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Zamazenta

Zamazenta

Nat. #889 in the Scarlet and Violet Pokédex • Warrior Pokémon

Zamazenta

Nat. #889 in the Scarlet and Violet Pokédex • Warrior Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

92

294

388

Attack

120

220

372

Defense

115

211

361

Sp. Atk

80

148

284

Sp. Def

115

211

361

Speed

138

252

412

Total

660

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Crowned Zacian

Crowned Zamazenta

Zamazenta normal sprite

Normal

Shiny Zamazenta sprite

Shiny

Zamazenta

Warrior Pokémon

Nat. #889
Fighting

Height

2.9 m (9'06")

Weight

210 kg (463 lbs)

Abilities

Dauntless Shield

It's Super Effective

Damage multipliers Zamazenta takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Psychic

Fairy

Resists

Bug

0.5×

Rock

0.5×

Dark

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
3 Spe
Catch rate
10
Base Exp.
335

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Zamazenta

Zamazenta

Nat. #889

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartQuick AttackNormalPhysical4010030

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

StartMetal ClawSteelPhysical509535

The target is raked with steel claws. This may also boost the user's Attack stat.

StartHowlNormalStatus--40

The user howls loudly to rouse itself and its allies. This boosts their Attack stats.

StartWide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

11SlashNormalPhysical7010020

The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

22Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

33Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

44Metal BurstSteelPhysical-10010

The user retaliates with much greater force against the opponent that last inflicted damage on it.

55CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

66MoonblastFairySpecial9510015

Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.

77Close CombatFightingPhysical1201005

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

88Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM004AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

TM006Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM008Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

TM009Thunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM010Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM030SnarlDarkSpecial559515

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TM031Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also boost the user's Attack stat.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM051SandstormRockStatus--10

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM058Brick BreakFightingPhysical7510015

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

TM063Psychic FangsPsychicPhysical8510010

The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM079Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM089Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM093Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM108CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

TM117Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

TM121Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

TM127Play RoughFairyPhysical909010

The user attacks by playing rough with the target. This may also lower the target's Attack stat.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM134ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TM147Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM150Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM158Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM167Close CombatFightingPhysical1201005

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

TM168Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM170Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM172RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM213CoachingFightingStatus--10

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

Traits

Ability options available to this Pokémon in this game.

Dauntless Shield

Ability Slot 1

Boosts the Pokémon’s Defense stat the first time the Pokémon enters a battle.

Boosts Defense in battle.

Nat. #888

Crowned Zacian

Nat. #889

Crowned Zamazenta

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