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SwSh / Pokédex

Metang

Back to Pokédex

Metang

Crown Tundra Pokédex #130 • Iron Claw Pokémon

Metang sprite

Normal

Shiny Metang sprite

Shiny

Pokédex entries

Sword

Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.

Shield

Using magnetic forces to stay aloft, this Pokémon flies at high speeds, weaving through harsh mountain terrain in pursuit of prey.

Details

Types

SteelPsychic

Category

Iron Claw Pokémon

Height

1.2 m (3'11")

Weight

202.5 kg (446.4 lbs)

National Pokédex

#0375

Pokédex

Crown #130

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

75

139

273

Defense

100

184

328

Sp. Atk

55

103

229

Sp. Def

80

148

284

Speed

50

94

218

Total

420

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Metang, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Crown Tundra #130
EV yield
2 Def
Catch rate
3
Base Exp.
147

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
40 cycles

Evolution

Evolution requirements shown in a compact table or chain view.

Encounters

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Normal Weather

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Overcast

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Snowing

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Snowstorm

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Intense Sun

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Fog

Max Lair

Dynamax Adventures

Dynamax Adventure65-

Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required

Ballimere Lake

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle35-4025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle35-4025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Path to the Peak

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle35-4025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle35-4025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Path to the Peak

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 188 (common beam)

Max Raid Battle35-4015%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 188 (common beam)

Max Raid Battle35-4015%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Path to the Peak

Max Raid Battles — pool 188 (common beam)

Max Raid Battle35-4015%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 188 (common beam)

Max Raid Battle35-4015%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 188 (common beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 188 (common beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Path to the Peak

Max Raid Battles — pool 188 (common beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 188 (common beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Sword
LocationMethodLevelChanceConditions

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Normal Weather

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Overcast

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Snowing

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Snowstorm

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Intense Sun

Snowslide Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Fog

Max Lair

Dynamax Adventures

Dynamax Adventure65-

Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required

Ballimere Lake

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle35-4025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle35-4025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Path to the Peak

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle35-4025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle35-4025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Path to the Peak

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 179 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 179, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 188 (common beam)

Max Raid Battle35-4015%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 188 (common beam)

Max Raid Battle35-4015%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Path to the Peak

Max Raid Battles — pool 188 (common beam)

Max Raid Battle35-4015%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 188 (common beam)

Max Raid Battle35-4015%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 188 (common beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 188 (common beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Path to the Peak

Max Raid Battles — pool 188 (common beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 188 (common beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 188, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Held Items

Items this Pokémon may hold when encountered in the wild.
Shield
5%
Sword
5%

Moves

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
Description
Evo.ConfusionPsychicSpecial5010025

The target is hit by a weak telekinetic force. This may also confuse the target.

Evo.Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartConfusionPsychicSpecial5010025

The target is hit by a weak telekinetic force. This may also confuse the target.

StartMetal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

StartBullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

6Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

12Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

18Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

26Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

34PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

42Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

50Meteor MashSteelPhysical909010

The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.

58Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

66AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

74Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM04Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

TM05Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM18ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM20Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM21RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM26Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM32SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM43Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM69Psycho CutPsychicPhysical7010020

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR11PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TR12AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR22Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TR25PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR38TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

TR44Cosmic PowerPsychicStatus--20

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR69Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TR76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

TR77Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TR83Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Expanding ForcePsychicSpecial8010010

The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain.

Meteor BeamRockSpecial1209010

In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.

Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Steel RollerSteelPhysical1301005

The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.

Individual options, not a guarantee that every four-move combination is legal or eligible for Ranked Battles. Imports require the indicated transfer path; later games use separate HOME movesets.
Class
Description
Aerial Ace

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

FlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

Confide

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Cut

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalPhysical509530

The target is cut with a scythe or claw.

Defense Curl

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

Double Team

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-Edge

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Dynamic Punch

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

FightingPhysical100505

The user punches the target with full, concentrated power. This confuses the target if it hits.

Explosion

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Fury Cutter

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

BugPhysical409520

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Gravity

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

PsychicStatus--5

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Headbutt

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Hold Back

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalPhysical4010040

The user holds back when it attacks, and the target is left with at least 1 HP.

Hone Claws

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

DarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

Mimic

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalStatus--10

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-Slap

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

GroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Power-Up Punch

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

FightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Psych Up

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

Rock Polish

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

RockStatus--20

The user polishes its body to reduce drag. This sharply raises the Speed stat.

Rock Smash

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

FightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat.

Rollout

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

RockPhysical309020

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Strength

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalPhysical8010015

The target is slugged with a punch thrown at maximum power.

Swagger

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

NormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Toxic

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

PoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Traits

Ability options available to this Pokémon in this game.

Clear Body

Ability Slot 1

Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats.

Prevents stats from being lowered by other Pokémon.

Light Metal(Hidden Ability)

Halves the Pokémon’s weight.

Halves the Pokémon's weight.

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