Pokémon Diamond and Pearl Moves
Move power, type, class, PP, accuracy, and short descriptions.
Displaying 466 of 466 moves.
| Description | ||||||||
|---|---|---|---|---|---|---|---|---|
| Absorb | ![]() | Special | - | 20 | 100 | 25 | 23 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Acid | ![]() | Special | - | 40 | 100 | 30 | 11 | The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat. |
| Acid Armor | ![]() | Status | - | - | - | 40 | 7 | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| Acupressure | ![]() | Status | - | - | - | 30 | 6 | The user applies pressure to stress points, sharply boosting one of its stats. |
| Aerial Ace | ![]() | Physical | 60 | - | 20 | 173 | The user confounds the foe with speed, then slashes. The attack lands without fail. | |
| Aeroblast | ![]() | Special | - | 100 | 95 | 5 | 1 | A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio. |
| Agility | ![]() | Status | - | - | - | 30 | 80 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| Air Cutter | ![]() | Special | - | 55 | 95 | 25 | 6 | The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
| Air Slash | ![]() | Special | - | 75 | 95 | 20 | 22 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| Amnesia | ![]() | Status | - | - | - | 20 | 57 | The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. |
| Ancient Power | ![]() | Special | - | 60 | 100 | 5 | 63 | The user attacks with a prehistoric power. It may also raise all the user’s stats at once. |
| Aqua Jet | ![]() | Physical | - | 40 | 100 | 20 | 11 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| Aqua Ring | ![]() | Status | - | - | - | 20 | 23 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| Aqua Tail | ![]() | Physical | - | 90 | 90 | 10 | 26 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Arm Thrust | ![]() | Physical | - | 15 | 100 | 20 | 2 | The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. |
| Aromatherapy | ![]() | Status | - | - | - | 5 | 12 | The user releases a soothing scent that heals all status problems affecting the user’s party. |
| Assist | ![]() | Status | - | - | - | 20 | 7 | The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |
| Assurance | ![]() | Physical | - | 50 | 100 | 10 | 28 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
| Astonish | ![]() | Physical | - | 30 | 100 | 15 | 47 | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| Attack Order | ![]() | Physical | - | 90 | 100 | 15 | 1 | The user calls out its underlings to pummel the foe. It has a high critical-hit ratio. |
| Attract | ![]() | Status | - | 100 | 15 | 430 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |
| Aura Sphere | ![]() | Special | - | 90 | - | 20 | 7 | The user looses a blast of aura power from deep within its body. This move is certain to hit. |
| Aurora Beam | ![]() | Special | - | 65 | 100 | 20 | 17 | The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat. |
| Avalanche | ![]() | Physical | 60 | 100 | 10 | 61 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |
| Barrage | ![]() | Physical | - | 15 | 85 | 20 | 2 | Round objects are hurled at the foe to strike two to five times in a row. |
| Barrier | ![]() | Status | - | - | - | 30 | 15 | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Baton Pass | ![]() | Status | - | - | - | 40 | 37 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Beat Up | ![]() | Physical | - | 10 | 100 | 10 | 11 | The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage. |
| Belly Drum | ![]() | Status | - | - | - | 10 | 13 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bide | ![]() | Physical | - | - | - | 10 | 20 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bind | ![]() | Physical | - | 15 | 75 | 20 | 9 | A long body or tentacles are used to bind and squeeze the foe for two to five turns. |
| Bite | ![]() | Physical | - | 60 | 100 | 25 | 76 | The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| Blast Burn | ![]() | Special | - | 150 | 90 | 5 | 4 | The foe is razed by a fiery explosion. The user must rest on the next turn, however. |
| Blaze Kick | ![]() | Physical | - | 85 | 90 | 10 | 4 | The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
| Blizzard | ![]() | Special | 120 | 70 | 5 | 180 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
| Block | ![]() | Status | - | - | - | 5 | 12 | The user blocks the foe’s way with arms spread wide to prevent escape. |
| Body Slam | ![]() | Physical | - | 85 | 100 | 15 | 42 | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| Bone Club | ![]() | Physical | - | 65 | 85 | 20 | 2 | The user clubs the foe with a bone. It may also make the target flinch. |
| Bone Rush | ![]() | Physical | - | 25 | 80 | 10 | 3 | The user strikes at the foe with a hard bone two to five times in a row. |
| Bonemerang | ![]() | Physical | - | 50 | 90 | 10 | 2 | The user throws the bone it holds. The bone loops to hit the foe twice, coming and going. |
| Bounce | ![]() | Physical | - | 85 | 85 | 5 | 17 | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| Brave Bird | ![]() | Physical | - | 120 | 100 | 15 | 9 | The user tucks in its wings and charges from a low altitude. The user also takes serious damage. |
| Brick Break | ![]() | Physical | 75 | 100 | 15 | 183 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |
| Brine | ![]() | Special | 65 | 100 | 10 | 67 | If the foe’s HP is down to about half, this attack will hit with double the power. | |
| Bubble | ![]() | Special | - | 20 | 100 | 30 | 25 | A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat. |
| Bubble Beam | ![]() | Special | - | 65 | 100 | 20 | 34 | A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. |
| Bug Bite | ![]() | Physical | - | 60 | 100 | 20 | 8 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| Bug Buzz | ![]() | Special | - | 90 | 100 | 10 | 15 | The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat. |
| Bulk Up | ![]() | Status | - | - | 20 | 42 | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |
| Bullet Punch | ![]() | Physical | - | 40 | 100 | 30 | 9 | The user strikes with a tough punch as fast as a bullet. This move always goes first. |
| Bullet Seed | ![]() | Physical | 10 | 100 | 30 | 61 | The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |
| Calm Mind | ![]() | Status | - | - | 20 | 90 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
| Camouflage | ![]() | Status | - | - | - | 20 | 2 | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Captivate | ![]() | Status | - | 100 | 20 | 430 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
| Charge | ![]() | Status | - | - | - | 20 | 17 | The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat. |
| Charge Beam | ![]() | Special | 50 | 90 | 10 | 109 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. | |
| Charm | ![]() | Status | - | - | 100 | 20 | 40 | The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. |
| Chatter | ![]() | Special | - | 60 | 100 | 20 | 1 | The user attacks using a sound wave based on words it has learned. It may also confuse the foe. |
| Clamp | ![]() | Physical | - | 35 | 75 | 10 | 2 | The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
| Close Combat | ![]() | Physical | - | 120 | 100 | 5 | 18 | The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
| Comet Punch | ![]() | Physical | - | 18 | 85 | 15 | 4 | The foe is hit with a flurry of punches that strike two to five times in a row. |
| Confuse Ray | ![]() | Status | - | - | 100 | 10 | 51 | The foe is exposed to a sinister ray that triggers confusion. |
| Confusion | ![]() | Special | - | 50 | 100 | 25 | 53 | The foe is hit by a weak telekinetic force. It may also leave the foe confused. |
| Constrict | ![]() | Physical | - | 10 | 100 | 35 | 14 | The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed. |
| Conversion | ![]() | Status | - | - | - | 30 | 3 | The user changes its type to become the same type as one of its moves. |
| Conversion 2 | ![]() | Status | - | - | - | 30 | 3 | The user changes its type to make itself resistant to the type of the attack it last took. |
| Copycat | ![]() | Status | - | - | - | 20 | 14 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Cosmic Power | ![]() | Status | - | - | - | 20 | 10 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| Cotton Spore | ![]() | Status | - | - | 85 | 40 | 10 | The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. |
| Counter | ![]() | Physical | - | - | 100 | 20 | 41 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Covet | ![]() | Physical | - | 40 | 100 | 25 | 18 | The user endearingly approaches the foe, then steals the item the foe is holding. |
| Crabhammer | ![]() | Physical | - | 100 | 85 | 10 | 4 | The foe is hammered with a large pincer. This move has a high critical-hit ratio. |
| Cross Chop | ![]() | Physical | - | 100 | 80 | 5 | 12 | The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. |
| Cross Poison | ![]() | Physical | - | 70 | 100 | 20 | 7 | A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio. |
| Crunch | ![]() | Physical | - | 80 | 100 | 15 | 61 | The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. |
| Crush Claw | ![]() | Physical | - | 75 | 95 | 10 | 12 | The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense. |
| Crush Grip | ![]() | Physical | - | - | 100 | 5 | 1 | The foe is crushed with great force. The attack is more powerful the more HP the foe has left. |
| Curse | ![]() | Status | - | - | - | 10 | 56 | A move that works differently for the Ghost type than for all the other types. |
| Cut | ![]() | Physical | 50 | 95 | 30 | 160 | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |
| Dark Pulse | ![]() | Special | 80 | 100 | 15 | 65 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |
| Dark Void | ![]() | Status | - | - | 80 | 10 | 1 | The foe is dragged into a world of total darkness that puts it to sleep. |
| Defend Order | ![]() | Status | - | - | - | 10 | 1 | The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats. |
| Defense Curl | ![]() | Status | - | - | - | 40 | 39 | The user curls up to conceal weak spots and raise its Defense stat. |
| Defog | ![]() | Status | - | - | 15 | 69 | Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc. | |
| Destiny Bond | ![]() | Status | - | - | - | 5 | 19 | When this move is used, if the user faints, the foe that landed the knockout hit also faints. |
| Detect | ![]() | Status | - | - | - | 5 | 17 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Dig | ![]() | Physical | 80 | 100 | 10 | 201 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
| Disable | ![]() | Status | - | - | 80 | 20 | 43 | For several turns, this move prevents the foe from using the move it last used. |
| Discharge | ![]() | Special | - | 80 | 100 | 15 | 26 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
| Dive | ![]() | Physical | - | 80 | 100 | 10 | 9 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| Dizzy Punch | ![]() | Physical | - | 70 | 100 | 10 | 6 | The foe is hit with a rhythmically launched punch that may also leave it confused. |
| Doom Desire | ![]() | Special | - | 120 | 85 | 5 | 1 | Two turns after this move is used, the user blasts the foe with a concentrated bundle of light. |
| Double Hit | ![]() | Physical | - | 35 | 90 | 10 | 13 | The user slams the foe with a tail, etc. The target is hit twice in a row. |
| Double Kick | ![]() | Physical | - | 30 | 100 | 30 | 19 | The foe is quickly kicked twice in succession using both feet. |
| Double Slap | ![]() | Physical | - | 15 | 85 | 10 | 18 | The foe is slapped repeatedly, back and forth, two to five times in a row. |
| Double Team | ![]() | Status | - | - | 15 | 484 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 70 | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
| Draco Meteor | ![]() | Special | - | 140 | 90 | 5 | 20 | Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat. |
| Dragon Breath | ![]() | Special | - | 60 | 100 | 20 | 19 | The user exhales a mighty gust that inflicts damage. It may also paralyze the target. |
| Dragon Claw | ![]() | Physical | 80 | 100 | 15 | 27 | The user slashes the foe with huge, sharp claws. | |
| Dragon Dance | ![]() | Status | - | - | - | 20 | 15 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Pulse | ![]() | Special | 90 | 100 | 10 | 47 | The foe is attacked with a shock wave generated by the user’s gaping mouth. | |
| Dragon Rage | ![]() | Special | - | - | 100 | 10 | 12 | The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. |
| Dragon Rush | ![]() | Physical | - | 100 | 75 | 10 | 11 | The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. |
| Drain Punch | ![]() | Physical | 60 | 100 | 5 | 55 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | |
| Dream Eater | ![]() | Special | 100 | 100 | 15 | 122 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP. | |
| Drill Peck | ![]() | Physical | - | 80 | 100 | 20 | 11 | A corkscrewing attack with the sharp beak acting as a drill. |
| Dynamic Punch | ![]() | Physical | - | 100 | 50 | 5 | 11 | The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. |
| Earth Power | ![]() | Special | - | 90 | 100 | 10 | 20 | The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. |
| Earthquake | ![]() | Physical | 100 | 100 | 10 | 170 | The user sets off an earthquake that hits all the Pokémon in the battle. | |
| Egg Bomb | ![]() | Physical | - | 100 | 75 | 10 | 3 | A large egg is hurled with maximum force at the foe to inflict damage. |
| Embargo | ![]() | Status | - | 100 | 15 | 40 | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | |
| Ember | ![]() | Special | - | 40 | 100 | 25 | 37 | The foe is attacked with small flames. The target may also be left with a burn. |
| Encore | ![]() | Status | - | - | 100 | 5 | 35 | The user compels the foe to keep using only the move it last used for two to six turns. |
| Endeavor | ![]() | Physical | - | - | 100 | 5 | 27 | An attack move that cuts down the foe’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | 10 | 484 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Energy Ball | ![]() | Special | 80 | 100 | 10 | 99 | The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | |
| Eruption | ![]() | Special | - | 150 | 100 | 5 | 6 | The user attacks in an explosive fury. The lower the user’s HP, the less powerful this attack becomes. |
| Explosion | ![]() | Physical | 250 | 100 | 5 | 56 | The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |
| Extrasensory | ![]() | Special | - | 80 | 100 | 30 | 19 | The user attacks with an odd, unseeable power. It may also make the foe flinch. |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 6 | The user charges the foe at blinding speed. This attack always goes before any other move. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 484 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 27 | An attack that hits first and makes the target flinch. This move works only on the first turn. |
| Fake Tears | ![]() | Status | - | - | 100 | 20 | 17 | The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. |
| False Swipe | ![]() | Physical | 40 | 100 | 40 | 37 | A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |
| Feather Dance | ![]() | Status | - | - | 100 | 15 | 10 | The user covers the foe with a mass of down that sharply lowers the Attack stat. |
| Feint | ![]() | Physical | - | 50 | 100 | 10 | 18 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| Feint Attack | ![]() | Physical | - | 60 | - | 20 | 58 | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| Fire Blast | ![]() | Special | 120 | 85 | 5 | 120 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |
| Fire Fang | ![]() | Physical | - | 65 | 95 | 15 | 30 | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| Fire Punch | ![]() | Physical | - | 75 | 100 | 15 | 20 | The foe is punched with a fiery fist. It may leave the target with a burn. |
| Fire Spin | ![]() | Special | - | 15 | 70 | 15 | 21 | The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. |
| Fissure | ![]() | Physical | - | - | 30 | 5 | 19 | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 50 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| Flame Wheel | ![]() | Physical | - | 60 | 100 | 25 | 9 | The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. |
| Flamethrower | ![]() | Special | 95 | 100 | 15 | 126 | The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |
| Flare Blitz | ![]() | Physical | - | 120 | 100 | 15 | 12 | The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
| Flash | ![]() | Status | - | 100 | 20 | 220 | The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | |
| Flash Cannon | ![]() | Special | 80 | 100 | 10 | 41 | The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat. | |
| Flatter | ![]() | Status | - | - | 100 | 15 | 11 | Flattery is used to confuse the foe. However, it also raises the target’s Sp. Atk stat. |
| Fling | ![]() | Physical | - | 100 | 10 | 201 | The user flings its held item at the foe to attack. Its power and effects depend on the item. | |
| Fly | ![]() | Physical | 90 | 95 | 15 | 49 | The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |
| Focus Blast | ![]() | Special | 120 | 70 | 5 | 101 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | |
| Focus Energy | ![]() | Status | - | - | - | 30 | 53 | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | 146 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
| Follow Me | ![]() | Status | - | - | - | 20 | 5 | The user draws attention to itself, making all foes take aim only at the user. |
| Force Palm | ![]() | Physical | - | 60 | 100 | 10 | 7 | The foe is attacked with a shock wave. It may also leave the target paralyzed. |
| Foresight | ![]() | Status | - | - | - | 40 | 40 | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| Frenzy Plant | ![]() | Special | - | 150 | 90 | 5 | 4 | The foe is slammed with an enormous tree. The user can’t move on the next turn. |
| Frustration | ![]() | Physical | - | 100 | 20 | 484 | A full-power attack that grows more powerful the less the user likes its Trainer. | |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 26 | The foe is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Cutter | ![]() | Physical | - | 10 | 95 | 20 | 17 | The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 41 | The foe is raked with sharp claws or scythes for two to five times in quick succession. |
| Future Sight | ![]() | Special | - | 80 | 90 | 15 | 44 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
| Gastro Acid | ![]() | Status | - | - | 100 | 10 | 9 | The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability. |
| Giga Drain | ![]() | Special | 60 | 100 | 10 | 105 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | 252 | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
| Glare | ![]() | Status | - | - | 75 | 30 | 4 | The user intimidates the foe with the pattern on its belly to cause paralysis. |
| Grass Knot | ![]() | Special | - | 100 | 20 | 148 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |
| Grass Whistle | ![]() | Status | - | - | 55 | 15 | 12 | The user plays a pleasant melody that lulls the foe into a deep sleep. |
| Gravity | ![]() | Status | - | - | - | 5 | 9 | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
| Growl | ![]() | Status | - | - | 100 | 40 | 95 | The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. |
| Growth | ![]() | Status | - | - | - | 20 | 26 | The user’s body is forced to grow all at once. It raises the Sp. Atk stat. |
| Grudge | ![]() | Status | - | - | - | 5 | 10 | If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out. |
| Guard Swap | ![]() | Status | - | - | - | 10 | 7 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 7 | A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
| Gunk Shot | ![]() | Physical | - | 120 | 70 | 5 | 7 | The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| Gust | ![]() | Special | - | 40 | 100 | 35 | 25 | A gust of wind is whipped up by wings and launched at the foe to inflict damage. |
| Gyro Ball | ![]() | Physical | - | 100 | 5 | 49 | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |
| Hail | ![]() | Status | - | - | 10 | 120 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |
| Hammer Arm | ![]() | Physical | - | 100 | 90 | 10 | 16 | The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. |
| Harden | ![]() | Status | - | - | - | 30 | 44 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Haze | ![]() | Status | - | - | - | 30 | 33 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Head Smash | ![]() | Physical | - | 150 | 80 | 5 | 3 | The user delivers a life-endangering head butt at full power. The user also takes terrible damage. |
| Headbutt | ![]() | Physical | - | 70 | 100 | 15 | 37 | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| Heal Bell | ![]() | Status | - | - | - | 5 | 7 | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
| Heal Block | ![]() | Status | - | - | 100 | 15 | 12 | The user prevents the foe from using any HP-recovery moves for five turns. |
| Heal Order | ![]() | Status | - | - | - | 10 | 1 | The user calls out its underlings to heal it. The user regains up to half of its max HP. |
| Healing Wish | ![]() | Status | - | - | - | 10 | 12 | The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. |
| Heart Swap | ![]() | Status | - | - | - | 10 | 1 | The user employs its psychic power to switch stat changes with the foe. |
| Heat Wave | ![]() | Special | - | 100 | 90 | 10 | 9 | The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
| Helping Hand | ![]() | Status | - | - | - | 20 | 37 | A move that boosts the power of the ally’s attack in a Double Battle. |
| High Jump Kick | ![]() | Physical | - | 100 | 90 | 20 | 5 | The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 10 | The foe is jabbed with a sharply pointed horn to inflict damage. |
| Horn Drill | ![]() | Physical | - | - | 30 | 5 | 10 | The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. |
| Howl | ![]() | Status | - | - | - | 40 | 14 | The user howls loudly to raise its spirit, boosting its Attack stat. |
| Hydro Cannon | ![]() | Special | - | 150 | 90 | 5 | 4 | The foe is hit with a watery blast. The user must rest on the next turn, however. |
| Hydro Pump | ![]() | Special | - | 120 | 80 | 5 | 48 | The foe is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | 260 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |
| Hyper Fang | ![]() | Physical | - | 80 | 90 | 15 | 4 | The user bites hard on the foe with its sharp front fangs. It may also make the target flinch. |
| Hyper Voice | ![]() | Special | - | 90 | 100 | 10 | 8 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Hypnosis | ![]() | Status | - | - | 70 | 20 | 37 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Ice Ball | ![]() | Physical | - | 30 | 90 | 20 | 6 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| Ice Beam | ![]() | Special | 95 | 100 | 10 | 196 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |
| Ice Fang | ![]() | Physical | - | 65 | 95 | 15 | 30 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| Ice Punch | ![]() | Physical | - | 75 | 100 | 15 | 18 | The foe is punched with an icy fist. It may leave the target frozen. |
| Ice Shard | ![]() | Physical | - | 40 | 100 | 30 | 14 | The user flash freezes chunks of ice and hurls them. This move always goes first. |
| Icicle Spear | ![]() | Physical | - | 10 | 100 | 30 | 4 | The user launches sharp icicles at the foe. It strikes two to five times in a row. |
| Icy Wind | ![]() | Special | - | 55 | 95 | 15 | 14 | The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. |
| Imprison | ![]() | Status | - | - | - | 10 | 15 | If the foe knows any move also known by the user, the foe is prevented from using it. |
| Ingrain | ![]() | Status | - | - | - | 20 | 18 | The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out. |
| Iron Defense | ![]() | Status | - | - | - | 15 | 22 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Head | ![]() | Physical | - | 80 | 100 | 15 | 14 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | 192 | The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |
| Judgment | ![]() | Special | - | 100 | 100 | 10 | 1 | The user releases countless shots of light. Its type varies with the kind of Plate the user is holding. |
| Jump Kick | ![]() | Physical | - | 85 | 95 | 25 | 3 | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
| Karate Chop | ![]() | Physical | - | 50 | 100 | 25 | 7 | The foe is attacked with a sharp chop. It has a high critical-hit ratio. |
| Kinesis | ![]() | Status | - | - | 80 | 15 | 2 | The user distracts the foe by bending a spoon. It may lower the target’s accuracy. |
| Knock Off | ![]() | Physical | - | 20 | 100 | 20 | 32 | The user slaps down the foe’s held item, preventing the item from being used during the battle. |
| Last Resort | ![]() | Physical | - | 130 | 100 | 5 | 26 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Lava Plume | ![]() | Special | - | 80 | 100 | 15 | 13 | An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
| Leaf Blade | ![]() | Physical | - | 90 | 100 | 15 | 5 | The foe is slashed with a sharp leaf. It has a high critical-hit ratio. |
| Leaf Storm | ![]() | Special | - | 140 | 90 | 5 | 20 | A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat. |
| Leech Life | ![]() | Physical | - | 20 | 100 | 15 | 15 | A blood-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Leech Seed | ![]() | Status | - | - | 90 | 10 | 29 | A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
| Leer | ![]() | Status | - | - | 100 | 30 | 105 | The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. |
| Lick | ![]() | Physical | - | 20 | 100 | 30 | 17 | The foe is licked with a long tongue, causing damage. It may also paralyze the target. |
| Light Screen | ![]() | Status | - | - | 30 | 129 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |
| Lock-On | ![]() | Status | - | - | - | 5 | 12 | The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. |
| Lovely Kiss | ![]() | Status | - | - | 75 | 10 | 1 | With a scary face, the user forces a kiss on the foe. It may make the target fall asleep. |
| Low Kick | ![]() | Physical | - | - | 100 | 20 | 13 | A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
| Lucky Chant | ![]() | Status | - | - | - | 30 | 21 | The user chants an incantation toward the sky, preventing the foe from landing critical hits. |
| Lunar Dance | ![]() | Status | - | - | - | 10 | 1 | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. |
| Luster Purge | ![]() | Special | - | 95 | 100 | 5 | 1 | The user looses a damaging burst of light. It may also reduce the target’s Sp. Def stat. |
| Mach Punch | ![]() | Physical | - | 40 | 100 | 30 | 8 | The user throws a punch at blinding speed. It is certain to strike first. |
| Magic Coat | ![]() | Status | - | - | - | 15 | 10 | A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
| Magical Leaf | ![]() | Special | - | 60 | - | 20 | 25 | The user scatters curious leaves that chase the foe. This attack will not miss. |
| Magma Storm | ![]() | Special | - | 100 | 70 | 5 | 1 | The foe becomes trapped within a maelstrom of fire that rages for two to five turns. |
| Magnet Bomb | ![]() | Physical | - | 60 | - | 20 | 4 | The user launches a steel bomb that sticks to the target. This attack will not miss. |
| Magnet Rise | ![]() | Status | - | - | - | 10 | 12 | The user levitates using electrically generated magnetism for five turns. |
| Magnitude | ![]() | Physical | - | - | 100 | 30 | 14 | The user looses a ground-shaking quake affecting everyone in battle. Its power varies. |
| Me First | ![]() | Status | - | 0 | - | 20 | 15 | The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. |
| Mean Look | ![]() | Status | - | - | - | 5 | 18 | The user affixes the foe with a dark, arresting look. The target becomes unable to flee. |
| Meditate | ![]() | Status | - | - | - | 40 | 12 | The user meditates to awaken the power deep within its body and raise its Attack stat. |
| Mega Drain | ![]() | Special | - | 40 | 100 | 15 | 25 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Mega Kick | ![]() | Physical | - | 120 | 75 | 5 | 1 | The foe is attacked by a kick launched with muscle-packed power. |
| Mega Punch | ![]() | Physical | - | 80 | 85 | 20 | 6 | The foe is slugged by a punch thrown with muscle-packed power. |
| Megahorn | ![]() | Physical | - | 120 | 85 | 10 | 8 | Utilizing its tough and impressive horn, the user rams into the foe with no letup. |
| Memento | ![]() | Status | - | - | 100 | 10 | 18 | The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk. |
| Metal Burst | ![]() | Physical | - | - | 100 | 10 | 5 | The user retaliates against the foe that last inflicted damage on it with much greater power. |
| Metal Claw | ![]() | Physical | - | 50 | 95 | 35 | 27 | The foe is raked with steel claws. It may also raise the user’s Attack stat. |
| Metal Sound | ![]() | Status | - | - | 85 | 40 | 14 | A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat. |
| Meteor Mash | ![]() | Physical | - | 100 | 85 | 10 | 3 | The foe is hit with a hard punch fired like a meteor. It may also raise the user’s Attack. |
| Metronome | ![]() | Status | - | - | - | 10 | 10 | The user waggles a finger and stimulates the brain into randomly using nearly any move. |
| Milk Drink | ![]() | Status | - | - | - | 5 | 1 | The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP. |
| Mimic | ![]() | Status | - | - | - | 10 | 7 | The user copies the move last used by the foe. The move can be used for the rest of the battle. |
| Mind Reader | ![]() | Status | - | - | - | 40 | 15 | The user senses the foe’s movements with its mind to ensure its next attack does not miss. |
| Minimize | ![]() | Status | - | - | - | 20 | 10 | The user compresses its body to make itself look smaller. The user’s evasion stat is boosted. |
| Miracle Eye | ![]() | Status | - | - | - | 40 | 6 | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| Mirror Coat | ![]() | Special | - | - | 100 | 20 | 20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Mirror Move | ![]() | Status | - | - | - | 20 | 15 | The user counters the foe by mimicking the move last used by the foe. |
| Mirror Shot | ![]() | Special | - | 65 | 85 | 10 | 5 | The user looses a flash of energy from its polished body. It may also lower the target’s accuracy. |
| Mist | ![]() | Status | - | - | - | 30 | 29 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
| Mist Ball | ![]() | Special | - | 70 | 100 | 5 | 1 | A mistlike flurry of down envelops and damages the foe. It may also lower the target’s Sp. Atk. |
| Moonlight | ![]() | Status | - | - | - | 5 | 10 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Morning Sun | ![]() | Status | - | - | - | 5 | 3 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Mud Bomb | ![]() | Special | - | 65 | 85 | 10 | 24 | The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. |
| Mud Shot | ![]() | Special | - | 55 | 95 | 15 | 16 | The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed. |
| Mud Sport | ![]() | Status | - | - | - | 15 | 34 | The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
| Mud-Slap | ![]() | Special | - | 20 | 100 | 10 | 29 | The user hurls mud in the foe’s face to inflict damage and lower its accuracy. |
| Muddy Water | ![]() | Special | - | 95 | 85 | 10 | 7 | The user attacks by shooting out muddy water. It may also lower the foe’s accuracy. |
| Nasty Plot | ![]() | Status | - | - | - | 20 | 29 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | 484 | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
| Nature Power | ![]() | Status | - | - | - | 20 | 13 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
| Needle Arm | ![]() | Physical | - | 60 | 100 | 15 | 2 | The user attacks by wildly swinging its thorny arms. It may also make the target flinch. |
| Night Shade | ![]() | Special | - | - | 100 | 15 | 21 | The user makes the foe see a mirage. It inflicts damage matching the user’s level. |
| Night Slash | ![]() | Physical | - | 70 | 100 | 15 | 30 | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| Nightmare | ![]() | Status | - | - | 100 | 15 | 5 | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| Octazooka | ![]() | Special | - | 65 | 85 | 10 | 3 | The user attacks by spraying ink in the foe’s face or eyes. It may also lower the target’s accuracy. |
| Odor Sleuth | ![]() | Status | - | - | - | 40 | 22 | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| Ominous Wind | ![]() | Special | - | 60 | 100 | 5 | 15 | The user creates a gust of repulsive wind. It may also raise all the user’s stats at once. |
| Outrage | ![]() | Physical | - | 120 | 100 | 15 | 8 | The user rampages and attacks for two to three turns. However, it then becomes confused. |
| Overheat | ![]() | Special | 140 | 90 | 5 | 46 | The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | |
| Pain Split | ![]() | Status | - | - | - | 20 | 5 | The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe. |
| Pay Day | ![]() | Physical | - | 40 | 100 | 20 | 1 | Numerous coins are hurled at the foe to inflict damage. Money is earned after battle. |
| Payback | ![]() | Physical | 50 | 100 | 10 | 121 | If the user can use this attack after the foe attacks, its power is doubled. | |
| Peck | ![]() | Physical | - | 35 | 100 | 35 | 31 | The foe is jabbed with a sharply pointed beak or horn. |
| Perish Song | ![]() | Status | - | - | - | 5 | 17 | Any Pokémon that hears this song faints in three turns unless it switches out of battle. |
| Petal Dance | ![]() | Special | - | 90 | 100 | 20 | 9 | The user attacks by scattering petals for two to three turns. The user then becomes confused. |
| Pin Missile | ![]() | Physical | - | 14 | 85 | 20 | 13 | Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. |
| Pluck | ![]() | Physical | 60 | 100 | 20 | 42 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |
| Poison Fang | ![]() | Physical | - | 50 | 100 | 15 | 13 | The user bites the foe with toxic fangs. It may also leave the foe badly poisoned. |
| Poison Gas | ![]() | Status | - | - | 55 | 40 | 10 | A cloud of poison gas is sprayed in the foe’s face. It may poison the target. |
| Poison Jab | ![]() | Physical | 80 | 100 | 20 | 75 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |
| Poison Powder | ![]() | Status | - | - | 75 | 35 | 24 | A cloud of poisonous dust is scattered on the foe. It may poison the target. |
| Poison Sting | ![]() | Physical | - | 15 | 100 | 35 | 27 | The foe is stabbed with a poisonous barb of some sort. It may also poison the target. |
| Poison Tail | ![]() | Physical | - | 50 | 100 | 25 | 2 | An attack with a high critical-hit ratio. This tail attack may also poison the foe. |
| Pound | ![]() | Physical | - | 40 | 100 | 35 | 29 | The foe is physically pounded with a long tail or a foreleg, etc. |
| Powder Snow | ![]() | Special | - | 40 | 100 | 25 | 18 | The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
| Power Gem | ![]() | Special | - | 70 | 100 | 20 | 10 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Power Swap | ![]() | Status | - | - | - | 10 | 6 | The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. |
| Power Trick | ![]() | Status | - | - | - | 10 | 6 | The user employs its psychic power to switch its Attack with its Defense stat. |
| Power Whip | ![]() | Physical | - | 120 | 85 | 10 | 5 | The user violently whirls its vines or tentacles to harshly lash the foe. |
| Present | ![]() | Physical | - | - | 90 | 15 | 10 | The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however. |
| Protect | ![]() | Status | - | - | 10 | 484 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
| Psybeam | ![]() | Special | - | 65 | 100 | 20 | 38 | The foe is attacked with a peculiar ray. It may also leave the target confused. |
| Psych Up | ![]() | Status | - | - | 10 | 167 | The user hypnotizes itself into copying any stat change made by the foe. | |
| Psychic | ![]() | Special | 90 | 100 | 10 | 129 | The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. | |
| Psycho Boost | ![]() | Special | - | 140 | 90 | 5 | 4 | The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat. |
| Psycho Cut | ![]() | Physical | - | 70 | 100 | 20 | 9 | The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. |
| Psycho Shift | ![]() | Status | - | - | 90 | 10 | 13 | Using its psychic power of suggestion, the user transfers its status problems to the target. |
| Psywave | ![]() | Special | - | - | 80 | 15 | 11 | The foe is attacked with an odd, hot energy wave. The attack varies in intensity. |
| Punishment | ![]() | Physical | - | 60 | 100 | 5 | 15 | This attack’s power increases the more the foe has powered up with stat changes. |
| Pursuit | ![]() | Physical | - | 40 | 100 | 20 | 66 | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| Quick Attack | ![]() | Physical | - | 40 | 100 | 30 | 79 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| Rage | ![]() | Physical | - | 20 | 100 | 20 | 24 | While this move is in use, it gains attack power each time the user is hit in battle. |
| Rain Dance | ![]() | Status | - | - | 5 | 363 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |
| Rapid Spin | ![]() | Physical | - | 20 | 100 | 40 | 20 | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Razor Leaf | ![]() | Physical | - | 55 | 95 | 25 | 27 | A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. |
| Razor Wind | ![]() | Special | - | 80 | 100 | 10 | 10 | A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
| Recover | ![]() | Status | - | - | - | 5 | 28 | A self-healing move. The user restores its own HP by up to half of its max HP. |
| Recycle | ![]() | Status | - | - | 10 | 67 | The user recycles a single-use item that has been used in battle so it can be used again. | |
| Reflect | ![]() | Status | - | - | 20 | 96 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |
| Refresh | ![]() | Status | - | - | - | 20 | 23 | The user rests to cure itself of a poisoning, burn, or paralysis. |
| Rest | ![]() | Status | - | - | 5 | 483 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |
| Return | ![]() | Physical | - | 100 | 20 | 484 | A full-power attack that grows more powerful the more the user likes its Trainer. | |
| Revenge | ![]() | Physical | - | 60 | 100 | 10 | 16 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| Reversal | ![]() | Physical | - | - | 100 | 15 | 21 | An all-out attack that becomes more powerful the less HP the user has. |
| Roar | ![]() | Status | - | 100 | 20 | 114 | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |
| Roar of Time | ![]() | Special | - | 150 | 90 | 5 | 1 | The user blasts the foe with power that distorts even time. The user must rest on the next turn. |
| Rock Blast | ![]() | Physical | - | 25 | 80 | 10 | 16 | The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
| Rock Climb | ![]() | Physical | 90 | 85 | 20 | 92 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |
| Rock Polish | ![]() | Status | - | - | 20 | 55 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | 186 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | 276 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |
| Rock Throw | ![]() | Physical | - | 50 | 90 | 15 | 13 | The user picks up and throws a small rock at the foe to attack. |
| Rock Tomb | ![]() | Physical | 50 | 80 | 10 | 198 | Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. | |
| Rock Wrecker | ![]() | Physical | - | 150 | 90 | 5 | 1 | The user launches a huge boulder at the foe to attack. It must rest on the next turn, however. |
| Role Play | ![]() | Status | - | - | - | 10 | 6 | The user mimics the foe completely, copying the foe’s natural ability. |
| Rolling Kick | ![]() | Physical | - | 60 | 85 | 15 | 4 | The user cuts a quick spin and lashes out with a sharp kick. |
| Rollout | ![]() | Physical | - | 30 | 90 | 20 | 35 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| Roost | ![]() | Status | - | - | 5 | 65 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |
| Sacred Fire | ![]() | Physical | - | 100 | 95 | 5 | 1 | The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn. |
| Safeguard | ![]() | Status | - | - | 25 | 125 | The user creates a protective field that prevents status problems for five turns. | |
| Sand Attack | ![]() | Status | - | - | 100 | 15 | 51 | Sand is hurled in the foe’s face, reducing its accuracy. |
| Sand Tomb | ![]() | Physical | - | 15 | 70 | 15 | 18 | The user traps the foe inside a harshly raging sandstorm for two to five turns. |
| Sandstorm | ![]() | Status | - | - | 10 | 126 | A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |
| Scary Face | ![]() | Status | - | - | 90 | 10 | 58 | The user frightens the foe with a scary face to sharply reduce its Speed stat. |
| Scratch | ![]() | Physical | - | 40 | 100 | 35 | 53 | Hard, pointed, and sharp claws rake the foe to inflict damage. |
| Screech | ![]() | Status | - | - | 85 | 40 | 85 | An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | 484 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |
| Seed Bomb | ![]() | Physical | - | 80 | 100 | 15 | 8 | The user slams a barrage of hard- shelled seeds down on the foe from above. |
| Seed Flare | ![]() | Special | - | 120 | 85 | 5 | 1 | The user generates a shock wave from within its body. It may also lower the target’s Sp. Def. |
| Seismic Toss | ![]() | Physical | - | - | 100 | 20 | 11 | The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| Self-Destruct | ![]() | Physical | - | 200 | 100 | 5 | 13 | The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| Shadow Ball | ![]() | Special | 80 | 100 | 15 | 195 | The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat. | |
| Shadow Claw | ![]() | Physical | 70 | 100 | 15 | 80 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | |
| Shadow Force | ![]() | Physical | - | 120 | 100 | 5 | 1 | The user disappears, then strikes the foe on the second turn. It hits even if the foe used Protect. |
| Shadow Punch | ![]() | Physical | - | 60 | - | 20 | 5 | The user throws a punch at the foe from the shadows. The punch lands without fail. |
| Shadow Sneak | ![]() | Physical | - | 40 | 100 | 30 | 14 | The user extends its shadow and attacks the foe from behind. This move always goes first. |
| Sharpen | ![]() | Status | - | - | - | 30 | 1 | The user reduces its polygon count to make itself more jagged, raising the Attack stat. |
| Sheer Cold | ![]() | Special | - | - | 30 | 5 | 10 | The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. |
| Shock Wave | ![]() | Special | 60 | - | 20 | 172 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
| Signal Beam | ![]() | Special | - | 75 | 100 | 15 | 23 | The user attacks with a sinister beam of light. It may also confuse the target. |
| Silver Wind | ![]() | Special | 60 | 100 | 5 | 41 | The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats. | |
| Sing | ![]() | Status | - | - | 55 | 15 | 19 | A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. |
| Sketch | ![]() | Status | - | - | - | 1 | 1 | It enables the user to learn a move used by the foe. Once used, the move Sketch disappears. |
| Skill Swap | ![]() | Status | - | - | 10 | 71 | The user employs its psychic power to exchange abilities with the foe. | |
| Skull Bash | ![]() | Physical | - | 100 | 100 | 15 | 7 | The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. |
| Sky Attack | ![]() | Physical | - | 140 | 90 | 5 | 11 | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
| Sky Uppercut | ![]() | Physical | - | 85 | 90 | 15 | 6 | The user attacks the foe with an uppercut thrown skyward with force. |
| Slack Off | ![]() | Status | - | - | - | 5 | 7 | The user slacks off, restoring its own HP by up to half of its maximum HP. |
| Slam | ![]() | Physical | - | 80 | 75 | 20 | 35 | The foe is slammed with a long tail, vines, etc., to inflict damage. |
| Slash | ![]() | Physical | - | 70 | 100 | 20 | 54 | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
| Sleep Powder | ![]() | Status | - | - | 75 | 15 | 20 | The user scatters a big cloud of sleep- inducing dust around the foe. |
| Sleep Talk | ![]() | Status | - | - | 10 | 484 | While it is asleep, the user randomly uses one of the moves it knows. | |
| Sludge | ![]() | Special | - | 65 | 100 | 20 | 6 | Unsanitary sludge is hurled at the foe. It may also poison the target. |
| Sludge Bomb | ![]() | Special | 90 | 100 | 10 | 85 | The user attacks by hurling filthy sludge at the foe. It may also poison the target. | |
| Smelling Salts | ![]() | Physical | - | 60 | 100 | 10 | 12 | This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however. |
| Smog | ![]() | Special | - | 20 | 70 | 20 | 13 | The foe is attacked with a discharge of filthy gases. It may also poison the target. |
| Smokescreen | ![]() | Status | - | - | 100 | 20 | 20 | The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy. |
| Snatch | ![]() | Status | - | - | 10 | 75 | The user steals the effects of any healing or status- changing move the foe attempts to use. | |
| Snore | ![]() | Special | - | 40 | 100 | 15 | 21 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Soft-Boiled | ![]() | Status | - | - | - | 5 | 2 | The user restores its own HP by up to half of its max HP. May be used in the field to heal HP. |
| Solar Beam | ![]() | Special | 120 | 100 | 10 | 172 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
| Sonic Boom | ![]() | Special | - | - | 90 | 20 | 12 | The foe is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Spacial Rend | ![]() | Special | - | 100 | 95 | 5 | 1 | The user tears the foe along with the space around it. This move has a high critical-hit ratio. |
| Spark | ![]() | Physical | - | 65 | 100 | 20 | 17 | The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. |
| Spider Web | ![]() | Status | - | - | - | 10 | 2 | The user ensnares the foe with a thin, gooey silk so it can’t flee from battle. |
| Spike Cannon | ![]() | Physical | - | 20 | 100 | 15 | 3 | Sharp spikes are fired at the foe to strike two to five times in rapid succession. |
| Spikes | ![]() | Status | - | - | - | 20 | 12 | The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle. |
| Spit Up | ![]() | Special | - | - | 100 | 10 | 21 | The power stored using the move Stockpile is released at once in an attack. |
| Spite | ![]() | Status | - | - | 100 | 10 | 18 | The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
| Splash | ![]() | Status | - | - | - | 40 | 21 | The user just flops and splashes around to no effect at all... |
| Spore | ![]() | Status | - | - | 100 | 15 | 3 | The user scatters bursts of spores that induce sleep. |
| Stealth Rock | ![]() | Status | - | - | 20 | 109 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | 53 | The foe is hit with wings of steel. It may also raise the user’s Defense stat. | |
| Stockpile | ![]() | Status | - | - | - | 20 | 22 | The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| Stomp | ![]() | Physical | - | 65 | 100 | 20 | 27 | The foe is stomped with a big foot. It may also make the target flinch. |
| Stone Edge | ![]() | Physical | 100 | 80 | 5 | 87 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | |
| Strength | ![]() | Physical | 80 | 100 | 15 | 255 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |
| String Shot | ![]() | Status | - | - | 95 | 40 | 5 | The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat. |
| Stun Spore | ![]() | Status | - | - | 75 | 30 | 24 | The user scatters a cloud of paralyzing powder. It may paralyze the target. |
| Submission | ![]() | Physical | - | 80 | 80 | 25 | 5 | The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly. |
| Substitute | ![]() | Status | - | - | 10 | 484 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |
| Sucker Punch | ![]() | Physical | - | 80 | 100 | 5 | 33 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| Sunny Day | ![]() | Status | - | - | 5 | 374 | The user intensifies the sun for five turns, powering up Fire-type moves. | |
| Super Fang | ![]() | Physical | - | - | 90 | 10 | 5 | The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half. |
| Superpower | ![]() | Physical | - | 120 | 100 | 5 | 15 | The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. |
| Supersonic | ![]() | Status | - | - | 55 | 20 | 49 | The user generates odd sound waves from its body. It may confuse the target. |
| Surf | ![]() | Special | 95 | 100 | 15 | 123 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |
| Swagger | ![]() | Status | - | 90 | 15 | 484 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |
| Swallow | ![]() | Status | - | - | - | 10 | 21 | The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| Sweet Kiss | ![]() | Status | - | - | 75 | 10 | 13 | The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
| Sweet Scent | ![]() | Status | - | - | 100 | 20 | 30 | A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. |
| Swift | ![]() | Special | - | 60 | - | 20 | 31 | Star-shaped rays are shot at the foe. This attack never misses. |
| Switcheroo | ![]() | Status | - | - | 100 | 10 | 4 | The user trades held items with the foe faster than the eye can follow. |
| Swords Dance | ![]() | Status | - | - | 30 | 120 | A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | |
| Synthesis | ![]() | Status | - | - | - | 5 | 25 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Tackle | ![]() | Physical | - | 35 | 95 | 35 | 145 | A physical attack in which the user charges and slams into the foe with its whole body. |
| Tail Glow | ![]() | Status | - | - | - | 20 | 2 | The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
| Tail Whip | ![]() | Status | - | - | 100 | 30 | 52 | The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. |
| Tailwind | ![]() | Status | - | - | - | 30 | 8 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
| Take Down | ![]() | Physical | - | 90 | 85 | 20 | 77 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| Taunt | ![]() | Status | - | 100 | 20 | 118 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |
| Teeter Dance | ![]() | Status | - | - | 100 | 20 | 4 | The user performs a wobbly dance that confuses all the Pokémon in battle. |
| Teleport | ![]() | Status | - | - | - | 20 | 13 | Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited. |
| Thief | ![]() | Physical | 40 | 100 | 10 | 222 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | |
| Thrash | ![]() | Physical | - | 90 | 100 | 20 | 28 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
| Thunder | ![]() | Special | 120 | 70 | 10 | 143 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |
| Thunder Fang | ![]() | Physical | - | 65 | 95 | 15 | 25 | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| Thunder Punch | ![]() | Physical | - | 75 | 100 | 15 | 20 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
| Thunder Shock | ![]() | Special | - | 40 | 100 | 30 | 16 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. |
| Thunder Wave | ![]() | Status | - | 100 | 20 | 139 | A weak electric charge is launched at the foe. It causes paralysis if it hits. | |
| Thunderbolt | ![]() | Special | 95 | 100 | 15 | 152 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |
| Tickle | ![]() | Status | - | - | 100 | 20 | 25 | The user tickles the foe into laughing, reducing its Attack and Defense stats. |
| Torment | ![]() | Status | - | 100 | 15 | 107 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |
| Toxic | ![]() | Status | - | 85 | 10 | 484 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
| Toxic Spikes | ![]() | Status | - | - | - | 20 | 17 | The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. |
| Transform | ![]() | Status | - | - | - | 10 | 2 | The user transforms into a copy of the foe right down to having the same move set. |
| Tri Attack | ![]() | Special | - | 80 | 100 | 10 | 7 | The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target. |
| Trick | ![]() | Status | - | - | 100 | 10 | 13 | The user catches the foe off guard and swaps the foe’s held item with its own. |
| Trick Room | ![]() | Status | - | - | 5 | 64 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| Triple Kick | ![]() | Physical | - | 10 | 90 | 10 | 1 | A consecutive three- kick attack that becomes more powerful with each successive hit. |
| Trump Card | ![]() | Special | - | - | - | 5 | 4 | The fewer PP this move has, the more power it has for attack. |
| Twineedle | ![]() | Physical | - | 25 | 100 | 20 | 1 | The foe is stabbed twice by a pair of stingers. It may also poison the target. |
| Twister | ![]() | Special | - | 40 | 100 | 20 | 17 | The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
| U-turn | ![]() | Physical | 70 | 100 | 20 | 72 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
| Uproar | ![]() | Special | - | 50 | 100 | 10 | 23 | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| Vacuum Wave | ![]() | Special | - | 40 | 100 | 30 | 4 | The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
| Vine Whip | ![]() | Physical | - | 35 | 100 | 15 | 10 | The foe is struck with slender, whiplike vines to inflict damage. |
| Vise Grip | ![]() | Physical | - | 55 | 100 | 30 | 6 | Huge, impressive pincers grip and squeeze the foe. |
| Vital Throw | ![]() | Physical | - | 70 | - | 10 | 6 | The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. |
| Volt Tackle | ![]() | Physical | - | 120 | 100 | 15 | 1 | The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |
| Wake-Up Slap | ![]() | Physical | - | 60 | 100 | 10 | 17 | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |
| Water Gun | ![]() | Special | - | 40 | 100 | 25 | 60 | The foe is blasted with a forceful shot of water. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | 193 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |
| Water Sport | ![]() | Status | - | - | - | 15 | 30 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| Water Spout | ![]() | Special | - | 150 | 100 | 5 | 3 | The user spouts water to damage the foe. The lower the user’s HP, the less powerful it becomes. |
| Waterfall | ![]() | Physical | 80 | 100 | 15 | 87 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. | |
| Weather Ball | ![]() | Special | - | 50 | 100 | 10 | 5 | An attack move that varies in power and type depending on the weather. |
| Whirlpool | ![]() | Special | - | 15 | 70 | 15 | 19 | The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. |
| Whirlwind | ![]() | Status | - | - | 100 | 20 | 28 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| Will-O-Wisp | ![]() | Status | - | 75 | 15 | 59 | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |
| Wing Attack | ![]() | Physical | - | 60 | 100 | 35 | 25 | The foe is struck with large, imposing wings spread wide to inflict damage. |
| Wish | ![]() | Status | - | - | - | 10 | 20 | A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. |
| Withdraw | ![]() | Status | - | - | - | 40 | 13 | The user withdraws its body into its hard shell, raising its Defense stat. |
| Wood Hammer | ![]() | Physical | - | 120 | 100 | 15 | 5 | The user slams its rugged body into the foe to attack. The user also sustains serious damage. |
| Worry Seed | ![]() | Status | - | - | 100 | 10 | 19 | A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
| Wrap | ![]() | Physical | - | 15 | 85 | 20 | 20 | A long body or vines are used to wrap and squeeze the foe for two to five turns. |
| Wring Out | ![]() | Special | - | - | 100 | 5 | 20 | The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power. |
| X-Scissor | ![]() | Physical | 80 | 100 | 15 | 41 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | |
| Yawn | ![]() | Status | - | - | - | 10 | 33 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| Zap Cannon | ![]() | Special | - | 120 | 50 | 5 | 13 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
| Zen Headbutt | ![]() | Physical | - | 80 | 90 | 15 | 43 | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |





























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