SwSh / Pokédex

Galarian Moltres

Back to Pokédex

Moltres Galar in Pokémon Sword & Shield

Crown Tundra Pokédex #204 • Flame Pokémon

Moltres Galar in the National Pokédex
Moltres Galar sprite

Normal

Shiny Moltres Galar sprite

Shiny

Pokédex entries

Sword

It’s one of the legendary bird Pokémon. When Moltres flaps its flaming wings, they glimmer with a dazzling red glow.

Shield

There are stories of this Pokémon using its radiant, flame-cloaked wings to light up paths for those lost in the mountains.

Pokémon details

Types

DarkFlying

Category

Flame Pokémon

Abilities

Height

2 m (6'07")

Weight

66 kg (145.5 lbs)

National Pokédex

#0146

Pokédex

Crown #204

Moltres Galar in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

85

157

295

Defense

90

166

306

Sp. Atk

100

184

328

Sp. Def

125

229

383

Speed

90

166

306

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Moltres Galar, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Crown Tundra #204
EV yield
3 SpD
Catch rate
3
Base Exp.
290

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
Cannot breed

Evolution requirements shown in a compact table or chain view.
Moltres

Moltres

Crown #204

No evolutions

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Isle of Armor

Roaming legendary

Roaming legendary70-

Trigger the Dyna Tree Hill bird scene, then intercept Galarian Moltres on the Isle of Armor, The Isle of Armor Expansion Pass required, The Crown Tundra Expansion Pass required

Sword
LocationMethodLevelChanceConditions

Isle of Armor

Roaming legendary

Roaming legendary70-

Trigger the Dyna Tree Hill bird scene, then intercept Galarian Moltres on the Isle of Armor, The Isle of Armor Expansion Pass required, The Crown Tundra Expansion Pass required

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartGust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
5Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
10Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
15Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying6010035
20Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
25Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005
30Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark701005
35Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
40After You

The user helps the target and makes it use its move right after the user.

Normal--15
45Fiery Wrath

The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.

Dark9010010
50Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Dark--20
55Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying1107010
60Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
65Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark-10010
70Sky Attack

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Flying140905

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM06Fly

The user flies up into the sky and then strikes its target on the next turn.

Flying909515
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM09Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM19Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM26Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM30Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel709025
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM40Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM44Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10
TM56U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM77Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
TM85Snarl

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM95Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
TR12Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR33Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR42Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010
TR58Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TR66Brave Bird

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Flying12010015
TR68Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Dark--20
TR81Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Dark9510015
TR89Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying1107010

Moves this Pokémon can learn from move tutors in this game.
Class
Dual Wingbeat

The user slams the target with its wings. The target is hit twice in a row.

Flying409010
Lash Out

The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled.

Dark751005

Ability options available to this Pokémon in this game.

Berserk

Ability Slot 1

Boosts the Pokémon’s Sp. Atk stat when it takes a hit that causes its HP to become half or less.

Raises Special Attack when a damaging hit makes HP cross from above half to half or less.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase