Wild Charge in Pokémon Omega Ruby & Alpha Sapphire
Electric-type physical move in Pokémon Omega Ruby and Alpha Sapphire.

PhysicalMove text
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Machines
Learners
Learners
![]() Rattata #19 | ![]() | TM/HM |
![]() Raticate #20 | ![]() | TM/HM |
![]() Growlithe #58 | ![]() | TM/HM |
![]() Arcanine #59 | ![]() | TM/HM |
![]() Skitty #63 | ![]() | TM/HM |
![]() Delcatty #64 | ![]() | TM/HM |
![]() Ponyta #77 | ![]() | TM/HM |
![]() Rapidash #78 | ![]() | TM/HM |
![]() Electrike #80 | ![]() | TM/HM |
![]() Manectric #81 | ![]() | TM/HM |
![]() Manectric Mega #81 | ![]() | TM/HM |
![]() Plusle #82 | ![]() | TM/HM |
![]() Minun #83 | ![]() | TM/HM |
![]() Magnemite #84 | ![]() ![]() | TM/HM |
![]() Magneton #85 | ![]() ![]() | TM/HM |
![]() Magnezone #86 | ![]() ![]() | TM/HM |
![]() Voltorb #87 | ![]() | TM/HM |
![]() Electrode #88 | ![]() | TM/HM |
![]() Chansey #113 | ![]() | TM/HM |
![]() Spinda #119 | ![]() | TM/HM |
![]() Electabuzz #125 | ![]() | TM/HM |
![]() Tauros #128 | ![]() | TM/HM |
![]() Jolteon #135 | ![]() | TM/HM |
![]() Igglybuff #142 | ![]() ![]() | TM/HM |
![]() Jigglypuff #143 | ![]() ![]() | TM/HM |
![]() Snorlax #143 | ![]() | TM/HM |
![]() Wigglytuff #144 | ![]() ![]() | TM/HM |
![]() Zapdos #145 | ![]() ![]() | TM/HM |
![]() Mew #151 | ![]() | TM/HM |
![]() Cyndaquil #155 | ![]() | TM/HM |
![]() Quilava #156 | ![]() | TM/HM |
![]() Typhlosion #157 | ![]() | TM/HM |
![]() Pichu #162 | ![]() | TM/HM |
![]() Pikachu #163 | ![]() | TM/HM |
![]() Pikachu Cosplay #163 | ![]() | TM/HM |
![]() Raichu #164 | ![]() | TM/HM |
![]() Mareep #179 | ![]() | TM/HM |
![]() Flaaffy #180 | ![]() | TM/HM |
![]() Ampharos #181 | ![]() | TM/HM |
![]() Ampharos Mega #181 | ![]() ![]() | TM/HM |
![]() Chinchou #190 | ![]() ![]() | TM/HM |
![]() Lanturn #191 | ![]() ![]() | TM/HM |
![]() Dunsparce #206 | ![]() | TM/HM |
![]() Snubbull #209 | ![]() | TM/HM |
![]() Granbull #210 | ![]() | TM/HM |
![]() Stantler #234 | ![]() | TM/HM |
![]() Elekid #239 | ![]() | TM/HM |
![]() Blissey #242 | ![]() | TM/HM |
![]() Raikou #243 | ![]() | TM/HM |
![]() Shinx #403 | ![]() | TM/HM |
![]() Luxio #404 | ![]() | TM/HM |
![]() Luxray #405 | ![]() | TM/HM |
![]() Electivire #466 | ![]() | TM/HM |
![]() Victini #494 | ![]() ![]() | TM/HM |
![]() Tepig #498 | ![]() | TM/HM |
![]() Pignite #499 | ![]() ![]() | TM/HM |
![]() Emboar #500 | ![]() ![]() | TM/HM |
![]() Lillipup #506 | ![]() | TM/HM |
![]() Herdier #507 | ![]() | TM/HM |
![]() Stoutland #508 | ![]() | TM/HM |
Learners
![]() Smeargle #235 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Bolt Strike The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis. | ![]() | ![]() | - | 130 | 85 | 5 | 3 |
| Charge The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | ![]() | ![]() | - | - | - | 20 | 39 |
| Charge Beam The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ![]() | ![]() | 50 | 90 | 10 | 184 | |
| Discharge The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | ![]() | ![]() | - | 80 | 100 | 15 | 57 |
| Eerie Impulse The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 100 | 15 | 19 |
| Electric Terrain The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep. | ![]() | ![]() | - | - | - | 10 | 14 |
| Electrify If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type. | ![]() | ![]() | - | - | - | 20 | 3 |
| Electro Ball The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | ![]() | ![]() | - | - | 100 | 10 | 33 |
| Electroweb The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | ![]() | ![]() | - | 55 | 95 | 15 | 62 |
| Fusion Bolt The user throws down a giant thunderbolt. This move is more powerful when influenced by an enormous flame. | ![]() | ![]() | - | 100 | 100 | 5 | 4 |
| Ion Deluge The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | ![]() | ![]() | - | - | - | 25 | 10 |
| Magnet Rise The user levitates using electrically generated magnetism for five turns. | ![]() | ![]() | - | - | - | 10 | 91 |
| Magnetic Flux The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. | ![]() | ![]() | - | - | - | 20 | 6 |
| Nuzzle The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. | ![]() | ![]() | - | 20 | 100 | 20 | 9 |
| Parabolic Charge The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit. | ![]() | ![]() | - | 50 | 100 | 20 | 4 |
| Shock Wave The user strikes the target with a quick jolt of electricity. This attack never misses. | ![]() | ![]() | - | 60 | - | 20 | 273 |
| Spark The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | ![]() | ![]() | - | 65 | 100 | 20 | 32 |
| Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ![]() | ![]() | 110 | 70 | 10 | 200 | |
| Thunder Fang The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | ![]() | ![]() | - | 65 | 95 | 15 | 50 |
| Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | - | 75 | 100 | 15 | 198 |
| Thunder Shock A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | ![]() | ![]() | - | 40 | 100 | 30 | 34 |
| Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | ![]() | ![]() | - | 100 | 20 | 233 | |
| Thunderbolt A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ![]() | ![]() | 90 | 100 | 15 | 237 | |
| Volt Switch After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ![]() | ![]() | 70 | 100 | 20 | 57 | |
| Volt Tackle The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis. | ![]() | ![]() | - | 120 | 100 | 15 | 4 |
| Zap Cannon The user fires an electric blast like a cannon to inflict damage and cause paralysis. | ![]() | ![]() | - | 120 | 50 | 5 | 27 |











































































































