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SwSh / Pokédex

Zamazenta

Zamazenta

Galar #399 in the Sword and Shield Pokédex • Warrior Pokémon

Zamazenta

Galar #399 in the Sword and Shield Pokédex • Warrior Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

92

294

388

Attack

130

238

394

Defense

115

211

361

Sp. Atk

80

148

284

Sp. Def

115

211

361

Speed

138

252

412

Total

670

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Zacian Crowned

Zamazenta Crowned

Zamazenta normal sprite

Normal

Shiny Zamazenta sprite

Shiny

Zamazenta

Warrior Pokémon

Galar #399
Fighting

Height

2.9 m (9'06")

Weight

210 kg (463 lbs)

Abilities

Dauntless Shield

It's Super Effective

Damage multipliers Zamazenta takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Psychic

Fairy

Resists

Bug

0.5×

Rock

0.5×

Dark

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #399
EV yield
3 Spe
Catch rate
10
Base Exp.
335

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

In times past, it worked together with a king of the people to save the Galar region. It absorbs metal that it then uses in battle.

Pokémon Shield box art

Shield

This Pokémon slept for aeons while in the form of a statue. It was asleep for so long, people forgot that it ever existed.

Evolution

Evolution requirements shown in a compact table or chain view.
Zamazenta

Zamazenta

Galar #399

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartQuick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

StartMetal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

StartHowlNormalStatus--40

The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.

StartMetal BurstSteelPhysical-10010

The user retaliates with much greater force against the opponent that last inflicted damage on it.

StartWide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

11SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

22Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

33Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

44Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

55CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

66MoonblastFairySpecial9510015

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

77Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

88Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM11Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM17Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM18ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM19SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM26Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM42RevengeFightingPhysical6010010

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

TM44ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM60Power SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

TM61Guard SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

TM66Thunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM67Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM68Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM79RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

TM84Tail SlapNormalPhysical258510

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

TM85SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TR12AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

TR13Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR21ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR32CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR53Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

TR64Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TR85Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TR86Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TR90Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

TR92Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TR97Psychic FangsPsychicPhysical8510010

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CoachingFightingStatus--10

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Traits

Ability options available to this Pokémon in this game.

Dauntless Shield

Ability Slot 1

Boosts the Pokémon’s Defense stat when the Pokémon enters a battle.

Boosts Defense in battle.

#398

Zacian Crowned

#399

Zamazenta Crowned

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