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SwSh / Pokédex

Arctovish

Arctovish

Galar #377 in the Sword and Shield Pokédex • Fossil Pokémon

Arctovish

Galar #377 in the Sword and Shield Pokédex • Fossil Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

90

166

306

Defense

100

184

328

Sp. Atk

80

148

284

Sp. Def

90

166

306

Speed

55

103

229

Total

505

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Dracovish

Duraludon

Arctovish normal sprite

Normal

Shiny Arctovish sprite

Shiny

Arctovish

Fossil Pokémon

Galar #377
WaterIce

Height

2 m (6'07")

Weight

175 kg (385.8 lbs)

Abilities

Water AbsorbIce BodySlush Rush(Hidden Ability)

It's Super Effective

Damage multipliers Arctovish takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Fighting

Rock

Resists

Ice

0.25×

Water

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #377
EV yield
2 Def
Catch rate
45
Base Exp.
177

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
35 (8,960 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

Though it’s able to capture prey by freezing its surroundings, it has trouble eating the prey afterward because its mouth is on top of its head.

Pokémon Shield box art

Shield

The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway.

Evolution

Evolution requirements shown in a compact table or chain view.
Arctovish

Arctovish

Galar #377

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartPowder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.

7ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

14Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

21Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

28BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

35Aurora VeilIceStatus--20

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

42Freeze-DryIceSpecial7010020

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

49Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

56CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

63Fishious RendWaterPhysical8510010

The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.

70Icicle CrashIcePhysical859010

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

77BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM35HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

TM36WhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM45DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM51Icicle SpearIcePhysical2510030

The user launches sharp icicles at the target two to five times in a row.

TM54Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

TM55BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

TM64AvalancheIcePhysical6010010

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

TM67Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR03Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR06BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TR16WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR32CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR69Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TR75Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TR97Psychic FangsPsychicPhysical8510010

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

TR98LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Meteor BeamRockSpecial1209010

In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.

Traits

Ability options available to this Pokémon in this game.

Water Absorb

Ability Slot 1

Restores HP if hit by a Water-type move instead of taking damage.

Absorbs Water moves, healing for 1/4 max HP.

Ice Body

Ability Slot 2

The Pokémon gradually regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Slush Rush(Hidden Ability)

Boosts the Pokémon’s Speed stat in a hailstorm.

During Hail, this Pokémon has double Speed.

#376

Dracovish

#371

Duraludon

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