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Confusion

Psychic-type special move in Pokémon Sword and Shield.

PsychicSpecial

The target is hit by a weak telekinetic force. This may also confuse the target.

PokémonTypeLevel

Dottler

#11

BugPsychic
Start

Espeon

#200

Psychic
Start

Dottler

#11

BugPsychic
Start

Orbeetle

#12

BugPsychic
Start

Claydol

#83

GroundPsychic
Start

Bronzor

#118

SteelPsychic
Start

Bronzong

#119

SteelPsychic
Start

Kirlia

#121

PsychicFairy
Start

Gardevoir

#122

PsychicFairy
Start

Gallade

#123

PsychicFighting
Start

Mewtwo

#150

Psychic
Start

Swoobat

#175

PsychicFlying
Start

Espeon

#200

Psychic
Start

Hatenna

#241

Psychic
Start

Hattrem

#242

Psychic
Start

Hatterene

#243

PsychicFairy
Start

Celebi

#251

PsychicGrass
Start

Gothita

#267

Psychic
Start

Gothorita

#268

Psychic
Start

Gothitelle

#269

Psychic
Start

Solosis

#270

Psychic
Start

Duosion

#271

Psychic
Start

Reuniclus

#272

Psychic
Start

Elgyem

#277

Psychic
Start

Beheeyem

#278

Psychic
Start

Sigilyph

#297

PsychicFlying
Start

Rapidash Galar

#334

PsychicFairy
Start

Oranguru

#342

NormalPsychic
Start

Lunatone

#362

RockPsychic
Start

Solrock

#363

RockPsychic
Start

Jirachi

#385

SteelPsychic
Start

Lunala

#792

PsychicGhost
Start

Necrozma Dawn

#800

PsychicGhost
Start

Necrozma Dusk

#800

PsychicSteel
Start

Necrozma

#800

Psychic
Start

Calyrex

#898

PsychicGrass
Start

Calyrex Shadow

#898

PsychicGhost
Start

Calyrex Ice

#898

PsychicIce
Start

Articuno Galar

#144

PsychicFlying
5

Woobat

#174

PsychicFlying
5

Baltoy

#82

GroundPsychic
6

Ralts

#120

PsychicFairy
6

Butterfree

#15

BugFlying
8

Hoothoot

#19

NormalFlying
9

Noctowl

#20

NormalFlying
9

Espurr

#208

Psychic
9

Meowstic Female

#209

Psychic
9

Meowstic

#209

Psychic
9

Ponyta Galar

#333

Psychic
10

Slowpoke Galar

#79

Psychic
12

Slowbro Galar

#80

PoisonPsychic
12

Slowking Galar

#199

PoisonPsychic
12

Mime Jr.

#364

PsychicFairy
12

Mr. Mime

#365

PsychicFairy
12

Mr. Mime Galar

#365

IcePsychic
12

Mr. Rime

#366

IcePsychic
12

Toxic

Poison

Psychic

Psychic
PsychicSpecial

Confusion

Psychic-type move

Move #

93

Introduced

Generation I

Power

50

Accuracy

100

PP

25

Priority

0

Machine

-

View all moves
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
AgilityPsychicStatus
TR12
--30120

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Ally SwitchPsychicStatus--15120

The user teleports using a strange power and switches places with one of its allies.

AmnesiaPsychicStatus--2084

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Calm MindPsychicStatus--20179

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Cosmic PowerPsychicStatus--2022

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Dream EaterPsychicSpecial

-

1001001516

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Eerie SpellPsychicSpecial

-

8010051

The user attacks with its tremendous psychic power. This also removes 3 PP from the target’s last move.

Expanding ForcePsychicSpecial

-

801001061

The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain.

ExtrasensoryPsychicSpecial

-

801002022

The user attacks with an odd, unseeable power. This may also make the target flinch.

Freezing GlarePsychicSpecial

-

90100101

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

Future SightPsychicSpecial1201001068

Two turns after this move is used, a hunk of psychic energy attacks the target.

GravityPsychicStatus

-

--512

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Guard SplitPsychicStatus

-

--1014

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Guard SwapPsychicStatus--1048

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Heal PulsePsychicStatus

-

--1021

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Healing WishPsychicStatus

-

--1013

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

HypnosisPsychicStatus

-

-602037

The user employs hypnotic suggestion to make the target fall into a deep sleep.

ImprisonPsychicStatus--10174

If opposing Pokémon know any move also known by the user, they are prevented from using it.

InstructPsychicStatus

-

--151

The user instructs the target to use the target’s last move again.

Light ScreenPsychicStatus--30234

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Magic CoatPsychicStatus

-

--154

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Magic PowderPsychicStatus

-

-100201

The user scatters a cloud of magic powder that changes the target to Psychic type.

Magic RoomPsychicStatus--10105

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Mirror CoatPsychicSpecial

-

-1002025

A retaliation move that counters any special attack, inflicting double the damage taken.

Photon GeyserPsychicSpecial

-

10010053

The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.

Power SplitPsychicStatus

-

--1015

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Power SwapPsychicStatus--1048

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Power TrickPsychicStatus

-

--107

The user employs its psychic power to switch its Attack stat with its Defense stat.

Prismatic LaserPsychicSpecial

-

160100103

The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.

PsybeamPsychicSpecial

-

651002044

The target is attacked with a peculiar ray. This may also leave the target confused.

PsychicPsychicSpecial9010010202

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic FangsPsychicPhysical851001034

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Psychic TerrainPsychicStatus--1032

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psycho CutPsychicPhysical701002034

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psycho ShiftPsychicStatus

-

-100109

Using its psychic power of suggestion, the user transfers its status conditions to the target.

PsyshockPsychicSpecial8010010133

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

PsystrikePsychicSpecial

-

100100101

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

ReflectPsychicStatus--20132

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

RestPsychicStatus--5579

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Role PlayPsychicStatus

-

--107

The user mimics the target completely, copying the target’s Ability.

Skill SwapPsychicStatus--1077

The user employs its psychic power to exchange Abilities with the target.

Speed SwapPsychicStatus--1019

The user exchanges Speed stats with the target.

Stored PowerPsychicSpecial2010010149

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TeleportPsychicStatus

-

--2013

The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

TrickPsychicStatus-10010112

The user catches the target off guard and swaps its held item with its own.

Trick RoomPsychicStatus--590

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Wonder RoomPsychicStatus--10132

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Zen HeadbuttPsychicPhysical809015140

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

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© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Moves

Confusion

Confusion

Psychic-type special move in Pokémon Sword and Shield.

PsychicSpecial

The target is hit by a weak telekinetic force. This may also confuse the target.

PokémonTypeLevel

Dottler

#11

BugPsychic
Start

Espeon

#200

Psychic
Start

Dottler

#11

BugPsychic
Start

Orbeetle

#12

BugPsychic
Start

Claydol

#83

GroundPsychic
Start

Bronzor

#118

SteelPsychic
Start

Bronzong

#119

SteelPsychic
Start

Kirlia

#121

PsychicFairy
Start

Gardevoir

#122

PsychicFairy
Start

Gallade

#123

PsychicFighting
Start

Mewtwo

#150

Psychic
Start

Swoobat

#175

PsychicFlying
Start

Espeon

#200

Psychic
Start

Hatenna

#241

Psychic
Start

Hattrem

#242

Psychic
Start

Hatterene

#243

PsychicFairy
Start

Celebi

#251

PsychicGrass
Start

Gothita

#267

Psychic
Start

Gothorita

#268

Psychic
Start

Gothitelle

#269

Psychic
Start

Solosis

#270

Psychic
Start

Duosion

#271

Psychic
Start

Reuniclus

#272

Psychic
Start

Elgyem

#277

Psychic
Start

Beheeyem

#278

Psychic
Start

Sigilyph

#297

PsychicFlying
Start

Rapidash Galar

#334

PsychicFairy
Start

Oranguru

#342

NormalPsychic
Start

Lunatone

#362

RockPsychic
Start

Solrock

#363

RockPsychic
Start

Jirachi

#385

SteelPsychic
Start

Lunala

#792

PsychicGhost
Start

Necrozma Dawn

#800

PsychicGhost
Start

Necrozma Dusk

#800

PsychicSteel
Start

Necrozma

#800

Psychic
Start

Calyrex

#898

PsychicGrass
Start

Calyrex Shadow

#898

PsychicGhost
Start

Calyrex Ice

#898

PsychicIce
Start

Articuno Galar

#144

PsychicFlying
5

Woobat

#174

PsychicFlying
5

Baltoy

#82

GroundPsychic
6

Ralts

#120

PsychicFairy
6

Butterfree

#15

BugFlying
8

Hoothoot

#19

NormalFlying
9

Noctowl

#20

NormalFlying
9

Espurr

#208

Psychic
9

Meowstic Female

#209

Psychic
9

Meowstic

#209

Psychic
9

Ponyta Galar

#333

Psychic
10

Slowpoke Galar

#79

Psychic
12

Slowbro Galar

#80

PoisonPsychic
12

Slowking Galar

#199

PoisonPsychic
12

Mime Jr.

#364

PsychicFairy
12

Mr. Mime

#365

PsychicFairy
12

Mr. Mime Galar

#365

IcePsychic
12

Mr. Rime

#366

IcePsychic
12

Toxic

Poison

Psychic

Psychic
PsychicSpecial

Confusion

Psychic-type move

Move #

93

Introduced

Generation I

Power

50

Accuracy

100

PP

25

Priority

0

Machine

-

View all moves
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
AgilityPsychicStatus
TR12
--30120

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Ally SwitchPsychicStatus--15120

The user teleports using a strange power and switches places with one of its allies.

AmnesiaPsychicStatus--2084

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Calm MindPsychicStatus--20179

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Cosmic PowerPsychicStatus--2022

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Dream EaterPsychicSpecial

-

1001001516

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Eerie SpellPsychicSpecial

-

8010051

The user attacks with its tremendous psychic power. This also removes 3 PP from the target’s last move.

Expanding ForcePsychicSpecial

-

801001061

The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain.

ExtrasensoryPsychicSpecial

-

801002022

The user attacks with an odd, unseeable power. This may also make the target flinch.

Freezing GlarePsychicSpecial

-

90100101

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

Future SightPsychicSpecial1201001068

Two turns after this move is used, a hunk of psychic energy attacks the target.

GravityPsychicStatus

-

--512

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Guard SplitPsychicStatus

-

--1014

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Guard SwapPsychicStatus--1048

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Heal PulsePsychicStatus

-

--1021

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Healing WishPsychicStatus

-

--1013

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

HypnosisPsychicStatus

-

-602037

The user employs hypnotic suggestion to make the target fall into a deep sleep.

ImprisonPsychicStatus--10174

If opposing Pokémon know any move also known by the user, they are prevented from using it.

InstructPsychicStatus

-

--151

The user instructs the target to use the target’s last move again.

Light ScreenPsychicStatus--30234

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Magic CoatPsychicStatus

-

--154

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Magic PowderPsychicStatus

-

-100201

The user scatters a cloud of magic powder that changes the target to Psychic type.

Magic RoomPsychicStatus--10105

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Mirror CoatPsychicSpecial

-

-1002025

A retaliation move that counters any special attack, inflicting double the damage taken.

Photon GeyserPsychicSpecial

-

10010053

The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.

Power SplitPsychicStatus

-

--1015

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Power SwapPsychicStatus--1048

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Power TrickPsychicStatus

-

--107

The user employs its psychic power to switch its Attack stat with its Defense stat.

Prismatic LaserPsychicSpecial

-

160100103

The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.

PsybeamPsychicSpecial

-

651002044

The target is attacked with a peculiar ray. This may also leave the target confused.

PsychicPsychicSpecial9010010202

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic FangsPsychicPhysical851001034

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Psychic TerrainPsychicStatus--1032

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psycho CutPsychicPhysical701002034

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psycho ShiftPsychicStatus

-

-100109

Using its psychic power of suggestion, the user transfers its status conditions to the target.

PsyshockPsychicSpecial8010010133

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

PsystrikePsychicSpecial

-

100100101

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

ReflectPsychicStatus--20132

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

RestPsychicStatus--5579

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Role PlayPsychicStatus

-

--107

The user mimics the target completely, copying the target’s Ability.

Skill SwapPsychicStatus--1077

The user employs its psychic power to exchange Abilities with the target.

Speed SwapPsychicStatus--1019

The user exchanges Speed stats with the target.

Stored PowerPsychicSpecial2010010149

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TeleportPsychicStatus

-

--2013

The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

TrickPsychicStatus-10010112

The user catches the target off guard and swaps its held item with its own.

Trick RoomPsychicStatus--590

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Wonder RoomPsychicStatus--10132

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Zen HeadbuttPsychicPhysical809015140

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.