Ability Slot 2

Boosts the Defense stat when hit by an attack.

Raises this Pokémon's Defense by one stage when it takes damage from a move.

Inner Focus(Hidden Ability)

The Pokémon’s intensely focused, and that protects the Pokémon from flinching.

Prevents flinching and prevents Intimidate from lowering Attack.

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