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Arctozolt

#375 in the Sword and Shield Pokédex • Fossil Pokémon

Sword

The shaking of its freezing upper half is what generates its electricity. It has a hard time walking around.

Shield

This Pokémon lived on prehistoric seashores and was able to preserve food with the ice on its body. It went extinct because it moved so slowly.

Pokédexes

Galar #375

Egg Group

Undiscovered

Steps to Hatch

8,960

Effort Values Yielded

2 Atk

Gender Ratio

Genderless

Capture Rate

45

Base Experience

177
Arctozolt

Arctozolt

#375

No evolutions

Dracozolt

Dracovish

Arctozolt normal sprite

Normal

Shiny Arctozolt sprite

Shiny

Arctozolt

Fossil Pokémon

#375
ElectricIce

Height

2.3 m

Weight

150 kg

Base XP

177

Abilities

Volt AbsorbStaticSlush Rush

HP

90

Attack

100

Defense

90

Sp. Atk

90

Sp. Def

80

Speed

55

Total

505

Type Chart

Weaknesses

Takes 2× from

FireFightingGroundRock

Resistances

Takes 0.5× from

ElectricIceFlying
Class
Description
StartThunder ShockElectricSpecial4010030

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

StartPowder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.

7ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

14Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

21Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

28PluckFlyingPhysical6010020

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

35AvalancheIcePhysical6010010

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

42Freeze-DryIceSpecial7010020

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

49SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

56DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

63Bolt BeakElectricPhysical8510010

The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.

70Icicle CrashIcePhysical859010

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

77BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Class
Description
TM00Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

TM01Mega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

TM05Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM14Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM35HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM51Icicle SpearIcePhysical2510030

The user launches sharp icicles at the target two to five times in a row.

TM54Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM64AvalancheIcePhysical6010010

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

TM66Thunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM67Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM98Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR03Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR06BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TR07Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR37TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR75Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TR80Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

TR86Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Class
Description
Meteor BeamRockSpecial1209010

In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.

Rising VoltageElectricSpecial7010020

The user attacks with electric voltage rising from the ground. This move’s power doubles when the target is on Electric Terrain.

Volt Absorb

Ability Slot 1

Restores HP if hit by an Electric-type move instead of taking damage.

Absorbs Electric moves, healing for 1/4 max HP.

Static

Ability Slot 2

The Pokémon is charged with static electricity, so contact with it may cause paralysis.

Has a 30% chance of paralyzing attacking Pokémon on contact.

Slush Rush

Hidden Ability

Boosts the Pokémon’s Speed stat in a hailstorm.

During Hail, this Pokémon has double Speed.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Arctozolt

Arctozolt

#375 in the Sword and Shield Pokédex • Fossil Pokémon

Sword

The shaking of its freezing upper half is what generates its electricity. It has a hard time walking around.

Shield

This Pokémon lived on prehistoric seashores and was able to preserve food with the ice on its body. It went extinct because it moved so slowly.

Pokédexes

Galar #375

Egg Group

Undiscovered

Steps to Hatch

8,960

Effort Values Yielded

2 Atk

Gender Ratio

Genderless

Capture Rate

45

Base Experience

177
Arctozolt

Arctozolt

#375

No evolutions

Dracozolt

Dracovish

Arctozolt normal sprite

Normal

Shiny Arctozolt sprite

Shiny

Arctozolt

Fossil Pokémon

#375
ElectricIce

Height

2.3 m

Weight

150 kg

Base XP

177

Abilities

Volt AbsorbStaticSlush Rush

HP

90

Attack

100

Defense

90

Sp. Atk

90

Sp. Def

80

Speed

55

Total

505

Type Chart

Weaknesses

Takes 2× from

FireFightingGroundRock

Resistances

Takes 0.5× from

ElectricIceFlying
Class
Description
StartThunder ShockElectricSpecial4010030

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

StartPowder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.

7ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

14Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

21Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

28PluckFlyingPhysical6010020

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

35AvalancheIcePhysical6010010

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

42Freeze-DryIceSpecial7010020

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

49SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

56DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

63Bolt BeakElectricPhysical8510010

The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.

70Icicle CrashIcePhysical859010

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

77BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Class
Description
TM00Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

TM01Mega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

TM05Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM14Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM35HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM51Icicle SpearIcePhysical2510030

The user launches sharp icicles at the target two to five times in a row.

TM54Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM64AvalancheIcePhysical6010010

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

TM66Thunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM67Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM98Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR03Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR06BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TR07Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR37TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR75Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TR80Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

TR86Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Class
Description
Meteor BeamRockSpecial1209010

In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.

Rising VoltageElectricSpecial7010020

The user attacks with electric voltage rising from the ground. This move’s power doubles when the target is on Electric Terrain.

Volt Absorb

Ability Slot 1

Restores HP if hit by an Electric-type move instead of taking damage.

Absorbs Electric moves, healing for 1/4 max HP.

Static

Ability Slot 2

The Pokémon is charged with static electricity, so contact with it may cause paralysis.

Has a 30% chance of paralyzing attacking Pokémon on contact.

Slush Rush

Hidden Ability

Boosts the Pokémon’s Speed stat in a hailstorm.

During Hail, this Pokémon has double Speed.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.