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Thunder Fang

Electric-type physical move in Pokémon Omega Ruby and Alpha Sapphire.

ElectricPhysical

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

PokémonTypeLevel

Arbok

#24

Poison
Start

Exploud

#48

Normal
Start

Arcanine

#59

Fire
Start

Aerodactyl Mega

#142

RockFlying
Start

Aerodactyl

#142

RockFlying
Start

Donphan

#173

Ground
Start

Salamence Mega

#198

DragonFlying
Start

Salamence

#198

DragonFlying
Start

Steelix

#208

SteelGround
Start

Steelix Mega

#208

SteelGround
Start

Snubbull

#209

Fairy
Start

Granbull

#210

Fairy
Start

Houndoom Mega

#229

DarkFire
Start

Houndoom

#229

DarkFire
Start

Tyranitar

#248

RockDark
Start

Tyranitar Mega

#248

RockDark
Start

Hippowdon

#450

Ground
Start

Drapion

#452

PoisonDark
Start

Gliscor

#472

GroundFlying
Start

Stoutland

#508

Normal
Start

Zekrom

#644

DragonElectric
Start

Electrike

#80

Electric
19

Manectric Mega

#81

Electric
19

Manectric

#81

Electric
19

Jolteon

#135

Electric
20

Shinx

#403

Electric
29

Luxio

#404

Electric
33

Luxray

#405

Electric
35

Raikou

#243

Electric
50
PokémonTypeMethod

Poochyena

#10

Dark
Egg

Mawile Mega

#71

SteelFairy
Egg

Mawile

#71

SteelFairy
Egg

Electrike

#80

Electric
Egg

Rhyhorn

#176

GroundRock
Egg

Snubbull

#209

Fairy
Egg

Houndour

#228

DarkFire
Egg

Shinx

#403

Electric
Egg

Lillipup

#506

Normal
Egg

Sandile

#551

GroundDark
Egg

Druddigon

#621

Dragon
Egg

Durant

#632

BugSteel
Egg

Deino

#633

DarkDragon
Egg

Tyrunt

#696

RockDragon
Egg

Shadow Claw

Ghost

Ice Fang

Ice
ElectricPhysical

Thunder Fang

Electric-type move

Move #

422

Introduced

Generation IV

Power

65

Accuracy

95

PP

15

Priority

0

Machine

-

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bolt StrikeElectricPhysical

-

1308551

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

ChargeElectricStatus

-

--2036

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Charge BeamElectricSpecial
TM57
509010183

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

DischargeElectricSpecial

-

801001554

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Eerie ImpulseElectricStatus

-

-1001510

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

Electric TerrainElectricStatus

-

--108

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

ElectrifyElectricStatus

-

--202

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Electro BallElectricSpecial

-

-1001029

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

ElectrowebElectricSpecial

-

55951561

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.

Fusion BoltElectricPhysical

-

10010052

The user throws down a giant thunderbolt. This move is more powerful when influenced by an enormous flame.

Ion DelugeElectricStatus

-

--259

The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

Magnet RiseElectricStatus

-

--1090

The user levitates using electrically generated magnetism for five turns.

Magnetic FluxElectricStatus

-

--205

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

NuzzleElectricPhysical

-

20100207

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

Parabolic ChargeElectricSpecial

-

50100203

The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.

Shock WaveElectricSpecial

-

60-20272

The user strikes the target with a quick jolt of electricity. This attack never misses.

SparkElectricPhysical

-

651002028

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

ThunderElectricSpecial1107010199

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Thunder PunchElectricPhysical

-

7510015195

The target is punched with an electrified fist. This may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003032

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Thunder WaveElectricStatus-10020231

The user launches a weak jolt of electricity that paralyzes the target.

ThunderboltElectricSpecial9010015236

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Volt SwitchElectricSpecial701002056

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Volt TackleElectricPhysical

-

120100151

The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.

Wild ChargeElectricPhysical901001592

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Zap CannonElectricSpecial

-

12050522

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

OR/AS / Moves

Thunder Fang

Thunder Fang

Electric-type physical move in Pokémon Omega Ruby and Alpha Sapphire.

ElectricPhysical

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

PokémonTypeLevel

Arbok

#24

Poison
Start

Exploud

#48

Normal
Start

Arcanine

#59

Fire
Start

Aerodactyl Mega

#142

RockFlying
Start

Aerodactyl

#142

RockFlying
Start

Donphan

#173

Ground
Start

Salamence Mega

#198

DragonFlying
Start

Salamence

#198

DragonFlying
Start

Steelix

#208

SteelGround
Start

Steelix Mega

#208

SteelGround
Start

Snubbull

#209

Fairy
Start

Granbull

#210

Fairy
Start

Houndoom Mega

#229

DarkFire
Start

Houndoom

#229

DarkFire
Start

Tyranitar

#248

RockDark
Start

Tyranitar Mega

#248

RockDark
Start

Hippowdon

#450

Ground
Start

Drapion

#452

PoisonDark
Start

Gliscor

#472

GroundFlying
Start

Stoutland

#508

Normal
Start

Zekrom

#644

DragonElectric
Start

Electrike

#80

Electric
19

Manectric Mega

#81

Electric
19

Manectric

#81

Electric
19

Jolteon

#135

Electric
20

Shinx

#403

Electric
29

Luxio

#404

Electric
33

Luxray

#405

Electric
35

Raikou

#243

Electric
50
PokémonTypeMethod

Poochyena

#10

Dark
Egg

Mawile Mega

#71

SteelFairy
Egg

Mawile

#71

SteelFairy
Egg

Electrike

#80

Electric
Egg

Rhyhorn

#176

GroundRock
Egg

Snubbull

#209

Fairy
Egg

Houndour

#228

DarkFire
Egg

Shinx

#403

Electric
Egg

Lillipup

#506

Normal
Egg

Sandile

#551

GroundDark
Egg

Druddigon

#621

Dragon
Egg

Durant

#632

BugSteel
Egg

Deino

#633

DarkDragon
Egg

Tyrunt

#696

RockDragon
Egg

Shadow Claw

Ghost

Ice Fang

Ice
ElectricPhysical

Thunder Fang

Electric-type move

Move #

422

Introduced

Generation IV

Power

65

Accuracy

95

PP

15

Priority

0

Machine

-

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bolt StrikeElectricPhysical

-

1308551

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

ChargeElectricStatus

-

--2036

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Charge BeamElectricSpecial
TM57
509010183

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

DischargeElectricSpecial

-

801001554

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Eerie ImpulseElectricStatus

-

-1001510

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

Electric TerrainElectricStatus

-

--108

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

ElectrifyElectricStatus

-

--202

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Electro BallElectricSpecial

-

-1001029

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

ElectrowebElectricSpecial

-

55951561

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.

Fusion BoltElectricPhysical

-

10010052

The user throws down a giant thunderbolt. This move is more powerful when influenced by an enormous flame.

Ion DelugeElectricStatus

-

--259

The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

Magnet RiseElectricStatus

-

--1090

The user levitates using electrically generated magnetism for five turns.

Magnetic FluxElectricStatus

-

--205

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

NuzzleElectricPhysical

-

20100207

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

Parabolic ChargeElectricSpecial

-

50100203

The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.

Shock WaveElectricSpecial

-

60-20272

The user strikes the target with a quick jolt of electricity. This attack never misses.

SparkElectricPhysical

-

651002028

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

ThunderElectricSpecial1107010199

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Thunder PunchElectricPhysical

-

7510015195

The target is punched with an electrified fist. This may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003032

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Thunder WaveElectricStatus-10020231

The user launches a weak jolt of electricity that paralyzes the target.

ThunderboltElectricSpecial9010015236

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Volt SwitchElectricSpecial701002056

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Volt TackleElectricPhysical

-

120100151

The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.

Wild ChargeElectricPhysical901001592

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Zap CannonElectricSpecial

-

12050522

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.