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Diamond and Pearl

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D/P / Abilities

Abilities

Pokémon Diamond and Pearl Abilities

Ability names, descriptions, and the number of Diamond and Pearl Pokémon with each ability.

Displaying 123 of 123 abilities.

Description
Adaptability

Powers up moves of the same type.

2
Aftermath

Damages the foe landing the finishing hit.

4
Air Lock

Eliminates the effects of weather.

1
Anger Point

Raises Attack upon taking a critical hit.

3
Anticipation

Senses the foe’s dangerous moves.

7
Arena Trap

Prevents the foe from fleeing.

3
Bad Dreams

Reduces a sleeping foe’s HP.

1
Battle Armor

The Pokémon is protected against critical hits.

6
Blaze

Powers up Fire-type moves in a pinch.

12
Chlorophyll

Boosts the Pokémon’s Speed in sunshine.

21
Clear Body

Prevents the Pokémon’s stats from being lowered.

8
Cloud Nine

Eliminates the effects of weather.

2
Color Change

Changes the Pokémon’s type to the foe’s move.

1
Compound Eyes

The Pokémon’s accuracy is boosted.

4
Cute Charm

Contact with the Pokémon may cause infatuation.

9
Damp

Prevents combatants from self destructing.

8
Download

Adjusts power according to the foe’s ability.

3
Drizzle

The Pokémon makes it rain if it appears in battle.

1
Drought

The Pokémon makes it sunny if it is in battle.

1
Dry Skin

Reduces HP if it is hot. Water restores HP.

4
Early Bird

The Pokémon awakens quickly from sleep.

13
Effect Spore

Contact may paralyze, poison, or cause sleep.

4
Filter

Powers down super­ effective moves.

2
Flame Body

Contact with the Pokémon may burn the foe.

5
Flash Fire

Powers up Fire-type moves if hit by a fire move.

10
Flower Gift

Powers up party Pokémon when it is sunny.

1
Forecast

CASTFORM transforms with the weather.

4
Forewarn

Determines what moves the foe has.

4
Frisk

The Pokémon can check the foe’s held item.

3
Gluttony

Encourages the early use of a held Berry.

3
Guts

Boosts Attack if there is a status problem.

13
Heatproof

Weakens the power of Fire-type moves.

2
Honey Gather

The Pokémon may gather Honey from somewhere.

1
Huge Power

Raises the Pokémon’s Attack stat.

3
Hustle

Boosts the Attack stat, but lowers accuracy.

6
Hydration

Heals status problems if it is raining.

4
Hyper Cutter

Prevents the Attack stat from being lowered.

9
Ice Body

The Pokémon regains HP in a hailstorm.

5
Illuminate

Raises the likelihood of meeting wild Pokémon.

5
Immunity

Prevents the Pokémon from getting poisoned.

2
Inner Focus

The Pokémon is protected from flinching.

14
Insomnia

Prevents the Pokémon from falling asleep.

10
Intimidate

Lowers the foe’s Attack stat.

19
Iron Fist

Boosts the power of punching moves.

1
Keen Eye

Prevents the Pokémon from losing accuracy.

18
Klutz

The Pokémon can’t use any held items.

2
Leaf Guard

Prevents status problems in sunny weather.

6
Levitate

Gives full immunity to all Ground-type moves.

27
Lightning Rod

The Pokémon draws in all Electric-type moves.

7
Limber

The Pokémon is protected from paralysis.

4
Liquid Ooze

Inflicts damage on foes using any draining move.

4
Magic Guard

The Pokémon only takes damage from attacks.

3
Magma Armor

Prevents the Pokémon from becoming frozen.

3
Magnet Pull

Prevents Steel-type Pokémon from escaping.

5
Marvel Scale

Boosts Defense if there is a status problem.

1
Minus

Boosts Sp. Atk if another Pokémon has Plus.

1
Mold Breaker

Moves can be used regardless of abilities.

3
Motor Drive

Raises Speed if hit by an Electric-type move.

1
Multitype

Changes type to match the held Plate.

1
Natural Cure

All status problems are healed upon switching out.

13
No Guard

Ensures the Pokémon and its foe’s attacks land.

3
Normalize

All the Pokémon’s moves become the Normal type.

2
Oblivious

Prevents the Pokémon from becoming infatuated.

16
Overgrow

Powers up Grass-type moves in a pinch.

12
Own Tempo

Prevents the Pokémon from becoming confused.

11
Pickup

The Pokémon may pick up items.

9
Plus

Boosts Sp. Atk if another Pokémon has Minus.

1
Poison Heal

Restores HP if the Pokémon is poisoned.

2
Poison Point

Contact with the Pokémon may poison the foe.

11
Pressure

The Pokémon raises the foe’s PP usage.

23
Pure Power

Boosts the power of physical attacks.

2
Quick Feet

Boosts Speed if there is a status problem.

5
Rain Dish

The Pokémon gradually recovers HP in rain.

3
Reckless

Powers up moves that have recoil damage.

1
Rivalry

Raises Attack if the foe is of the same gender.

9
Rock Head

Protects the Pokémon from recoil damage.

18
Rough Skin

Inflicts damage to the foe on contact.

2
Run Away

Enables sure getaway from wild Pokémon.

15
Sand Stream

The Pokémon summons a sandstorm in battle.

3
Sand Veil

Boosts the Pokémon’s evasion in a sandstorm.

11
Scrappy

Enables moves to hit Ghost-type foes.

2
Serene Grace

Boosts the likelihood of added effects appearing.

8
Shadow Tag

Prevents the foe from escaping.

2
Shed Skin

The Pokémon may heal its own status problems.

12
Shell Armor

The Pokémon is protected against critical hits.

10
Shield Dust

Blocks the added effects of attacks taken.

5
Simple

The Pokémon is prone to wild stat changes.

3
Slow Start

Temporarily halves Attack and Speed.

1
Sniper

Powers up moves if they become critical hits.

7
Snow Cloak

Raises evasion in a hailstorm.

5
Snow Warning

The Pokémon summons a hailstorm in battle.

2
Solar Power

Boosts Sp. Atk, but lowers HP in sunshine.

3
Solid Rock

Powers down super­ effective moves.

2
Soundproof

Gives full immunity to all sound-based moves.

7
Speed Boost

The Pokémon’s Speed stat is gradually boosted.

3
Stall

The Pokémon moves after even slower foes.

1
Static

Contact with the Pokémon may cause paralysis.

12
Steadfast

Raises Speed each time the Pokémon flinches.

4
Stench

The stench helps keep wild Pokémon away.

4
Sticky Hold

Protects the Pokémon from item theft.

6
Storm Drain

The Pokémon draws in all Water-type moves.

4
Sturdy

The Pokémon is protected against 1-hit KO attacks.

22
Suction Cups

Negates moves that force switching out.

3
Super Luck

Heightens the critical-hit ratios of moves.

3
Swarm

Powers up Bug-type moves in a pinch.

12
Swift Swim

Boosts the Pokémon’s Speed in rain.

25
Synchronize

Passes on a burn, poison, or paralysis to the foe.

11
Tangled Feet

Raises evasion if the Pokémon is confused.

5
Technician

Powers up the Pokémon’s weaker moves.

7
Thick Fat

Raises resistance to Fire-​ and Ice-type moves.

16
Tinted Lens

Powers up “not very effective” moves.

4
Torrent

Powers up Water-type moves in a pinch.

12
Trace

The Pokémon copies the foe’s ability.

5
Truant

The Pokémon can’t attack on consecutive turns.

2
Unaware

Ignores any change in ability by the foe.

2
Unburden

Raises Speed if a held item is used.

2
Vital Spirit

Prevents the Pokémon from falling asleep.

4
Volt Absorb

Restores HP if hit by an Electric-type move.

3
Water Absorb

Restores HP if hit by a Water-type move.

10
Water Veil

Prevents the Pokémon from getting a burn.

4
White Smoke

Prevents the Pokémon’s stats from being lowered.

1
Wonder Guard

Only supereffective moves will hit.

1
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