Aerodactyl
Crown Tundra Pokédex #127 • Fossil Pokémon
Pokédex entries
Sword
This is a ferocious Pokémon from ancient times. Apparently even modern technology is incapable of producing a perfectly restored specimen.
Shield
Aerodactyl’s sawlike fangs can shred skin to tatters—even the skin of Steel-type Pokémon.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
80
270
364
Attack
105
193
339
Defense
65
121
251
Sp. Atk
60
112
240
Sp. Def
75
139
273
Speed
130
238
394
Total
515
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Crown Tundra #127 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 45 |
| Base Exp. | 180 |
Eggs
| Egg groups | |
|---|---|
| Gender | 87.5% male 12.5% female |
| Egg cycles | 35 cycles |
Evolution

Aerodactyl
Crown #127
No evolutions
Encounters
Shield| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Normal Weather |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Overcast |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Raining |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Thunderstorm |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowing |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowstorm |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Intense Sun |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Fog |
Snowslide Slope Max Raid Battles — pool 196 (common beam) | Max Raid Battle | 55-60 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 196, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 197 (rare beam) | Max Raid Battle | 35-40 | 40% | The Crown Tundra Expansion Pass required, Permanent pool 197, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 197 (rare beam) | Max Raid Battle | 45-50 | 21% | The Crown Tundra Expansion Pass required, Permanent pool 197, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 197 (rare beam) | Max Raid Battle | 55-60 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 197, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Normal Weather |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Overcast |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Raining |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Thunderstorm |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowing |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowstorm |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Intense Sun |
Giant's Bed Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Fog |
Snowslide Slope Max Raid Battles — pool 196 (common beam) | Max Raid Battle | 55-60 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 196, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 197 (rare beam) | Max Raid Battle | 35-40 | 40% | The Crown Tundra Expansion Pass required, Permanent pool 197, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 197 (rare beam) | Max Raid Battle | 45-50 | 21% | The Crown Tundra Expansion Pass required, Permanent pool 197, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 197 (rare beam) | Max Raid Battle | 55-60 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 197, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Start | Ancient Power | ![]() | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |
| 5 | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body that confuse the target. |
| 10 | Wing Attack | ![]() | Physical | 60 | 100 | 35 | The target is struck with large, imposing wings spread wide to inflict damage. |
| 15 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 20 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| 25 | Roar | ![]() | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 30 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| 35 | Iron Head | ![]() | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| 40 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| 45 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| 50 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 55 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| 60 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Fly | ![]() | Physical | 90 | 95 | 15 | The user flies up into the sky and then strikes its target on the next turn. |
| TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM21 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM24 | Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM25 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM26 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM30 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | The target is hit with wings of steel. This may also raise the user’s Defense stat. |
| TM31 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM32 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| TM33 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM34 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM40 | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
| TM54 | Rock Blast | ![]() | Physical | 25 | 90 | 10 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
| TM58 | Assurance | ![]() | Physical | 60 | 100 | 10 | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| TM66 | Thunder Fang | ![]() | Physical | 65 | 95 | 15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| TM67 | Ice Fang | ![]() | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| TM68 | Fire Fang | ![]() | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| TM76 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TR12 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| TR15 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TR20 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
| TR26 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TR27 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| TR32 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. |
| TR37 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TR47 | Dragon Claw | ![]() | Physical | 80 | 100 | 15 | The user slashes the target with huge sharp claws. |
| TR51 | Dragon Dance | ![]() | Status | - | - | 20 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
| TR62 | Dragon Pulse | ![]() | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| TR67 | Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
| TR74 | Iron Head | ![]() | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| TR75 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| TR76 | Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| TR89 | Hurricane | ![]() | Special | 110 | 70 | 10 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
| TR97 | Psychic Fangs | ![]() | Physical | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Dual Wingbeat | ![]() | Physical | 40 | 90 | 10 | The user slams the target with its wings. The target is hit twice in a row. |
| Meteor Beam | ![]() | Special | 120 | 90 | 10 | In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
| Dragon Breath | ![]() | Special | 60 | 100 | 20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Roost | ![]() | Status | - | - | 10 | The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. |
| Tailwind | ![]() | Status | - | - | 15 | The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. |
| Whirlwind | ![]() | Status | - | - | 20 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Wide Guard | ![]() | Status | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Aerial Ace Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
| Air Cutter Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Special | 60 | 95 | 25 | The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. |
| Aqua Tail Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Confide Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Defog Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 15 | A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. |
| Detect Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Double Team Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Double-Edge Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Headbutt Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Hone Claws Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Incinerate Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Special | 60 | 100 | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Laser Focus Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Mimic Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 10 | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Reflect Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Rock Polish Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 20 | The user polishes its body to reduce drag. This sharply raises the Speed stat. |
| Rock Smash Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Rock Throw Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 50 | 90 | 15 | The user picks up and throws a small rock at the target to attack. |
| Sky Attack Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 140 | 90 | 5 | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| Smack Down Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 50 | 100 | 15 | The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit. |
| Strength Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
| Swagger Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| Torment Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Toxic Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Twister Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Special | 40 | 100 | 20 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
Traits
Rock Head
Ability Slot 1
Protects the Pokémon from recoil damage.
Protects against recoil damage.
Pressure
Ability Slot 2
By putting pressure on the opposing Pokémon, it raises their PP usage.
Increases the PP cost of moves targeting the Pokémon by one.
Unnerve(Hidden Ability)
Unnerves opposing Pokémon and makes them unable to eat Berries.
Prevents opposing Pokémon from eating held Berries.










































Physical
Special
Status






