Zebstrika
#523 in the Omega Ruby and Alpha Sapphire Pokédex • Thunderbolt Pokémon
Zebstrika
#523 in the Omega Ruby and Alpha Sapphire Pokédex • Thunderbolt Pokémon
Stats
Min
Max
HP
75
260
354
Attack
100
184
328
Defense
63
117
247
Sp. Atk
80
148
284
Sp. Def
63
117
247
Speed
116
213
364
Total
497
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Zebstrika
Thunderbolt Pokémon

Height
Weight
Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 75 |
| Base Exp. | 174 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Omega Ruby
When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.

Alpha Sapphire
They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Blitzle #522 | Level 27 | ![]() Zebstrika #523 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mirage Island Mirage Island (West Of Dewford Town) | Walking in tall grass or a cave | 36-38 | 30% | - |
Mirage Island Mirage Island (West Of Route 104) | Walking in tall grass or a cave | 36-38 | 30% | - |
Mirage Island Mirage Island (Route 124) | Walking in tall grass or a cave | 36-38 | 30% | - |
Mirage Island Mirage Island (South of Route 134) | Walking in tall grass or a cave | 36-38 | 30% | - |
Mirage Mountain Mirage Mountain (South of Route 129) | Walking in tall grass or a cave | 36-38 | 60% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mirage Island Mirage Island (West Of Dewford Town) | Walking in tall grass or a cave | 36-38 | 30% | - |
Mirage Island Mirage Island (West Of Route 104) | Walking in tall grass or a cave | 36-38 | 30% | - |
Mirage Island Mirage Island (Route 124) | Walking in tall grass or a cave | 36-38 | 30% | - |
Mirage Island Mirage Island (South of Route 134) | Walking in tall grass or a cave | 36-38 | 30% | - |
Mirage Mountain Mirage Mountain (South of Route 129) | Walking in tall grass or a cave | 36-38 | 60% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Start | Thunder Wave | ![]() | Status | - | 100 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Start | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Start | Charge | ![]() | Status | - | - | 20 | The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. |
| Start | Ion Deluge | ![]() | Status | - | - | 25 | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
| 4 | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 8 | Charge | ![]() | Status | - | - | 20 | The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. |
| 11 | Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| 15 | Thunder Wave | ![]() | Status | - | 100 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| 18 | Flame Charge | ![]() | Physical | 50 | 100 | 20 | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
| 22 | Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 25 | Spark | ![]() | Physical | 65 | 100 | 20 | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
| 31 | Stomp | ![]() | Physical | 65 | 100 | 20 | The target is stomped with a big foot. This may also make the target flinch. |
| 36 | Discharge | ![]() | Special | 80 | 100 | 15 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
| 42 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 47 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| 53 | Thrash | ![]() | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 58 | Ion Deluge | ![]() | Status | - | - | 25 | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM43 | Flame Charge | ![]() | Physical | 50 | 100 | 20 | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM50 | Overheat | ![]() | Special | 130 | 90 | 5 | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. |
| TM72 | Volt Switch | ![]() | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM93 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| TM94 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| HM06 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| Magnet Rise | ![]() | Status | - | - | 10 | The user levitates using electrically generated magnetism for five turns. |
| Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| Snatch | ![]() | Status | - | - | 10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Snore | ![]() | Special | 50 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Traits
Lightning Rod
Ability Slot 1
Draws in all Electric-type moves to boost its Sp. Atk stat.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Motor Drive
Ability Slot 2
Boosts the Speed stat when it’s hit by an Electric-type move.
Absorbs Electric moves, raising Speed one stage.
Sap Sipper(Hidden Ability)
Boosts the Attack stat when hit by a Grass-type move.
Absorbs Grass moves, raising Attack one stage.


































Status
Physical
Special






