Gothita
Galar #267 in the Sword and Shield Pokédex • Fixation Pokémon
Gothita
Galar #267 in the Sword and Shield Pokédex • Fixation Pokémon
Stats
Min
Max
HP
45
200
294
Attack
30
58
174
Defense
50
94
218
Sp. Atk
55
103
229
Sp. Def
65
121
251
Speed
45
85
207
Total
290
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Gothita
Fixation Pokémon

Growth
| Pokédexes | Galar #267Crown Tundra #51 |
|---|---|
| EV yield | 1 SpD |
| Catch rate | 200 |
| Base Exp. | 58 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 25% male 75% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Sword
Though they’re still only babies, there’s psychic power stored in their ribbonlike feelers, and sometimes they use that power to fight.

Shield
Even when nobody seems to be around, Gothita can still be heard making a muted cry. Many believe it’s speaking to something only it can see.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Gothita Galar #267 | Level 32 | ![]() Gothorita Galar #268 |
![]() Gothorita Galar #268 | Level 41 | ![]() Gothitelle Galar #269 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Pound | ![]() | Physical | 40 | 100 | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Start | Confusion | ![]() | Special | 50 | 100 | 25 | The target is hit by a weak telekinetic force. This may also confuse the target. |
| 4 | Play Nice | ![]() | Status | - | - | 20 | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| 8 | Tickle | ![]() | Status | - | 100 | 20 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 12 | Psybeam | ![]() | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. This may also leave the target confused. |
| 16 | Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. |
| 20 | Psyshock | ![]() | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| 24 | Hypnosis | ![]() | Status | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| 28 | Fake Tears | ![]() | Status | - | 100 | 20 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| 33 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| 36 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| 40 | Flatter | ![]() | Status | - | 100 | 15 | Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. |
| 44 | Future Sight | ![]() | Special | 120 | 100 | 10 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| 48 | Magic Room | ![]() | Status | - | - | 10 | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM14 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM17 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM18 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM19 | Safeguard | ![]() | Status | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |
| TM21 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM24 | Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM25 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM29 | Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. |
| TM31 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM33 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM41 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| TM47 | Fake Tears | ![]() | Status | - | 100 | 20 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
| TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
| TM59 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM61 | Guard Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| TM70 | Trick Room | ![]() | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM72 | Magic Room | ![]() | Status | - | - | 10 | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
| TM76 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TR11 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TR20 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
| TR25 | Psyshock | ![]() | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TR26 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TR27 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TR34 | Future Sight | ![]() | Special | 120 | 100 | 10 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| TR37 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TR38 | Trick | ![]() | Status | - | 100 | 10 | The user catches the target off guard and swaps its held item with its own. |
| TR40 | Skill Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to exchange Abilities with the target. |
| TR49 | Calm Mind | ![]() | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TR58 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TR65 | Energy Ball | ![]() | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
| TR68 | Nasty Plot | ![]() | Status | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
| TR69 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TR77 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TR81 | Foul Play | ![]() | Physical | 95 | 100 | 15 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals. |
| TR82 | Stored Power | ![]() | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
| TR83 | Ally Switch | ![]() | Status | - | - | 15 | The user teleports using a strange power and switches places with one of its allies. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Expanding Force | ![]() | Special | 80 | 100 | 10 | The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Fake Out | ![]() | Physical | 40 | 100 | 10 | This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. |
| Heal Pulse | ![]() | Status | - | - | 10 | The user emits a healing pulse that restores the target’s HP by up to half of its max HP. |
| Mean Look | ![]() | Status | - | - | 5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Mirror Coat | ![]() | Special | - | 100 | 20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Traits
Frisk
Ability Slot 1
When it enters a battle, the Pokémon can check an opposing Pokémon’s held item.
Reveals an opponent's held item upon entering battle.
Competitive
Ability Slot 2
Boosts the Sp. Atk stat sharply when a stat is lowered.
Raises Special Attack by two stages upon having any stat lowered.
Shadow Tag(Hidden Ability)
This Pokémon steps on the opposing Pokémon’s shadow to prevent it from escaping.
Prevents opponents from fleeing or switching out.




































Physical
Special
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