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Steelix

#208 in the Omega Ruby and Alpha Sapphire Pokédex • Iron Snake Pokémon

Omega Ruby

Steelix lives even further underground than Onix. This Pokémon is known to dig toward the earth’s core. There are records of this Pokémon reaching a depth of over six-tenths of a mile underground.

Alpha Sapphire

Steelix lives even further underground than Onix. This Pokémon is known to dig toward the earth’s core. There are records of this Pokémon reaching a depth of over six-tenths of a mile underground.

Pokédexes

-

Egg Group

Mineral

Steps to Hatch

6,400

Effort Values Yielded

2 Def

Gender Ratio

50% male / 50% female

Capture Rate

25

Base Experience

179
PokémonRequiresEvolution
Onix

Onix

#95

Metal CoatTrade holding Metal Coat
Steelix

Steelix

#208

Shellder

Cloyster

Steelix normal sprite

Normal

Shiny Steelix sprite

Shiny

Steelix

Iron Snake Pokémon

#208
SteelGround

Height

9.2 m

Weight

400 kg

Base XP

179

Abilities

Rock HeadSturdySheer Force

HP

75

Attack

85

Defense

200

Sp. Atk

55

Sp. Def

65

Speed

30

Total

510

Type Chart

Weaknesses

Takes 2× from

FireWaterFightingGround

Resistances

Takes 0× from

ElectricPoison

Takes 0.25× from

Rock

Takes 0.5× from

NormalFlyingPsychicBugDragonSteelFairy
Metal CoatMetal Coat
Alpha Sapphire: 5%
Omega Ruby: 5%
Class
Description
StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

StartMud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

StartThunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

StartIce FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

StartFire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

4CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

7Rock ThrowRockPhysical509015

The user picks up and throws a small rock at the target to attack.

10Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

13RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

16Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

19AutotomizeSteelStatus--15

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

20Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

22Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

25Dragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

28SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

31ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

34Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

37CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

40Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

43DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

46Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

49Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

52SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

HM06Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM64ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock Head

Ability Slot 1

Protects the Pokémon from recoil damage.

Protects against recoil damage.

Sturdy

Ability Slot 2

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sheer Force

Hidden Ability

Removes additional effects to increase move damage.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

OR/AS / Pokédex

Steelix

Steelix

#208 in the Omega Ruby and Alpha Sapphire Pokédex • Iron Snake Pokémon

Omega Ruby

Steelix lives even further underground than Onix. This Pokémon is known to dig toward the earth’s core. There are records of this Pokémon reaching a depth of over six-tenths of a mile underground.

Alpha Sapphire

Steelix lives even further underground than Onix. This Pokémon is known to dig toward the earth’s core. There are records of this Pokémon reaching a depth of over six-tenths of a mile underground.

Pokédexes

-

Egg Group

Mineral

Steps to Hatch

6,400

Effort Values Yielded

2 Def

Gender Ratio

50% male / 50% female

Capture Rate

25

Base Experience

179
PokémonRequiresEvolution
Onix

Onix

#95

Metal CoatTrade holding Metal Coat
Steelix

Steelix

#208

Shellder

Cloyster

Steelix normal sprite

Normal

Shiny Steelix sprite

Shiny

Steelix

Iron Snake Pokémon

#208
SteelGround

Height

9.2 m

Weight

400 kg

Base XP

179

Abilities

Rock HeadSturdySheer Force

HP

75

Attack

85

Defense

200

Sp. Atk

55

Sp. Def

65

Speed

30

Total

510

Type Chart

Weaknesses

Takes 2× from

FireWaterFightingGround

Resistances

Takes 0× from

ElectricPoison

Takes 0.25× from

Rock

Takes 0.5× from

NormalFlyingPsychicBugDragonSteelFairy
Metal CoatMetal Coat
Alpha Sapphire: 5%
Omega Ruby: 5%
Class
Description
StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

StartMud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

StartThunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

StartIce FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

StartFire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

4CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

7Rock ThrowRockPhysical509015

The user picks up and throws a small rock at the target to attack.

10Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

13RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

16Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

19AutotomizeSteelStatus--15

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

20Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

22Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

25Dragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

28SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

31ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

34Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

37CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

40Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

43DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

46Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

49Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

52SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

HM06Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM64ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock Head

Ability Slot 1

Protects the Pokémon from recoil damage.

Protects against recoil damage.

Sturdy

Ability Slot 2

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sheer Force

Hidden Ability

Removes additional effects to increase move damage.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.