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Thunder Fang

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Thunder Fang in Pokémon Omega Ruby & Alpha Sapphire

Electric-type physical move in Pokémon Omega Ruby and Alpha Sapphire.

Move text

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Move details

Introduced

Generation IV

Power

65

Accuracy

95

PP

15

Priority

0

Makes contact?

Yes

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Poochyena

#10

Dark
Egg

Mightyena

#11

Dark
Generation III–V import via Poké Transporter and Pokémon Bank

Mightyena

#11

Dark
Poochyena — breeding

Mightyena

#11

Dark
Trade from X/Y; retain through local trade and evolution where applicable

Mawile

#71

SteelFairy
Egg

Mawile Mega

#71

SteelFairy
Egg

Electrike

#80

Electric
Egg

Rhyhorn

#176

GroundRock
Egg

Rhydon

#177

GroundRock
Generation III–V import via Poké Transporter and Pokémon Bank

Rhydon

#177

GroundRock
Rhyhorn — breeding

Rhydon

#177

GroundRock
Trade from X/Y; retain through local trade and evolution where applicable

Rhyperior

#178

GroundRock
Generation III–V import via Poké Transporter and Pokémon Bank

Rhyperior

#178

GroundRock
Rhyhorn — breeding

Rhyperior

#178

GroundRock
Trade from X/Y; retain through local trade and evolution where applicable

Snubbull

#209

Fairy
Egg

Houndour

#228

DarkFire
Egg

Smeargle

#235

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Shinx

#403

Electric
Egg

Lillipup

#506

Normal
Egg

Herdier

#507

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Herdier

#507

Normal
Lillipup — breeding

Herdier

#507

Normal
Trade from X/Y; retain through local trade and evolution where applicable

Sandile

#551

GroundDark
Egg

Krokorok

#552

GroundDark
Generation III–V import via Poké Transporter and Pokémon Bank

Krokorok

#552

GroundDark
Sandile — breeding

Krokorok

#552

GroundDark
Trade from X/Y; retain through local trade and evolution where applicable

Krookodile

#553

GroundDark
Generation III–V import via Poké Transporter and Pokémon Bank

Krookodile

#553

GroundDark
Sandile — breeding

Krookodile

#553

GroundDark
Trade from X/Y; retain through local trade and evolution where applicable

Druddigon

#621

Dragon
Egg

Durant

#632

BugSteel
Egg

Deino

#633

DarkDragon
Egg

Zweilous

#634

DarkDragon
Generation III–V import via Poké Transporter and Pokémon Bank

Zweilous

#634

DarkDragon
Deino — breeding

Zweilous

#634

DarkDragon
Trade from X/Y; retain through local trade and evolution where applicable

Hydreigon

#635

DarkDragon
Generation III–V import via Poké Transporter and Pokémon Bank

Hydreigon

#635

DarkDragon
Deino — breeding

Hydreigon

#635

DarkDragon
Trade from X/Y; retain through local trade and evolution where applicable

Tyrunt

#696

RockDragon
Egg

Tyrantrum

#697

RockDragon
Tyrunt — breeding

Tyrantrum

#697

RockDragon
Trade from X/Y; retain through local trade and evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémon
Bolt Strike

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

Electric

-

1308553
Charge

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Electric

-

--2039
Charge Beam

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Electric509010184
Discharge

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Electric

-

801001557
Eerie Impulse

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

Electric

-

-1001519
Electric Terrain

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

Electric

-

--1014
Electrify

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Electric

-

--203
Electro Ball

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

Electric

-

-1001033
Electroweb

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.

Electric

-

55951562
Fusion Bolt

The user throws down a giant thunderbolt. This move is more powerful when influenced by an enormous flame.

Electric

-

10010054
Ion Deluge

The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

Electric

-

--2510
Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric

-

--1091
Magnetic Flux

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

Electric

-

--206
Nuzzle

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

Electric

-

20100209
Parabolic Charge

The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.

Electric

-

50100204
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric

-

60-20273
Spark

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

Electric

-

651002032
Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010200
Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric

-

7510015198
Thunder Shock

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Electric

-

401003034
Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-10020233
Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015237
Volt Switch

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Electric701002057
Volt Tackle

The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.

Electric

-

120100154
Wild Charge

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Electric901001593
Zap Cannon

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Electric

-

12050527