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D/P / Moves

Quick Attack

Quick Attack

Normal-type physical move in Pokémon Diamond and Pearl.

Flavor

In-game flavor text and battle data for this move.
NormalPhysical

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Staravia

#11

NormalFlying
Start

Staraptor

#12

NormalFlying
Start

Pidgeot

#18

NormalFlying
Start

Raticate

#20

Normal
Start

Ninetales

#38

Fire
Start

Floatzel

#57

Water
Start

Dodrio

#85

NormalFlying
Start

Rapidash

#91

Fire
Start

Raichu

#105

Electric
Start

Riolu

#115

Fighting
Start

Lucario

#116

FightingSteel
Start

Scyther

#123

BugFlying
Start

Electabuzz

#125

Electric
Start

Weavile

#145

DarkIce
Start

Furret

#162

Normal
Start

Scizor

#212

BugSteel
Start

Elekid

#239

Electric
Start

Grovyle

#253

Grass
Start

Sceptile

#254

Grass
Start

Swellow

#277

NormalFlying
Start

Masquerain

#284

BugFlying
Start

Electivire

#466

Electric
Start

Yanmega

#469

BugFlying
Start

Buizel

#56

Water
3

Floatzel

#57

Water
3

Rattata

#19

Normal
4

Raticate

#20

Normal
4

Starly

#10

NormalFlying
5

Staravia

#11

NormalFlying
5

Staraptor

#12

NormalFlying
5

Pachirisu

#55

Electric
5

Doduo

#84

NormalFlying
5

Dodrio

#85

NormalFlying
5

Zangoose

#335

Normal
5

Yanma

#193

BugFlying
6

Yanmega

#469

BugFlying
6

Sentret

#161

Normal
7

Furret

#162

Normal
7

Surskit

#283

BugWater
7

Masquerain

#284

BugFlying
7

Plusle

#311

Electric
7

Minun

#312

Electric
7

Sneasel

#144

DarkIce
8

Weavile

#145

DarkIce
8

Taillow

#276

NormalFlying
8

Swellow

#277

NormalFlying
8

Vulpix

#37

Fire
11

Treecko

#252

Grass
11

Grovyle

#253

Grass
11

Sceptile

#254

Grass
11

Darkrai

#491

Dark
11

Absol

#359

Dark
12

Pidgey

#16

NormalFlying
13

Pidgeotto

#17

NormalFlying
13

Pidgeot

#18

NormalFlying
13

Pikachu

#104

Electric
13

Cyndaquil

#155

Fire
13

Quilava

#156

Fire
13

Typhlosion

#157

Fire
13

Hitmontop

#237

Fighting
15

Buneary

#67

Normal
16

Lopunny

#68

Normal
16

Gligar

#207

GroundFlying
16

Gliscor

#472

GroundFlying
16

Electrike

#309

Electric
17

Manectric

#310

Electric
17

Volbeat

#313

Bug
17

Illumise

#314

Bug
17

Eevee

#133

Normal
22

Vaporeon

#134

Water
22

Jolteon

#135

Electric
22

Flareon

#136

Fire
22

Espeon

#196

Psychic
22

Umbreon

#197

Dark
22

Raikou

#243

Electric
22

Leafeon

#470

Grass
22

Glaceon

#471

Ice
22

Wingull

#119

WaterFlying
24

Torchic

#255

Fire
28

Combusken

#256

FireFighting
32

Blaziken

#257

FireFighting
32

Learners

Pokémon that learn this move through special or alternate methods.
PokémonTypeMethod

Bidoof

#13

Normal
Egg

Shinx

#17

Electric
Egg

Spearow

#21

NormalFlying
Egg

Zubat

#28

PoisonFlying
Egg

Glameow

#76

Normal
Egg

Farfetch’d

#83

NormalFlying
Egg

Doduo

#84

NormalFlying
Egg

Pinsir

#127

Bug
Egg

Cyndaquil

#155

Fire
Egg

Natu

#177

PsychicFlying
Egg

Delibird

#225

IceFlying
Egg

Seedot

#273

Grass
Egg

Trapinch

#328

Ground
Egg

Agility

Psychic

Rage

Normal
NormalPhysical

Quick Attack

Normal-type move

Move #

98

Introduced

Generation I

Power

40

Accuracy

100

PP

30

Priority

1

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AcupressureNormalStatus

-

--306

The user applies pressure to stress points, sharply boosting one of its stats.

AssistNormalStatus

-

--207

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

AttractNormalStatus
TM45
-10015430

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

BarrageNormalPhysical

-

1585202

Round objects are hurled at the foe to strike two to five times in a row.

Baton PassNormalStatus

-

--4037

The user switches places with a party Pokémon in waiting, passing along any stat changes.

Belly DrumNormalStatus

-

--1013

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

BideNormalPhysical

-

--1020

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BindNormalPhysical

-

1575209

A long body or tentacles are used to bind and squeeze the foe for two to five turns.

BlockNormalStatus

-

--512

The user blocks the foe’s way with arms spread wide to prevent escape.

Body SlamNormalPhysical

-

851001542

The user drops onto the foe with its full body weight. It may leave the foe paralyzed.

CamouflageNormalStatus

-

--202

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

CaptivateNormalStatus-10020430

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

CharmNormalStatus

-

-1002040

The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

Comet PunchNormalPhysical

-

1885154

The foe is hit with a flurry of punches that strike two to five times in a row.

ConstrictNormalPhysical

-

101003514

The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.

ConversionNormalStatus

-

--303

The user changes its type to become the same type as one of its moves.

Conversion 2NormalStatus

-

--303

The user changes its type to make itself resistant to the type of the attack it last took.

CopycatNormalStatus

-

--2014

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

CovetNormalPhysical

-

401002518

The user endearingly approaches the foe, then steals the item the foe is holding.

Crush ClawNormalPhysical

-

75951012

The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.

Crush GripNormalPhysical

-

-10051

The foe is crushed with great force. The attack is more powerful the more HP the foe has left.

CutNormalPhysical509530160

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Defense CurlNormalStatus

-

--4039

The user curls up to conceal weak spots and raise its Defense stat.

DisableNormalStatus

-

-802043

For several turns, this move prevents the foe from using the move it last used.

Dizzy PunchNormalPhysical

-

70100106

The foe is hit with a rhythmically launched punch that may also leave it confused.

Double HitNormalPhysical

-

35901013

The user slams the foe with a tail, etc. The target is hit twice in a row.

Double SlapNormalPhysical

-

15851018

The foe is slapped repeatedly, back and forth, two to five times in a row.

Double TeamNormalStatus--15484

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

1201001570

A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.

Egg BombNormalPhysical

-

10075103

A large egg is hurled with maximum force at the foe to inflict damage.

EncoreNormalStatus

-

-100535

The user compels the foe to keep using only the move it last used for two to six turns.

EndeavorNormalPhysical

-

-100527

An attack move that cuts down the foe’s HP to equal the user’s HP.

EndureNormalStatus--10484

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

ExplosionNormalPhysical250100556

The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

Extreme SpeedNormalPhysical

-

8010056

The user charges the foe at blinding speed. This attack always goes before any other move.

FacadeNormalPhysical7010020484

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

Fake OutNormalPhysical

-

401001027

An attack that hits first and makes the target flinch. This move works only on the first turn.

False SwipeNormalPhysical401004037

A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.

FeintNormalPhysical

-

501001018

An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

FlailNormalPhysical

-

-1001550

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

FlashNormalStatus-10020220

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

Focus EnergyNormalStatus

-

--3053

The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.

Follow MeNormalStatus

-

--205

The user draws attention to itself, making all foes take aim only at the user.

ForesightNormalStatus

-

--4040

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

FrustrationNormalPhysical-10020484

A full-power attack that grows more powerful the less the user likes its Trainer.

Fury AttackNormalPhysical

-

15852026

The foe is jabbed repeatedly with a horn or beak two to five times in a row.

Fury SwipesNormalPhysical

-

18801541

The foe is raked with sharp claws or scythes for two to five times in quick succession.

Giga ImpactNormalPhysical150905252

The user charges at the foe using every bit of its power. The user must rest on the next turn.

GlareNormalStatus

-

-75304

The user intimidates the foe with the pattern on its belly to cause paralysis.

GrowlNormalStatus

-

-1004095

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

GrowthNormalStatus

-

--2026

The user’s body is forced to grow all at once. It raises the Sp. Atk stat.

GuillotineNormalPhysical

-

-3057

A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.

HardenNormalStatus

-

--3044

The user stiffens all the muscles in its body to raise its Defense stat.

HeadbuttNormalPhysical

-

701001537

The user sticks its head out and rams straight forward. It may make the foe flinch.

Heal BellNormalStatus

-

--57

The user makes a soothing bell chime to heal the status problems of all the party Pokémon.

Helping HandNormalStatus

-

--2037

A move that boosts the power of the ally’s attack in a Double Battle.

Hidden PowerNormalSpecial110015486

A unique attack that varies in type and intensity depending on the Pokémon using it.

Horn AttackNormalPhysical

-

651002510

The foe is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-30510

The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.

HowlNormalStatus

-

--4014

The user howls loudly to raise its spirit, boosting its Attack stat.

Hyper BeamNormalSpecial150905260

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Hyper FangNormalPhysical

-

8090154

The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.

Hyper VoiceNormalSpecial

-

90100108

The user lets loose a horribly echoing shout with the power to inflict damage.

JudgmentNormalSpecial

-

100100101

The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.

Last ResortNormalPhysical

-

130100526

This move can be used only after the user has used all the other moves it knows in the battle.

LeerNormalStatus

-

-10030105

The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

Lock-OnNormalStatus

-

--512

The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.

Lovely KissNormalStatus

-

-75101

With a scary face, the user forces a kiss on the foe. It may make the target fall asleep.

Lucky ChantNormalStatus

-

--3021

The user chants an incantation toward the sky, preventing the foe from landing critical hits.

Me FirstNormalStatus

-

0-2015

The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.

Mean LookNormalStatus

-

--518

The user affixes the foe with a dark, arresting look. The target becomes unable to flee.

Mega KickNormalPhysical

-

1207551

The foe is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical

-

8085206

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus

-

--1010

The user waggles a finger and stimulates the brain into randomly using nearly any move.

Milk DrinkNormalStatus

-

--51

The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.

MimicNormalStatus

-

--107

The user copies the move last used by the foe. The move can be used for the rest of the battle.

Mind ReaderNormalStatus

-

--4015

The user senses the foe’s movements with its mind to ensure its next attack does not miss.

MinimizeNormalStatus

-

--2010

The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.

MoonlightNormalStatus

-

--510

The user restores its own HP. The amount of HP regained varies with the weather.

Morning SunNormalStatus

-

--53

The user restores its own HP. The amount of HP regained varies with the weather.

Natural GiftNormalPhysical-10015484

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Nature PowerNormalStatus

-

--2013

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Odor SleuthNormalStatus

-

--4022

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

Pain SplitNormalStatus

-

--205

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

Pay DayNormalPhysical

-

40100201

Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.

Perish SongNormalStatus

-

--517

Any Pokémon that hears this song faints in three turns unless it switches out of battle.

PoundNormalPhysical

-

401003529

The foe is physically pounded with a long tail or a foreleg, etc.

PresentNormalPhysical

-

-901510

The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.

ProtectNormalStatus--10484

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Psych UpNormalStatus--10167

The user hypnotizes itself into copying any stat change made by the foe.

RageNormalPhysical

-

201002024

While this move is in use, it gains attack power each time the user is hit in battle.

Rapid SpinNormalPhysical

-

201004020

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Razor WindNormalSpecial

-

801001010

A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.

RecoverNormalStatus

-

--528

A self-healing move. The user restores its own HP by up to half of its max HP.

RecycleNormalStatus--1067

The user recycles a single-use item that has been used in battle so it can be used again.

RefreshNormalStatus

-

--2023

The user rests to cure itself of a poisoning, burn, or paralysis.

ReturnNormalPhysical-10020484

A full-power attack that grows more powerful the more the user likes its Trainer.

RoarNormalStatus-10020114

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Rock ClimbNormalPhysical90852092

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

SafeguardNormalStatus--25125

The user creates a protective field that prevents status problems for five turns.

Scary FaceNormalStatus

-

-901058

The user frightens the foe with a scary face to sharply reduce its Speed stat.

ScratchNormalPhysical

-

401003553

Hard, pointed, and sharp claws rake the foe to inflict damage.

ScreechNormalStatus

-

-854085

An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.

Secret PowerNormalPhysical7010020484

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

Self-DestructNormalPhysical

-

200100513

The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.

SharpenNormalStatus

-

--301

The user reduces its polygon count to make itself more jagged, raising the Attack stat.

SingNormalStatus

-

-551519

A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.

SketchNormalStatus

-

--11

It enables the user to learn a move used by the foe. Once used, the move Sketch disappears.

Skull BashNormalPhysical

-

100100157

The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.

Slack OffNormalStatus

-

--57

The user slacks off, restoring its own HP by up to half of its maximum HP.

SlamNormalPhysical

-

80752035

The foe is slammed with a long tail, vines, etc., to inflict damage.

SlashNormalPhysical

-

701002054

The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.

Sleep TalkNormalStatus--10484

While it is asleep, the user randomly uses one of the moves it knows.

Smelling SaltsNormalPhysical

-

601001012

This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.

SmokescreenNormalStatus

-

-1002020

The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy.

SnoreNormalSpecial

-

401001521

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Soft-BoiledNormalStatus

-

--52

The user restores its own HP by up to half of its max HP. May be used in the field to heal HP.

Sonic BoomNormalSpecial

-

-902012

The foe is hit with a destructive shock wave that always inflicts 20 HP damage.

Spike CannonNormalPhysical

-

20100153

Sharp spikes are fired at the foe to strike two to five times in rapid succession.

Spit UpNormalSpecial

-

-1001021

The power stored using the move Stockpile is released at once in an attack.

SplashNormalStatus

-

--4021

The user just flops and splashes around to no effect at all...

StockpileNormalStatus

-

--2022

The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.

StompNormalPhysical

-

651002027

The foe is stomped with a big foot. It may also make the target flinch.

StrengthNormalPhysical8010015255

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

SubstituteNormalStatus--10484

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Super FangNormalPhysical

-

-90105

The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.

SupersonicNormalStatus

-

-552049

The user generates odd sound waves from its body. It may confuse the target.

SwaggerNormalStatus-9015484

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

SwallowNormalStatus

-

--1021

The power stored using the move Stockpile is absorbed by the user to heal its HP.

Sweet KissNormalStatus

-

-751013

The user kisses the foe with a sweet, angelic cuteness that causes confusion.

Sweet ScentNormalStatus

-

-1002030

A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.

SwiftNormalSpecial

-

60-2031

Star-shaped rays are shot at the foe. This attack never misses.

Swords DanceNormalStatus--30120

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TackleNormalPhysical

-

359535145

A physical attack in which the user charges and slams into the foe with its whole body.

Tail WhipNormalStatus

-

-1003052

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

Take DownNormalPhysical

-

90852077

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

Teeter DanceNormalStatus

-

-100204

The user performs a wobbly dance that confuses all the Pokémon in battle.

ThrashNormalPhysical

-

901002028

The user rampages and attacks for two to three turns. It then becomes confused, however.

TickleNormalStatus

-

-1002025

The user tickles the foe into laughing, reducing its Attack and Defense stats.

TransformNormalStatus

-

--102

The user transforms into a copy of the foe right down to having the same move set.

Tri AttackNormalSpecial

-

80100107

The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.

Trump CardNormalSpecial

-

--54

The fewer PP this move has, the more power it has for attack.

UproarNormalSpecial

-

501001023

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Vise GripNormalPhysical

-

55100306

Huge, impressive pincers grip and squeeze the foe.

Weather BallNormalSpecial

-

50100105

An attack move that varies in power and type depending on the weather.

WhirlwindNormalStatus

-

-1002028

The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

WishNormalStatus

-

--1020

A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.

WrapNormalPhysical

-

15852020

A long body or vines are used to wrap and squeeze the foe for two to five turns.

Wring OutNormalSpecial

-

-100520

The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power.

YawnNormalStatus

-

--1033

The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

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