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D/P / Pokédex

Flareon

Back to Pokédex

Flareon

#136 in the Diamond and Pearl Pokédex • Flame Pokémon

Flareon sprite

Normal

Shiny Flareon sprite

Shiny

Pokédex entries

Diamond

It has a flame sac in its body. Its body temperature tops 1,650 degrees Fahrenheit before battle.

Pearl

It has a flame sac in its body. Its body temperature tops 1,650 degrees Fahrenheit before battle.

Details

Type

Fire

Category

Flame Pokémon

Abilities

Height

0.9 m (2'11")

Weight

25 kg (55.1 lbs)

National Pokédex

#0136

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

130

238

394

Defense

60

112

240

Sp. Atk

95

175

317

Sp. Def

110

202

350

Speed

65

121

251

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Flareon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
45
Base Exp.
198

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
35 (9,180 nominal steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Eevee

Eevee

#133

Water StoneUse Water Stone
Vaporeon

Vaporeon

#134

Eevee

Eevee

#133

ThunderstoneUse Thunderstone
Jolteon

Jolteon

#135

Eevee

Eevee

#133

Fire StoneUse Fire Stone
Flareon

Flareon

#136

Eevee

Eevee

#133

Level up with friendship 220 or higher during the day.

Espeon

Espeon

#196

Eevee

Eevee

#133

Level up with friendship 220 or higher during the night.

Umbreon

Umbreon

#197

Eevee

Eevee

#133

Level up near a Moss Rock

Leafeon

Leafeon

#470

Eevee

Eevee

#133

Level up near an Ice Rock

Glaceon

Glaceon

#471

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

StartHelping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

8Sand AttackGroundStatus-10015

Sand is hurled in the foe’s face, reducing its accuracy.

15EmberFireSpecial4010025

The foe is attacked with small flames. The target may also be left with a burn.

22Quick AttackNormalPhysical4010030

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

29BiteDarkPhysical6010025

The foe is bitten with viciously sharp fangs. It may make the target flinch.

36Fire SpinFireSpecial157015

The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.

43Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.

50Last ResortNormalPhysical1301005

This move can be used only after the user has used all the other moves it knows in the battle.

57SmogPoisonSpecial207020

The foe is attacked with a discharge of filthy gases. It may also poison the target.

64Scary FaceNormalStatus-9010

The user frightens the foe with a scary face to sharply reduce its Speed stat.

71Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Obtain these moves as an earlier evolution, then evolve while keeping them. Source identifies level-up or egg acquisition; prior level applies only to level-up moves. Individual availability does not guarantee every move combination.
Source
Class
Description
15Prior evolution: level-upGrowlNormalStatus-10040

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

36Prior evolution: level-upBaton PassNormalStatus--40

The user switches places with a party Pokémon in waiting, passing along any stat changes.

43Prior evolution: level-upTake DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

57Prior evolution: level-upTrump CardNormalSpecial--5

The fewer PP this move has, the more power it has for attack.

-Prior evolution: eggCharmNormalStatus-10020

The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

-Prior evolution: eggCovetNormalPhysical4010040

The user endearingly approaches the foe, then steals the item the foe is holding.

-Prior evolution: eggCurse???Status--10

A move that works differently for the Ghost type than for all the other types.

-Prior evolution: eggFake TearsDarkStatus-10020

The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.

-Prior evolution: eggFlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

-Prior evolution: eggTickleNormalStatus-10020

The user tickles the foe into laughing, reducing its Attack and Defense stats.

-Prior evolution: eggWishNormalStatus--10

A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.

-Prior evolution: eggYawnNormalStatus--10

The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Diamond and Pearl.
Class
Description
TM05RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden Power

Type varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM50OverheatFireSpecial140905

The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish white flame at the foe to inflict a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user slugs the foe with a shattering punch. It can also smash cracked boulders.

Traits

Ability options available to this Pokémon in this game.

Flash Fire

Ability Slot 1

Powers up Fire-type moves if hit by a fire move.

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

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