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SwSh / Moves

Psychic Fangs

Psychic Fangs

Psychic-type physical move in Pokémon Sword and Shield.

Flavor

In-game flavor text and battle data for this move.
PsychicPhysical

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

TR97

TR97

Learners

Pokémon that can learn this move from Technical Machines or Technical Records.
PokémonTypeMethod

Greedent

Galar #25

Normal
TM/TR

Boltund

Galar #47

Electric
TM/TR

Electrike

Galar #66

Electric
TM/TR

Manectric

Galar #67

Electric
TM/TR

Growlithe

Galar #70

Fire
TM/TR

Arcanine

Galar #71

Fire
TM/TR

Basculin Red Striped

Galar #154

Water
TM/TR

Basculin Blue Striped

Galar #154

Water
TM/TR

Basculin

Galar #154

Water
TM/TR

Swoobat

Galar #175

PsychicFlying
TM/TR

Steelix

Galar #179

SteelGround
TM/TR

Arrokuda

Galar #180

Water
TM/TR

Barraskewda

Galar #181

Water
TM/TR

Espeon

Galar #200

Psychic
TM/TR

Mawile

Galar #295

SteelFairy
TM/TR

Morpeko

Galar #344

ElectricDark
TM/TR

Morpeko Hangry

Galar #344

ElectricDark
TM/TR

Dracovish

Galar #376

WaterDragon
TM/TR

Arctovish

Galar #377

WaterIce
TM/TR

Silvally Fighting

Galar #382

Fighting
TM/TR

Silvally

Galar #382

Normal
TM/TR

Drakloak

Galar #396

DragonGhost
TM/TR

Dragapult

Galar #397

DragonGhost
TM/TR

Zacian Crowned

Galar #398

FairySteel
TM/TR

Zacian

Galar #398

Fairy
TM/TR

Zamazenta

Galar #399

Fighting
TM/TR

Zamazenta Crowned

Galar #399

FightingSteel
TM/TR

Shinx

Armor #25

Electric
TM/TR

Luxio

Armor #26

Electric
TM/TR

Luxray

Armor #27

Electric
TM/TR

Carvanha

Armor #111

WaterDark
TM/TR

Sharpedo

Armor #112

WaterDark
TM/TR

Lillipup

Armor #113

Normal
TM/TR

Herdier

Armor #114

Normal
TM/TR

Stoutland

Armor #115

Normal
TM/TR

Lycanroc

Armor #158

Rock
TM/TR

Lycanroc Midday

Armor #158

Rock
TM/TR

Lycanroc Dusk

Armor #158

Rock
TM/TR

Lycanroc Midnight

Armor #158

Rock
TM/TR

Tyrunt

Crown #83

RockDragon
TM/TR

Tyrantrum

Crown #84

RockDragon
TM/TR

Aerodactyl

Crown #127

RockFlying
TM/TR

Mew

Nat. #151

Psychic
TM/TR

Solgaleo

Nat. #791

PsychicSteel
TM/TR

Necrozma Dusk

Nat. #800

PsychicSteel
TM/TR

Necrozma Dawn

Nat. #800

PsychicGhost
TM/TR

Necrozma

Nat. #800

Psychic
TM/TR

Fleur Cannon

Fairy

Stomping Tantrum

Ground
PsychicPhysical

Psychic Fangs

Psychic-type move

Move #

706

Introduced

Generation VII

Power

85

Accuracy

100

PP

10

Priority

0

Machine

TR97

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
AgilityPsychicStatus
TR12
--30171

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Ally SwitchPsychicStatus--15156

The user teleports using a strange power and switches places with one of its allies.

AmnesiaPsychicStatus--20113

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Calm MindPsychicStatus--20226

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

ConfusionPsychicSpecial

-

501002577

The target is hit by a weak telekinetic force. This may also confuse the target.

Cosmic PowerPsychicStatus--2029

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Dream EaterPsychicSpecial

-

1001001517

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Eerie SpellPsychicSpecial

-

8010051

The user attacks with its tremendous psychic power. This also removes 3 PP from the target’s last move.

Expanding ForcePsychicSpecial

-

801001078

The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain.

ExtrasensoryPsychicSpecial

-

801002036

The user attacks with an odd, unseeable power. This may also make the target flinch.

Freezing GlarePsychicSpecial

-

90100101

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

Future SightPsychicSpecial1201001090

Two turns after this move is used, a hunk of psychic energy attacks the target.

GravityPsychicStatus

-

--516

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Guard SplitPsychicStatus

-

--1018

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Guard SwapPsychicStatus--1063

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Heal PulsePsychicStatus

-

--1033

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Healing WishPsychicStatus

-

--1021

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

HypnosisPsychicStatus

-

-602050

The user employs hypnotic suggestion to make the target fall into a deep sleep.

ImprisonPsychicStatus--10188

If opposing Pokémon know any move also known by the user, they are prevented from using it.

InstructPsychicStatus

-

--151

The user instructs the target to use the target’s last move again.

KinesisPsychicStatus

-

-80152

The user distracts the target by bending a spoon. This lowers the target’s accuracy.

Light ScreenPsychicStatus--30300

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Lunar DancePsychicStatus

-

--101

The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.

Luster PurgePsychicSpecial

-

9510051

The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat.

Magic CoatPsychicStatus

-

--1512

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Magic PowderPsychicStatus

-

-100201

The user scatters a cloud of magic powder that changes the target to Psychic type.

Magic RoomPsychicStatus--10120

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Mirror CoatPsychicSpecial

-

-1002032

A retaliation move that counters any special attack, inflicting double the damage taken.

Mist BallPsychicSpecial

-

7010051

A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat.

Photon GeyserPsychicSpecial

-

10010053

The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.

Power SplitPsychicStatus

-

--1017

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Power SwapPsychicStatus--1068

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Power TrickPsychicStatus

-

--108

The user employs its psychic power to switch its Attack stat with its Defense stat.

Prismatic LaserPsychicSpecial

-

160100103

The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.

PsybeamPsychicSpecial

-

651002057

The target is attacked with a peculiar ray. This may also leave the target confused.

PsychicPsychicSpecial9010010264

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic TerrainPsychicStatus--1040

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psycho CutPsychicPhysical701002053

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psycho ShiftPsychicStatus

-

-1001012

Using its psychic power of suggestion, the user transfers its status conditions to the target.

PsyshockPsychicSpecial8010010163

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

PsystrikePsychicSpecial

-

100100101

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

ReflectPsychicStatus--20179

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

RestPsychicStatus--5778

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Role PlayPsychicStatus

-

--1010

The user mimics the target completely, copying the target’s Ability.

Skill SwapPsychicStatus--10103

The user employs its psychic power to exchange Abilities with the target.

Speed SwapPsychicStatus--1027

The user exchanges Speed stats with the target.

Stored PowerPsychicSpecial2010010173

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TeleportPsychicStatus

-

--2016

The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

TrickPsychicStatus-10010142

The user catches the target off guard and swaps its held item with its own.

Trick RoomPsychicStatus--5117

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Wonder RoomPsychicStatus--10159

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Zen HeadbuttPsychicPhysical809015208

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

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