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SwSh / Pokédex

Snorlax

Snorlax

Galar #261 in the Sword and Shield Pokédex • Sleeping Pokémon

Snorlax

Galar #261 in the Sword and Shield Pokédex • Sleeping Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

160

430

524

Attack

110

202

350

Defense

65

121

251

Sp. Atk

65

121

251

Sp. Def

110

202

350

Speed

30

58

174

Total

540

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Aerodactyl

Snorlax Gigantamax

Snorlax normal sprite

Normal

Shiny Snorlax sprite

Shiny

Snorlax

Sleeping Pokémon

Galar #261
Normal

Height

2.1 m (6'11")

Weight

460 kg (1,014.1 lbs)

Abilities

ImmunityThick FatGluttony(Hidden Ability)

It's Super Effective

Damage multipliers Snorlax takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #261Crown Tundra #173
EV yield
2 HP
Catch rate
25
Base Exp.
189

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Monster
Gender
87.5% male
12.5% female
Egg cycles
40 (10,240 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

It is not satisfied unless it eats over 880 pounds of food every day. When it is done eating, it goes promptly to sleep.

Pokémon Shield box art

Shield

This Pokémon’s stomach is so strong, even eating moldy or rotten food will not affect it.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Munchlax

Munchlax

Galar #260

High friendship

Snorlax

Snorlax

Galar #261

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

StartMetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

StartLickGhostPhysical3010030

The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

StartFlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

StartStockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

StartSwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

StartRecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

StartBlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

StartCovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

StartFlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

StartLast ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

12YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

16BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

20RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

20SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

20Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

24CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

28Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

32Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

36AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

40High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

44Hammer ArmFightingPhysical1009010

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

48Belly DrumNormalStatus--10

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

52BelchPoisonSpecial1209010

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

56Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM00Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

TM01Mega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

TM02Pay DayNormalPhysical4010020

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

TM03Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

TM04Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

TM05Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM11Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM20Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM29CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM32SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM36WhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM43Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM79RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM98Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR02FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TR03Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR06BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR11PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TR14MetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

TR15Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TR17AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR24OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR30EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TR32CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR35UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TR39SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR59Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

TR64Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TR69Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TR73Gunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TR79Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

TR85Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TR86Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TR88Heat CrashFirePhysical-10010

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

TR93Darkest LariatDarkPhysical8510010

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

TR94High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TR99Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Steel RollerSteelPhysical1301005

The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.

Terrain PulseNormalSpecial5010010

The user utilizes the power of the terrain to attack. This move’s type and power changes depending on the terrain when it’s used.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Gastro AcidPoisonStatus-10010

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Traits

Ability options available to this Pokémon in this game.

Immunity

Ability Slot 1

The immune system of the Pokémon prevents it from getting poisoned.

Prevents poison.

Thick Fat

Ability Slot 2

The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.

Halves damage from Fire and Ice moves.

Gluttony(Hidden Ability)

Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

#142

Aerodactyl

#261

Snorlax Gigantamax

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