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Steelix

#179 in the Sword and Shield Pokédex • Iron Snake Pokémon

Sword

It is said that if an Onix lives for over 100 years, its composition changes to become diamond-like.

Shield

It is thought its body transformed as a result of iron accumulating internally from swallowing soil.

Pokédexes

Galar #179

Egg Group

Mineral

Steps to Hatch

6,400

Effort Values Yielded

2 Def

Gender Ratio

50% male / 50% female

Capture Rate

25

Base Experience

179
PokémonRequiresEvolution
Onix

Onix

#178

Metal CoatTrade holding Metal Coat
Steelix

Steelix

#179

Cloyster

Gastly

Steelix normal sprite

Normal

Shiny Steelix sprite

Shiny

Steelix

Iron Snake Pokémon

#179
SteelGround

Height

9.2 m

Weight

400 kg

Base XP

179

Abilities

Rock HeadSturdySheer Force

HP

75

Attack

85

Defense

200

Sp. Atk

55

Sp. Def

65

Speed

30

Total

510

Type Chart

Weaknesses

Takes 2× from

FireWaterFightingGround

Resistances

Takes 0× from

ElectricPoison

Takes 0.25× from

Rock

Takes 0.5× from

NormalFlyingPsychicBugGhostDragonDarkSteel
Class
Description
StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartRock ThrowRockPhysical509015

The user picks up and throws a small rock at the target to attack.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

StartCrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

StartRock PolishRockStatus--20

The user polishes its body to reduce drag. This sharply raises the Speed stat.

StartThunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

StartIce FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

StartFire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

4Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit.

8AutotomizeSteelStatus--15

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

12Dragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

16CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

20Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

24ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

28Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

32Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

36SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

40SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

44DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

48Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

52Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

56Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

60Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

Class
Description
TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM20Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM26Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM32SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM49Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

TM54Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM66Thunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM67Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM68Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM97Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM98Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

TM99Breaking SwipeDragonPhysical6010015

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR32CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

TR37TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR51Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR58Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TR62Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

TR67Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TR75Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TR76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

TR79Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

TR87Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

TR94High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TR97Psychic FangsPsychicPhysical8510010

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

TR99Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Class
Description
Meteor BeamRockSpecial1209010

In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.

Scorching SandsGroundSpecial7010010

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Steel RollerSteelPhysical1301005

The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.

Rock Head

Ability Slot 1

Protects the Pokémon from recoil damage.

Protects against recoil damage.

Sturdy

Ability Slot 2

It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sheer Force

Hidden Ability

Removes additional effects to increase the power of moves when attacking.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Steelix

Steelix

#179 in the Sword and Shield Pokédex • Iron Snake Pokémon

Sword

It is said that if an Onix lives for over 100 years, its composition changes to become diamond-like.

Shield

It is thought its body transformed as a result of iron accumulating internally from swallowing soil.

Pokédexes

Galar #179

Egg Group

Mineral

Steps to Hatch

6,400

Effort Values Yielded

2 Def

Gender Ratio

50% male / 50% female

Capture Rate

25

Base Experience

179
PokémonRequiresEvolution
Onix

Onix

#178

Metal CoatTrade holding Metal Coat
Steelix

Steelix

#179

Cloyster

Gastly

Steelix normal sprite

Normal

Shiny Steelix sprite

Shiny

Steelix

Iron Snake Pokémon

#179
SteelGround

Height

9.2 m

Weight

400 kg

Base XP

179

Abilities

Rock HeadSturdySheer Force

HP

75

Attack

85

Defense

200

Sp. Atk

55

Sp. Def

65

Speed

30

Total

510

Type Chart

Weaknesses

Takes 2× from

FireWaterFightingGround

Resistances

Takes 0× from

ElectricPoison

Takes 0.25× from

Rock

Takes 0.5× from

NormalFlyingPsychicBugGhostDragonDarkSteel
Class
Description
StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartRock ThrowRockPhysical509015

The user picks up and throws a small rock at the target to attack.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

StartCrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

StartRock PolishRockStatus--20

The user polishes its body to reduce drag. This sharply raises the Speed stat.

StartThunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

StartIce FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

StartFire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

4Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit.

8AutotomizeSteelStatus--15

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

12Dragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

16CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

20Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

24ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

28Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

32Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

36SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

40SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

44DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

48Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

52Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

56Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

60Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

Class
Description
TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM20Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM26Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM32SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM49Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

TM54Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM66Thunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM67Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM68Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM97Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM98Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

TM99Breaking SwipeDragonPhysical6010015

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR32CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

TR37TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR51Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR58Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TR62Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

TR67Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TR75Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TR76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

TR79Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

TR87Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

TR94High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TR97Psychic FangsPsychicPhysical8510010

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

TR99Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Class
Description
Meteor BeamRockSpecial1209010

In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.

Scorching SandsGroundSpecial7010010

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Steel RollerSteelPhysical1301005

The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.

Rock Head

Ability Slot 1

Protects the Pokémon from recoil damage.

Protects against recoil damage.

Sturdy

Ability Slot 2

It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sheer Force

Hidden Ability

Removes additional effects to increase the power of moves when attacking.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.