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Psychic Fangs

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Psychic Fangs in Pokémon Sword & Shield

Psychic-type physical move in Pokémon Sword and Shield.

Move text

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Move details

Introduced

Generation VII

Power

85

Accuracy

100

PP

10

Priority

0

Makes contact?

Yes

Machine

TR97

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

Learners

Pokémon that can learn this move from Technical Machines or Technical Records.

Greedent

Galar #25

Normal
TM/TR

Boltund

Galar #47

Electric
TM/TR

Electrike

Galar #66

Electric
TM/TR

Manectric

Galar #67

Electric
TM/TR

Growlithe

Galar #70

Fire
TM/TR

Arcanine

Galar #71

Fire
TM/TR

Basculin

Galar #154

Water
TM/TR

Basculin Blue Striped

Galar #154

Water
TM/TR

Basculin Red Striped

Galar #154

Water
TM/TR

Swoobat

Galar #175

PsychicFlying
TM/TR

Steelix

Galar #179

SteelGround
TM/TR

Arrokuda

Galar #180

Water
TM/TR

Barraskewda

Galar #181

Water
TM/TR

Espeon

Galar #200

Psychic
TM/TR

Mawile

Galar #295

SteelFairy
TM/TR

Morpeko

Galar #344

ElectricDark
TM/TR

Morpeko Hangry

Galar #344

ElectricDark
TM/TR

Dracovish

Galar #376

WaterDragon
TM/TR

Arctovish

Galar #377

WaterIce
TM/TR

Silvally

Galar #382

Normal
TM/TR

Silvally Bug

Galar #382

Bug
TM/TR

Silvally Dark

Galar #382

Dark
TM/TR

Silvally Dragon

Galar #382

Dragon
TM/TR

Silvally Electric

Galar #382

Electric
TM/TR

Silvally Fairy

Galar #382

Fairy
TM/TR

Silvally Fighting

Galar #382

Fighting
TM/TR

Silvally Fire

Galar #382

Fire
TM/TR

Silvally Flying

Galar #382

Flying
TM/TR

Silvally Ghost

Galar #382

Ghost
TM/TR

Silvally Grass

Galar #382

Grass
TM/TR

Silvally Ground

Galar #382

Ground
TM/TR

Silvally Ice

Galar #382

Ice
TM/TR

Silvally Poison

Galar #382

Poison
TM/TR

Silvally Psychic

Galar #382

Psychic
TM/TR

Silvally Rock

Galar #382

Rock
TM/TR

Silvally Steel

Galar #382

Steel
TM/TR

Silvally Water

Galar #382

Water
TM/TR

Drakloak

Galar #396

DragonGhost
TM/TR

Dragapult

Galar #397

DragonGhost
TM/TR

Zacian

Galar #398

Fairy
TM/TR

Zacian Crowned

Galar #398

FairySteel
TM/TR

Zamazenta

Galar #399

Fighting
TM/TR

Zamazenta Crowned

Galar #399

FightingSteel
TM/TR

Shinx

Armor #25

Electric
TM/TR

Luxio

Armor #26

Electric
TM/TR

Luxray

Armor #27

Electric
TM/TR

Carvanha

Armor #111

WaterDark
TM/TR

Sharpedo

Armor #112

WaterDark
TM/TR

Lillipup

Armor #113

Normal
TM/TR

Herdier

Armor #114

Normal
TM/TR

Stoutland

Armor #115

Normal
TM/TR

Lycanroc

Armor #158

Rock
TM/TR

Lycanroc Dusk

Armor #158

Rock
TM/TR

Lycanroc Midday

Armor #158

Rock
TM/TR

Lycanroc Midnight

Armor #158

Rock
TM/TR

Tyrunt

Crown #83

RockDragon
TM/TR

Tyrantrum

Crown #84

RockDragon
TM/TR

Aerodactyl

Crown #127

RockFlying
TM/TR

Mew

Nat. #151

Psychic
TM/TR

Solgaleo

Nat. #791

PsychicSteel
TM/TR

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/TRPowerAcc.PPPokémon
Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30194
Ally Switch

The user teleports using a strange power and switches places with one of its allies.

Psychic--15174
Amnesia

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Psychic--20129
Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20236
Confusion

The target is hit by a weak telekinetic force. This may also confuse the target.

Psychic

-

501002590
Cosmic Power

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Psychic--2029
Dream Eater

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Psychic

-

10010015158
Eerie Spell

The user attacks with its tremendous psychic power. This also removes 3 PP from the target’s last move.

Psychic

-

8010051
Expanding Force

The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain.

Psychic

-

801001081
Extrasensory

The user attacks with an odd, unseeable power. This may also make the target flinch.

Psychic

-

801002048
Freezing Glare

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

Psychic

-

90100101
Future Sight

Two turns after this move is used, a hunk of psychic energy attacks the target.

Psychic1201001094
Gravity

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Psychic

-

--596
Guard Split

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Psychic

-

--1024
Guard Swap

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Psychic--1067
Heal Pulse

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Psychic

-

--1043
Healing Wish

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Psychic

-

--1030
Hypnosis

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Psychic

-

-602067
Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10212
Instruct

The user instructs the target to use the target’s last move again.

Psychic

-

--151
Kinesis

The user distracts the target by bending a spoon. This lowers the target’s accuracy.

Psychic

-

-80152
Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30329
Lunar Dance

The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.

Psychic

-

--101
Luster Purge

The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat.

Psychic

-

7010051
Magic Coat

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Psychic

-

--15156
Magic Powder

The user scatters a cloud of magic powder that changes the target to Psychic type.

Psychic

-

-100202
Magic Room

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Psychic--10123
Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic

-

-1002053
Mist Ball

A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat.

Psychic

-

7010051
Photon Geyser

The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.

Psychic

-

10010053
Power Split

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Psychic

-

--1023
Power Swap

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Psychic--1073
Power Trick

The user employs its psychic power to switch its Attack stat with its Defense stat.

Psychic

-

--1015
Prismatic Laser

The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.

Psychic

-

160100103
Psybeam

The target is attacked with a peculiar ray. This may also leave the target confused.

Psychic

-

651002068
Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010287
Psychic Terrain

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psychic--1041
Psycho Cut

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psychic701002055
Psycho Shift

Using its psychic power of suggestion, the user transfers its status conditions to the target.

Psychic

-

-1001018
Psyshock

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Psychic8010010172
Psystrike

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Psychic

-

100100101
Reflect

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Psychic--20275
Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10867
Role Play

The user mimics the target completely, copying the target’s Ability.

Psychic

-

--10101
Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic--10110
Speed Swap

The user exchanges Speed stats with the target.

Psychic--1028
Stored Power

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

Psychic2010010183
Teleport

The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

Psychic

-

--2050
Trick

The user catches the target off guard and swaps its held item with its own.

Psychic-10010148
Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5123
Wonder Room

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Psychic--10168
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015244