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Thunder Fang

Electric-type physical move in Pokémon Sword and Shield.

ElectricPhysical

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM66

TM66

PokémonTypeLevel

Steelix

#179

SteelGround
Start

Drapion

#286

PoisonDark
Start

Hippowdon

#315

Ground
Start

Silvally

#382

Normal
Start

Silvally Fighting

#382

Fighting
Start

Tyranitar

#385

RockDark
Start

Zekrom

#644

DragonElectric
Start

Electrike

#66

Electric
24

Manectric

#67

Electric
24

Jolteon

#198

Electric
30
PokémonTypeMethod

Greedent

#25

Normal
TM/TR

Thievul

#30

Dark
TM/TR

Yamper

#46

Electric
TM/TR

Boltund

#47

Electric
TM/TR

Electrike

#66

Electric
TM/TR

Manectric

#67

Electric
TM/TR

Arcanine

#71

Fire
TM/TR

Mew

#151

Psychic
TM/TR

Centiskorch

#160

FireBug
TM/TR

Steelix

#179

SteelGround
TM/TR

Jolteon

#198

Electric
TM/TR

Rhyhorn

#264

GroundRock
TM/TR

Rhydon

#265

GroundRock
TM/TR

Rhyperior

#266

GroundRock
TM/TR

Drapion

#286

PoisonDark
TM/TR

Mawile

#295

SteelFairy
TM/TR

Hippowdon

#315

Ground
TM/TR

Durant

#316

BugSteel
TM/TR

Morpeko Hangry

#344

ElectricDark
TM/TR

Morpeko

#344

ElectricDark
TM/TR

Dracozolt

#374

ElectricDragon
TM/TR

Arctozolt

#375

ElectricIce
TM/TR

Silvally Fighting

#382

Fighting
TM/TR

Silvally

#382

Normal
TM/TR

Tyranitar

#385

RockDark
TM/TR

Deino

#386

DarkDragon
TM/TR

Zweilous

#387

DarkDragon
TM/TR

Hydreigon

#388

DarkDragon
TM/TR

Zacian Crowned

#398

FairySteel
TM/TR

Zacian

#398

Fairy
TM/TR

Zamazenta Crowned

#399

FightingSteel
TM/TR

Zamazenta

#399

Fighting
TM/TR

Sandile

#551

GroundDark
TM/TR

Krokorok

#552

GroundDark
TM/TR

Krookodile

#553

GroundDark
TM/TR

Zekrom

#644

DragonElectric
TM/TR

Rockruff

#744

Rock
TM/TR

Lycanroc Midday

#745

Rock
TM/TR

Lycanroc Dusk

#745

Rock
TM/TR

Lycanroc Midnight

#745

Rock
TM/TR

Regidrago

#895

Dragon
TM/TR

Shadow Claw

Ghost

Ice Fang

Ice
ElectricPhysical

Thunder Fang

Electric-type move

Move #

422

Introduced

Generation IV

Power

65

Accuracy

95

PP

15

Priority

0

Machine

TM66

View all moves
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
Aura WheelElectricPhysical

-

110100102

Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move’s type changes depending on the user’s form.

Bolt BeakElectricPhysical

-

85100102

The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.

Bolt StrikeElectricPhysical

-

1308551

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

ChargeElectricStatus

-

--2031

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Charge BeamElectricSpecial

-

5090107

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

DischargeElectricSpecial

-

801001534

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Eerie ImpulseElectricStatus
TM93
-1001527

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

Electric TerrainElectricStatus--1024

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

ElectrifyElectricStatus

-

--203

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Electro BallElectricSpecial-1001042

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

ElectrowebElectricSpecial55951531

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.

Fusion BoltElectricPhysical

-

10010052

The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame.

Magnet RiseElectricStatus

-

--104

The user levitates using electrically generated magnetism for five turns.

Magnetic FluxElectricStatus

-

--202

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

NuzzleElectricPhysical

-

201002012

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

OverdriveElectricSpecial

-

80100102

The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

Parabolic ChargeElectricSpecial

-

65100202

The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.

Plasma FistsElectricPhysical

-

100100151

The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.

Rising VoltageElectricSpecial

-

701002039

The user attacks with electric voltage rising from the ground. This move’s power doubles when the target is on Electric Terrain.

Shock WaveElectricSpecial

-

60-2012

The user strikes the target with a quick jolt of electricity. This attack never misses.

SparkElectricPhysical

-

651002021

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

ThunderElectricSpecial110701090

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Thunder CageElectricSpecial

-

8090151

The user traps the target in a cage of sparking electricity for four to five turns.

Thunder PunchElectricPhysical751001579

The target is punched with an electrified fist. This may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003029

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Thunder WaveElectricStatus-9020138

The user launches a weak jolt of electricity that paralyzes the target.

ThunderboltElectricSpecial9010015122

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Volt SwitchElectricSpecial701002040

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Wild ChargeElectricPhysical901001554

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Zap CannonElectricSpecial

-

1205057

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Zing ZapElectricPhysical

-

80100102

A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Moves

Thunder Fang

Thunder Fang

Electric-type physical move in Pokémon Sword and Shield.

ElectricPhysical

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM66

TM66

PokémonTypeLevel

Steelix

#179

SteelGround
Start

Drapion

#286

PoisonDark
Start

Hippowdon

#315

Ground
Start

Silvally

#382

Normal
Start

Silvally Fighting

#382

Fighting
Start

Tyranitar

#385

RockDark
Start

Zekrom

#644

DragonElectric
Start

Electrike

#66

Electric
24

Manectric

#67

Electric
24

Jolteon

#198

Electric
30
PokémonTypeMethod

Greedent

#25

Normal
TM/TR

Thievul

#30

Dark
TM/TR

Yamper

#46

Electric
TM/TR

Boltund

#47

Electric
TM/TR

Electrike

#66

Electric
TM/TR

Manectric

#67

Electric
TM/TR

Arcanine

#71

Fire
TM/TR

Mew

#151

Psychic
TM/TR

Centiskorch

#160

FireBug
TM/TR

Steelix

#179

SteelGround
TM/TR

Jolteon

#198

Electric
TM/TR

Rhyhorn

#264

GroundRock
TM/TR

Rhydon

#265

GroundRock
TM/TR

Rhyperior

#266

GroundRock
TM/TR

Drapion

#286

PoisonDark
TM/TR

Mawile

#295

SteelFairy
TM/TR

Hippowdon

#315

Ground
TM/TR

Durant

#316

BugSteel
TM/TR

Morpeko Hangry

#344

ElectricDark
TM/TR

Morpeko

#344

ElectricDark
TM/TR

Dracozolt

#374

ElectricDragon
TM/TR

Arctozolt

#375

ElectricIce
TM/TR

Silvally Fighting

#382

Fighting
TM/TR

Silvally

#382

Normal
TM/TR

Tyranitar

#385

RockDark
TM/TR

Deino

#386

DarkDragon
TM/TR

Zweilous

#387

DarkDragon
TM/TR

Hydreigon

#388

DarkDragon
TM/TR

Zacian Crowned

#398

FairySteel
TM/TR

Zacian

#398

Fairy
TM/TR

Zamazenta Crowned

#399

FightingSteel
TM/TR

Zamazenta

#399

Fighting
TM/TR

Sandile

#551

GroundDark
TM/TR

Krokorok

#552

GroundDark
TM/TR

Krookodile

#553

GroundDark
TM/TR

Zekrom

#644

DragonElectric
TM/TR

Rockruff

#744

Rock
TM/TR

Lycanroc Midday

#745

Rock
TM/TR

Lycanroc Dusk

#745

Rock
TM/TR

Lycanroc Midnight

#745

Rock
TM/TR

Regidrago

#895

Dragon
TM/TR

Shadow Claw

Ghost

Ice Fang

Ice
ElectricPhysical

Thunder Fang

Electric-type move

Move #

422

Introduced

Generation IV

Power

65

Accuracy

95

PP

15

Priority

0

Machine

TM66

View all moves
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
Aura WheelElectricPhysical

-

110100102

Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move’s type changes depending on the user’s form.

Bolt BeakElectricPhysical

-

85100102

The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.

Bolt StrikeElectricPhysical

-

1308551

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

ChargeElectricStatus

-

--2031

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Charge BeamElectricSpecial

-

5090107

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

DischargeElectricSpecial

-

801001534

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Eerie ImpulseElectricStatus
TM93
-1001527

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

Electric TerrainElectricStatus--1024

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

ElectrifyElectricStatus

-

--203

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Electro BallElectricSpecial-1001042

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

ElectrowebElectricSpecial55951531

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.

Fusion BoltElectricPhysical

-

10010052

The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame.

Magnet RiseElectricStatus

-

--104

The user levitates using electrically generated magnetism for five turns.

Magnetic FluxElectricStatus

-

--202

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

NuzzleElectricPhysical

-

201002012

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

OverdriveElectricSpecial

-

80100102

The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

Parabolic ChargeElectricSpecial

-

65100202

The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.

Plasma FistsElectricPhysical

-

100100151

The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.

Rising VoltageElectricSpecial

-

701002039

The user attacks with electric voltage rising from the ground. This move’s power doubles when the target is on Electric Terrain.

Shock WaveElectricSpecial

-

60-2012

The user strikes the target with a quick jolt of electricity. This attack never misses.

SparkElectricPhysical

-

651002021

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

ThunderElectricSpecial110701090

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Thunder CageElectricSpecial

-

8090151

The user traps the target in a cage of sparking electricity for four to five turns.

Thunder PunchElectricPhysical751001579

The target is punched with an electrified fist. This may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003029

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Thunder WaveElectricStatus-9020138

The user launches a weak jolt of electricity that paralyzes the target.

ThunderboltElectricSpecial9010015122

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Volt SwitchElectricSpecial701002040

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Wild ChargeElectricPhysical901001554

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Zap CannonElectricSpecial

-

1205057

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Zing ZapElectricPhysical

-

80100102

A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.