Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! and Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

Diamond and Pearl

Game

Diamond and Pearl

News

Updates for this game hub

Guides

Sinnoh mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Egg Groups

Breeding groups and members

D/P / Pokédex

Vulpix

Vulpix

#37 in the Diamond and Pearl Pokédex • Fox Pokémon

Vulpix

#37 in the Diamond and Pearl Pokédex • Fox Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

38

186

280

Attack

41

78

199

Defense

40

76

196

Sp. Atk

50

94

218

Sp. Def

65

121

251

Speed

65

121

251

Total

299

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Clefable

Igglybuff

Vulpix normal sprite

Normal

Shiny Vulpix sprite

Shiny

Vulpix

Fox Pokémon

#37
Fire

Height

0.6 m (2'00")

Weight

9.9 kg (21.8 lbs)

Abilities

Flash Fire

It's Super Effective

Damage multipliers Vulpix takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Spe
Catch rate
190
Base Exp.
60

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
25% male
75% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Diamond box art

Diamond

It controls balls of fire. As it grows, its six tails split from their tips to make more tails.

Pokémon Pearl box art

Pearl

It controls balls of fire. As it grows, its six tails split from their tips to make more tails.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vulpix

Vulpix

#37

Use Ice Stone

Ninetales

Ninetales

#38

Encounters

Known encounter locations for this Pokémon in this game.
Diamond
LocationMethodLevelChanceConditions

Route 209

Road 209

Walking in tall grass or a cave164%

LeafGreen in slot 2

Route 209

Road 209

Walking in tall grass or a cave164%

LeafGreen in slot 2

Route 214

Road 214

Walking in tall grass or a cave244%

LeafGreen in slot 2

Route 214

Road 214

Walking in tall grass or a cave244%

LeafGreen in slot 2

Pearl
LocationMethodLevelChanceConditions

Route 209

Road 209

Walking in tall grass or a cave164%

LeafGreen in slot 2

Route 209

Road 209

Walking in tall grass or a cave164%

LeafGreen in slot 2

Route 214

Road 214

Walking in tall grass or a cave244%

LeafGreen in slot 2

Route 214

Road 214

Walking in tall grass or a cave244%

LeafGreen in slot 2

Held Items

Items this Pokémon may hold when encountered in the wild.
Rawst BerryRawst Berry
Diamond
100%
Pearl
100%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartEmberFireSpecial4010025

The foe is attacked with small flames. The target may also be left with a burn.

4Tail WhipNormalStatus-10030

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

7RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

11Quick AttackNormalPhysical4010030

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

14Will-O-WispFireStatus-7515

The user shoots a sinister, bluish white flame at the foe to inflict a burn.

17Confuse RayGhostStatus-10010

The foe is exposed to a sinister ray that triggers confusion.

21ImprisonPsychicStatus--10

If the foe knows any move also known by the user, the foe is prevented from using it.

24FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

27SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

31PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

34Fire SpinFireSpecial157015

The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.

37CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

41GrudgeGhostStatus--5

If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.

44ExtrasensoryPsychicSpecial8010030

The user attacks with an odd, unseeable power. It may also make the foe flinch.

47Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Diamond and Pearl.
Class
Description
TM05RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM50OverheatFireSpecial140905

The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish white flame at the foe to inflict a burn.

TM66PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM79Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
DisableNormalStatus-8020

For several turns, this move prevents the foe from using the move it last used.

Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

ExtrasensoryPsychicSpecial8010030

The user attacks with an odd, unseeable power. It may also make the foe flinch.

Feint AttackDarkPhysical60-20

The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.

Heat WaveFireSpecial1009010

The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.

HowlNormalStatus--40

The user howls loudly to raise its spirit, boosting its Attack stat.

HypnosisPsychicStatus-7020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

SpiteGhostStatus-10010

The user looses its grudge on the move last used by the foe by cutting 4 PP from it.

Traits

Ability options available to this Pokémon in this game.

Flash Fire

Ability Slot 1

Powers up Fire-type moves if hit by a fire move.

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

#101

Clefable

#174

Igglybuff

Join Discord

Join a community of over 5,000+ other trainers.

discord.gg/dittobase
Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.