Snorlax
#113 in the Diamond and Pearl Pokédex • Sleeping Pokémon
Snorlax
#113 in the Diamond and Pearl Pokédex • Sleeping Pokémon
Stats
Min
Max
HP
160
430
524
Attack
110
202
350
Defense
65
121
251
Sp. Atk
65
121
251
Sp. Def
110
202
350
Speed
30
58
174
Total
540
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Original Sinnoh #113 |
|---|---|
| EV yield | 2 HP |
| Catch rate | 25 |
| Base Exp. | 189 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 87.5% male 12.5% female |
| Egg cycles | 40 (10,240 steps) |
Lore

Diamond
Its stomach can digest any kind of food, even if it happens to be moldy or rotten.

Pearl
It stops eating only to sleep. It doesn’t feel full unless it eats nearly 900 pounds a day.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Munchlax #112 | High friendship | ![]() Snorlax #113 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 4 | Defense Curl | ![]() | Status | - | - | 40 | The user curls up to conceal weak spots and raise its Defense stat. |
| 9 | Amnesia | ![]() | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. |
| 12 | Lick | ![]() | Physical | 20 | 100 | 30 | The foe is licked with a long tongue, causing damage. It may also paralyze the target. |
| 17 | Belly Drum | ![]() | Status | - | - | 10 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| 20 | Yawn | ![]() | Status | - | - | 10 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 25 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| 28 | Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| 28 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| 33 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| 36 | Block | ![]() | Status | - | - | 5 | The user blocks the foe’s way with arms spread wide to prevent escape. |
| 41 | Rollout | ![]() | Physical | 30 | 90 | 20 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 44 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. |
| 49 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM67 | Recycle | ![]() | Status | - | - | 10 | The user recycles a single-use item that has been used in battle so it can be used again. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| HM08 | Rock Climb | ![]() | Physical | 90 | 85 | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Charm | ![]() | Status | - | 100 | 20 | The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. |
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all the other types. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
| Fissure | ![]() | Physical | - | 30 | 5 | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
| Lick | ![]() | Physical | 20 | 100 | 30 | The foe is licked with a long tongue, causing damage. It may also paralyze the target. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| Whirlwind | ![]() | Status | - | 100 | 20 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
Traits
Immunity
Ability Slot 1
Prevents the Pokémon from getting poisoned.
Prevents poison.
Thick Fat
Ability Slot 2
Raises resistance to Fire- and Ice-type moves.
Halves damage from Fire and Ice moves.





































Physical
Status

Special










