Floatzel
#57 in the Diamond and Pearl Pokédex • Sea Weasel Pokémon
Floatzel
#57 in the Diamond and Pearl Pokédex • Sea Weasel Pokémon
Stats
Min
Max
HP
85
280
374
Attack
105
193
339
Defense
55
103
229
Sp. Atk
85
157
295
Sp. Def
50
94
218
Speed
115
211
361
Total
495
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Floatzel
Sea Weasel Pokémon

Growth
| Pokédexes | Original Sinnoh #57 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 75 |
| Base Exp. | 173 |
Lore

Diamond
It floats using its well-developed flotation sac. It assists in the rescues of drowning people.

Pearl
Its flotation sac developed as a result of pursuing aquatic prey. It can double as a rubber raft.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Buizel #56 | Level 26 | ![]() Floatzel #57 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Fuego Ironworks | Walking in tall grass or a cave | 29 | 20% | Not during a swarm |
Fuego Ironworks | Walking in tall grass or a cave | 30 | 4% | - |
Fuego Ironworks | Walking in tall grass or a cave | 30 | 1% | Not using PokéRadar |
Victory Road Victory Road (B1F) | Walking in tall grass or a cave | 45 | 20% | - |
Victory Road Victory Road (B1F) | Walking in tall grass or a cave | 44 | 10% | - |
Victory Road Victory Road (inside B1F) | Walking in tall grass or a cave | 51 | 20% | - |
Victory Road Victory Road (inside B1F) | Walking in tall grass or a cave | 50 | 10% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 22 | 5% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 22 | 4% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 22 | 1% | Not using PokéRadar |
Route 218 Road 218 | Walking in tall grass or a cave | 28 | 20% | Not during a swarm |
Route 218 Road 218 | Walking in tall grass or a cave | 29 | 10% | - |
Route 218 Road 218 | Walking in tall grass or a cave | 30 | 5% | - |
Route 221 Road 221 | Walking in tall grass or a cave | 28 | 20% | Not during a swarm |
Route 221 Road 221 | Walking in tall grass or a cave | 30 | 5% | - |
Route 222 Road 222 | Walking in tall grass or a cave | 40 | 20% | Not during a swarm |
Route 222 Road 222 | Walking in tall grass or a cave | 41 | 10% | At night |
Route 222 Road 222 | Walking in tall grass or a cave | 42 | 5% | - |
Route 224 Road 224 | Walking in tall grass or a cave | 53 | 20% | Not during a swarm |
Route 224 Road 224 | Walking in tall grass or a cave | 54 | 10% | At night |
Sea Route 230 Road 230 | Walking in tall grass or a cave | 51 | 5% | - |
Sea Route 230 Road 230 | Walking in tall grass or a cave | 52 | 4% | - |
Sea Route 230 Road 230 | Walking in tall grass or a cave | 50 | 4% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Fuego Ironworks | Walking in tall grass or a cave | 29 | 20% | Not during a swarm |
Fuego Ironworks | Walking in tall grass or a cave | 30 | 4% | - |
Fuego Ironworks | Walking in tall grass or a cave | 30 | 1% | Not using PokéRadar |
Victory Road Victory Road (B1F) | Walking in tall grass or a cave | 45 | 20% | - |
Victory Road Victory Road (B1F) | Walking in tall grass or a cave | 44 | 10% | - |
Victory Road Victory Road (inside B1F) | Walking in tall grass or a cave | 51 | 20% | - |
Victory Road Victory Road (inside B1F) | Walking in tall grass or a cave | 50 | 10% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 22 | 5% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 22 | 4% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 22 | 1% | Not using PokéRadar |
Route 218 Road 218 | Walking in tall grass or a cave | 28 | 20% | Not during a swarm |
Route 218 Road 218 | Walking in tall grass or a cave | 29 | 10% | - |
Route 218 Road 218 | Walking in tall grass or a cave | 30 | 5% | - |
Route 221 Road 221 | Walking in tall grass or a cave | 28 | 20% | Not during a swarm |
Route 221 Road 221 | Walking in tall grass or a cave | 30 | 5% | - |
Route 222 Road 222 | Walking in tall grass or a cave | 40 | 20% | Not during a swarm |
Route 222 Road 222 | Walking in tall grass or a cave | 41 | 10% | At night |
Route 222 Road 222 | Walking in tall grass or a cave | 42 | 5% | - |
Route 224 Road 224 | Walking in tall grass or a cave | 53 | 20% | Not during a swarm |
Route 224 Road 224 | Walking in tall grass or a cave | 54 | 10% | At night |
Sea Route 230 Road 230 | Walking in tall grass or a cave | 51 | 5% | - |
Sea Route 230 Road 230 | Walking in tall grass or a cave | 52 | 4% | - |
Sea Route 230 Road 230 | Walking in tall grass or a cave | 50 | 4% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. |
| Start | Sonic Boom | ![]() | Special | - | 90 | 20 | The foe is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Start | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| Start | Water Sport | ![]() | Status | - | - | 15 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| Start | Ice Fang | ![]() | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 3 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 6 | Water Gun | ![]() | Special | 40 | 100 | 25 | The foe is blasted with a forceful shot of water. |
| 10 | Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 15 | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the foe. This attack never misses. |
| 21 | Aqua Jet | ![]() | Physical | 40 | 100 | 20 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 26 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. |
| 29 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 39 | Whirlpool | ![]() | Special | 15 | 70 | 15 | The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. |
| 50 | Razor Wind | ![]() | Special | 80 | 100 | 10 | A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM08 | Bulk Up | ![]() | Status | - | - | 20 | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| TM55 | Brine | ![]() | Special | 65 | 100 | 10 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| HM07 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. |
Traits
Swift Swim
Ability Slot 1
Boosts the Pokémon’s Speed in rain.
Doubles Speed during rain.






































Status
Special
Physical







