Dark Pulse
Dark-type special move in Pokémon Diamond and Pearl.
Flavor

SpecialThe user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Machines
Learners
| Pokémon | Type | Level |
|---|---|---|
![]() Lucario #116 | ![]() ![]() | Start |
![]() Larvitar #246 | ![]() ![]() | 28 |
![]() Pupitar #247 | ![]() ![]() | 28 |
![]() Tyranitar #248 | ![]() ![]() | 28 |
![]() Gastly #69 | ![]() ![]() | 36 |
![]() Haunter #70 | ![]() ![]() | 44 |
![]() Gengar #71 | ![]() ![]() | 44 |
![]() Spiritomb #108 | ![]() ![]() | 49 |
![]() Weavile #145 | ![]() ![]() | 49 |
![]() Honchkrow #75 | ![]() ![]() | 55 |
![]() Darkrai #491 | ![]() | 93 |
Learners

SpecialDark Pulse
Dark-type move
Move #
399
Introduced
Generation IV
Power
80
Accuracy
100
PP
15
Priority
0
Machine
TM79
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Assurance | ![]() | Physical | - | 50 | 100 | 10 | 28 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
| Beat Up | ![]() | Physical | - | 10 | 100 | 10 | 11 | The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage. |
| Bite | ![]() | Physical | - | 60 | 100 | 25 | 76 | The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| Crunch | ![]() | Physical | - | 80 | 100 | 15 | 61 | The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. |
| Dark Void | ![]() | Status | - | - | 80 | 10 | 1 | The foe is dragged into a world of total darkness that puts it to sleep. |
| Embargo | ![]() | Status | - | 100 | 15 | 40 | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | |
| Fake Tears | ![]() | Status | - | - | 100 | 20 | 17 | The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. |
| Feint Attack | ![]() | Physical | - | 60 | - | 20 | 58 | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| Flatter | ![]() | Status | - | - | 100 | 15 | 11 | Flattery is used to confuse the foe. However, it also raises the target’s Sp. Atk stat. |
| Fling | ![]() | Physical | - | 100 | 10 | 201 | The user flings its held item at the foe to attack. Its power and effects depend on the item. | |
| Knock Off | ![]() | Physical | - | 20 | 100 | 20 | 32 | The user slaps down the foe’s held item, preventing the item from being used during the battle. |
| Memento | ![]() | Status | - | - | 100 | 10 | 18 | The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk. |
| Nasty Plot | ![]() | Status | - | - | - | 20 | 29 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. |
| Night Slash | ![]() | Physical | - | 70 | 100 | 15 | 30 | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| Payback | ![]() | Physical | 50 | 100 | 10 | 121 | If the user can use this attack after the foe attacks, its power is doubled. | |
| Punishment | ![]() | Physical | - | 60 | 100 | 5 | 15 | This attack’s power increases the more the foe has powered up with stat changes. |
| Pursuit | ![]() | Physical | - | 40 | 100 | 20 | 66 | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| Snatch | ![]() | Status | - | - | 10 | 75 | The user steals the effects of any healing or status- changing move the foe attempts to use. | |
| Sucker Punch | ![]() | Physical | - | 80 | 100 | 5 | 33 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| Switcheroo | ![]() | Status | - | - | 100 | 10 | 4 | The user trades held items with the foe faster than the eye can follow. |
| Taunt | ![]() | Status | - | 100 | 20 | 118 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |
| Thief | ![]() | Physical | 40 | 100 | 10 | 222 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | |
| Torment | ![]() | Status | - | 100 | 15 | 107 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. |














































































































Physical
Status