Mawile in Pokémon Sword & Shield
Galar Pokédex #295 • Deceiver Pokémon
Mawile in the National PokédexPokédex entries
Sword
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
Shield
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
Pokémon details
Types


Category
Height
Weight
National Pokédex
Pokédex
Mawile in Other Games
National Dex pageMin
Max
HP
50
210
304
Attack
85
157
295
Defense
85
157
295
Sp. Atk
55
103
229
Sp. Def
55
103
229
Speed
50
94
218
Total
380
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Galar #295Crown Tundra #175 |
|---|---|
| EV yield | 1 Atk, 1 Def |
| Catch rate | 45 |
| Base Exp. | 133 |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Bridge Field Wild Pokémon | Random in Grass | 26-28 | 10% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Bridge Field Wild Pokémon | Random in Grass | 60 | 10% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Dusty Bowl Wild Pokémon | Overworld | 42-47 | 35% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Dusty Bowl Wild Pokémon | Overworld | 60 | 35% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Lakeside Cave Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required |
Giant's Seat Max Raid Battles — pool 12 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Hammerlocke Hills Max Raid Battles — pool 12 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 12 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 180 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 180, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 180 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 180, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 180 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 180, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 180 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 180, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 180 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 180, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 180 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 180, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 180 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 180, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 180 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 180, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 181 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 181, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Foot Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Old Cemetery Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Foot Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Old Cemetery Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 182 (common beam) | Max Raid Battle | 55-60 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Foot Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Old Cemetery Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Foot Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Old Cemetery Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Foot Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Old Cemetery Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 45-50 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Foot Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Old Cemetery Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 183 (rare beam) | Max Raid Battle | 55-60 | 20% | The Crown Tundra Expansion Pass required, Permanent pool 183, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 34 (common beam) | Max Raid Battle | 55-60 | 15% | Permanent pool 34, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Lake of Outrage Max Raid Battles — pool 34 (common beam) | Max Raid Battle | 55-60 | 15% | Permanent pool 34, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Hammerlocke Hills Max Raid Battles — pool 62 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 62, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 62 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 62, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Hammerlocke Hills Max Raid Battles — pool 62 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 62, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 62 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 62, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Hammerlocke Hills Max Raid Battles — pool 62 (rare beam) | Max Raid Battle | 55-60 | 20% | Permanent pool 62, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 62 (rare beam) | Max Raid Battle | 55-60 | 20% | Permanent pool 62, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 82 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 82, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 82 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 82, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 82 (rare beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 82, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Growl The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | ![]() | ![]() | - | 100 | 40 |
| Start | Astonish The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ![]() | ![]() | 30 | 100 | 15 |
| 4 | Fairy Wind The user stirs up a fairy wind and strikes the target with it. | ![]() | ![]() | 40 | 100 | 30 |
| 8 | Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. | ![]() | ![]() | - | - | 40 |
| 12 | Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. | ![]() | ![]() | 60 | 100 | 25 |
| 16 | Stockpile The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | ![]() | ![]() | - | - | 20 |
| 16 | Spit Up The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. | ![]() | ![]() | - | 100 | 10 |
| 16 | Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | ![]() | ![]() | - | - | 10 |
| 20 | Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. | ![]() | ![]() | 70 | 100 | 5 |
| 24 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | ![]() | ![]() | - | - | 15 |
| 28 | Crunch The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | ![]() | ![]() | 80 | 100 | 15 |
| 32 | Sweet Scent A sweet scent that harshly lowers opposing Pokémon’s evasiveness. | ![]() | ![]() | - | 100 | 20 |
| 36 | Iron Head The user slams the target with its steel-hard head. This may also make the target flinch. | ![]() | ![]() | 80 | 100 | 15 |
| 40 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| 44 | Fake Tears The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ![]() | ![]() | - | 100 | 20 |
| 48 | Play Rough The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | ![]() | ![]() | 90 | 90 | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM00 | Mega Punch The target is slugged by a punch thrown with muscle-packed power. | ![]() | ![]() | 80 | 85 | 20 |
| TM01 | Mega Kick The target is attacked by a kick launched with muscle-packed power. | ![]() | ![]() | 120 | 75 | 5 |
| TM04 | Ice Punch The target is punched with an icy fist. This may also leave the target frozen. | ![]() | ![]() | 75 | 100 | 15 |
| TM05 | Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | 75 | 100 | 15 |
| TM08 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM09 | Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM11 | Solar Beam In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ![]() | ![]() | 120 | 100 | 10 |
| TM21 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM22 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ![]() | ![]() | 75 | 90 | 10 |
| TM24 | Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| TM25 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM27 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 |
| TM31 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM32 | Sandstorm A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | ![]() | ![]() | - | - | 10 |
| TM33 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM34 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM39 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM41 | Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 |
| TM43 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ![]() | ![]() | 75 | 100 | 15 |
| TM47 | Fake Tears The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ![]() | ![]() | - | 100 | 20 |
| TM48 | Rock Tomb Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | ![]() | ![]() | 60 | 95 | 15 |
| TM57 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| TM58 | Assurance If the target has already taken some damage in the same turn, this attack’s power is doubled. | ![]() | ![]() | 60 | 100 | 10 |
| TM59 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM61 | Guard Swap The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | ![]() | ![]() | - | - | 10 |
| TM66 | Thunder Fang The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | ![]() | ![]() | 65 | 95 | 15 |
| TM67 | Ice Fang The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ![]() | ![]() | 65 | 95 | 15 |
| TM68 | Fire Fang The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | ![]() | ![]() | 65 | 95 | 15 |
| TM76 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ![]() | ![]() | 60 | 100 | 15 |
| TM87 | Draining Kiss The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. | ![]() | ![]() | 50 | 100 | 10 |
| TM89 | Misty Terrain This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | ![]() | ![]() | - | - | 10 |
| TM94 | False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | ![]() | ![]() | 40 | 100 | 40 |
| TM97 | Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | ![]() | ![]() | 60 | 100 | 20 |
| TR00 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | ![]() | ![]() | - | - | 20 |
| TR01 | Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 15 |
| TR02 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ![]() | ![]() | 90 | 100 | 15 |
| TR05 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| TR15 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ![]() | ![]() | 110 | 85 | 5 |
| TR20 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TR22 | Sludge Bomb Unsanitary sludge is hurled at the target. This may also poison the target. | ![]() | ![]() | 90 | 100 | 10 |
| TR26 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TR27 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TR29 | Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. | ![]() | ![]() | - | - | 40 |
| TR32 | Crunch The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | ![]() | ![]() | 80 | 100 | 15 |
| TR33 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| TR37 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| TR46 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | ![]() | ![]() | - | - | 15 |
| TR58 | Dark Pulse The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ![]() | ![]() | 80 | 100 | 15 |
| TR64 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 120 | 70 | 5 |
| TR70 | Flash Cannon The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 10 |
| TR74 | Iron Head The user slams the target with its steel-hard head. This may also make the target flinch. | ![]() | ![]() | 80 | 100 | 15 |
| TR75 | Stone Edge The user stabs the target from below with sharpened stones. Critical hits land more easily. | ![]() | ![]() | 100 | 80 | 5 |
| TR76 | Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | ![]() | ![]() | - | - | 20 |
| TR77 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | ![]() | ![]() | - | 100 | 20 |
| TR81 | Foul Play The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals. | ![]() | ![]() | 95 | 100 | 15 |
| TR90 | Play Rough The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | ![]() | ![]() | 90 | 90 | 10 |
| TR97 | Psychic Fangs The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | ![]() | ![]() | 85 | 100 | 10 |
| Class | |||||
|---|---|---|---|---|---|
| Steel Beam The user fires a beam of steel that it collected from its entire body. This also damages the user. | ![]() | ![]() | 140 | 95 | 5 |
| Class | |||||
|---|---|---|---|---|---|
| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. | ![]() | ![]() | 60 | 100 | 5 |
| Power-Up Punch Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | ![]() | ![]() | 40 | 100 | 20 |
| Seismic Toss The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | ![]() | ![]() | - | 100 | 20 |
| Slam The target is slammed with a long tail, vines, or the like to inflict damage. | ![]() | ![]() | 80 | 75 | 20 |
| Tickle The user tickles the target into laughing, reducing its Attack and Defense stats. | ![]() | ![]() | - | 100 | 20 |
| Class | |||||
|---|---|---|---|---|---|
| Charge Beam The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 50 | 90 | 10 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Counter A retaliation move that counters any physical attack, inflicting double the damage taken. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 100 | 20 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 15 |
| Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 120 | 100 | 15 |
| Dynamic Punch The user punches the target with full, concentrated power. This confuses the target if it hits. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 100 | 50 | 5 |
| Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 150 | 100 | 20 |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 70 | 100 | 15 |
| Incinerate The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 60 | 100 | 15 |
| Knock Off The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 65 | 100 | 20 |
| Laser Focus The user concentrates intensely. The attack on the next turn always results in a critical hit. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 30 |
| Last Resort This move can be used only after the user has used all the other moves it knows in the battle. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 140 | 100 | 5 |
| Magnet Rise The user levitates using electrically generated magnetism for five turns. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Metal Burst The user retaliates with much greater force against the opponent that last inflicted damage on it. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 100 | 10 |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 20 | 100 | 10 |
| Pain Split The user adds its HP to the target’s HP, then equally shares the combined HP with the target. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Poison Fang The user bites the target with toxic fangs. This may also leave the target badly poisoned. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 50 | 100 | 15 |
| Psych Up The user hypnotizes itself into copying any stat change made by the target. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Rock Smash The user attacks with a punch. This may also lower the target’s Defense stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 40 | 100 | 15 |
| Strength The target is slugged with a punch thrown at maximum power. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 80 | 100 | 15 |
| Super Fang The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 90 | 10 |
| Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 85 | 15 |
| Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 100 | 15 |
| Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 90 | 10 |
| Vise Grip The target is gripped and squeezed from both sides to inflict damage. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 55 | 100 | 30 |
Hyper Cutter
Ability Slot 1
The Pokémon’s proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.
Prevents Attack from being lowered by other Pokémon.
Intimidate
Ability Slot 2
The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
Lowers opponents' Attack one stage upon entering battle.
Sheer Force(Hidden Ability)
Removes additional effects to increase the power of moves when attacking.
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.























































