SwSh / Moves

Sky Attack

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Sky Attack in Pokémon Sword & Shield

Flying-type physical move in Pokémon Sword and Shield.

Move text

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Move details

Introduced

Generation I

Power

140

Accuracy

90

PP

5

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Hoothoot

Galar #19

NormalFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Rookidee

Galar #21

Flying
Egg

Corvisquire

Galar #22

Flying
Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Corvisquire

Galar #22

Flying
Learn as Rookidee, then retain through evolution.

Corviknight

Galar #23

FlyingSteel
Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Corviknight

Galar #23

FlyingSteel
Learn as Rookidee, then retain through evolution.

Corviknight Gigantamax

Galar #23

FlyingSteel
Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Corviknight Gigantamax

Galar #23

FlyingSteel
Learn as Rookidee, then retain through evolution.

Wingull

Galar #62

WaterFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Pelipper

Galar #63

WaterFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Delibird

Galar #78

IceFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Natu

Galar #92

PsychicFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Xatu

Galar #93

PsychicFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Swoobat

Galar #175

PsychicFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Noibat

Galar #176

FlyingDragon
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Noivern

Galar #177

FlyingDragon
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Farfetch’d

Galar #218

NormalFlying
Egg

Farfetch’d Galar

Galar #218

Fighting
Egg

Sirfetch’d

Galar #219

Fighting
Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Sirfetch’d

Galar #219

Fighting
Learn as Farfetchd Galar, then retain through evolution.

Skarmory

Armor #153

SteelFlying
Egg

Swablu

Crown #35

NormalFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Aerodactyl

Crown #127

RockFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Crobat

Crown #146

PoisonFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Archeops

Crown #150

RockFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Articuno

Crown #202

IceFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Zapdos

Crown #203

ElectricFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Mew

Nat. #151

Psychic
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Rowlet

Nat. #722

GrassFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Dartrix

Nat. #723

GrassFlying
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Decidueye

Nat. #724

GrassGhost
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Tapu Koko

Nat. #785

ElectricFairy
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Lunala

Nat. #792

PsychicGhost
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Naganadel

Nat. #804

PoisonDragon
Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/TRPowerAcc.PPPokémon
Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying551001597
Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying

-

60-20242
Aeroblast

A vortex of air is shot at the target to inflict damage. Critical hits land more easily.

Flying

-

1009551
Air Cutter

The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.

Flying

-

60952555
Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515107
Bounce

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Flying8585596
Brave Bird

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Flying1201001536
Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying

-

--15137
Dragon Ascent

After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.

Flying

-

12010051
Drill Peck

A corkscrewing attack that strikes the target with a sharp beak acting as a drill.

Flying

-

801002013
Dual Wingbeat

The user slams the target with its wings. The target is hit twice in a row.

Flying

-

40901098
Feather Dance

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Flying

-

-1001521
Fly

The user flies up into the sky and then strikes its target on the next turn.

Flying90951595
Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying

-

401003540
Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying110701048
Oblivion Wing

The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.

Flying

-

80100101
Peck

The target is jabbed with a sharply pointed beak or horn.

Flying

-

351003554
Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying

-

601002047
Roost

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

Flying

-

--1083
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.

Flying

-

--15105
Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying

-

601003529