Brine
Water-type special move in Pokémon Diamond and Pearl.
Flavor

SpecialIf the foe’s HP is down to about half, this attack will hit with double the power.
Machines
Learners
Learners
![]() Piplup #7 | ![]() | TM/HM |
![]() Squirtle #7 | ![]() | TM/HM |
![]() Prinplup #8 | ![]() | TM/HM |
![]() Wartortle #8 | ![]() | TM/HM |
![]() Blastoise #9 | ![]() | TM/HM |
![]() Empoleon #9 | ![]() ![]() | TM/HM |
![]() Gyarados #24 | ![]() ![]() | TM/HM |
![]() Psyduck #43 | ![]() | TM/HM |
![]() Golduck #44 | ![]() | TM/HM |
![]() Buizel #56 | ![]() | TM/HM |
![]() Floatzel #57 | ![]() | TM/HM |
![]() Shellos #60 | ![]() | TM/HM |
![]() Gastrodon #61 | ![]() ![]() | TM/HM |
![]() Slowpoke #79 | ![]() ![]() | TM/HM |
![]() Slowbro #80 | ![]() ![]() | TM/HM |
![]() Seel #86 | ![]() | TM/HM |
![]() Dewgong #87 | ![]() ![]() | TM/HM |
![]() Shellder #90 | ![]() | TM/HM |
![]() Cloyster #91 | ![]() ![]() | TM/HM |
![]() Krabby #98 | ![]() | TM/HM |
![]() Kingler #99 | ![]() | TM/HM |
![]() Horsea #116 | ![]() | TM/HM |
![]() Seadra #117 | ![]() | TM/HM |
![]() Wingull #119 | ![]() ![]() | TM/HM |
![]() Pelipper #120 | ![]() ![]() | TM/HM |
![]() Staryu #120 | ![]() | TM/HM |
![]() Starmie #121 | ![]() ![]() | TM/HM |
![]() Lapras #131 | ![]() ![]() | TM/HM |
![]() Remoraid #132 | ![]() | TM/HM |
![]() Octillery #133 | ![]() | TM/HM |
![]() Finneon #134 | ![]() | TM/HM |
![]() Vaporeon #134 | ![]() | TM/HM |
![]() Lumineon #135 | ![]() | TM/HM |
![]() Tentacool #136 | ![]() ![]() | TM/HM |
![]() Tentacruel #137 | ![]() ![]() | TM/HM |
![]() Omanyte #138 | ![]() ![]() | TM/HM |
![]() Omastar #139 | ![]() ![]() | TM/HM |
![]() Kabuto #140 | ![]() ![]() | TM/HM |
![]() Kabutops #141 | ![]() ![]() | TM/HM |
![]() Mantine #141 | ![]() ![]() | TM/HM |
![]() Palkia #150 | ![]() ![]() | TM/HM |
![]() Manaphy #151 | ![]() | TM/HM |
![]() Mew #151 | ![]() | TM/HM |
![]() Chinchou #170 | ![]() ![]() | TM/HM |
![]() Lanturn #171 | ![]() ![]() | TM/HM |
![]() Slowking #199 | ![]() ![]() | TM/HM |
![]() Qwilfish #211 | ![]() ![]() | TM/HM |
![]() Corsola #222 | ![]() ![]() | TM/HM |
![]() Kingdra #230 | ![]() ![]() | TM/HM |
![]() Suicune #245 | ![]() | TM/HM |
![]() Lugia #249 | ![]() ![]() | TM/HM |
![]() Hariyama #297 | ![]() | TM/HM |
![]() Carvanha #318 | ![]() ![]() | TM/HM |
![]() Sharpedo #319 | ![]() ![]() | TM/HM |
![]() Wailmer #320 | ![]() | TM/HM |
![]() Wailord #321 | ![]() | TM/HM |
![]() Spheal #363 | ![]() ![]() | TM/HM |
![]() Sealeo #364 | ![]() ![]() | TM/HM |
![]() Walrein #365 | ![]() ![]() | TM/HM |
![]() Clamperl #366 | ![]() | TM/HM |

SpecialBrine
Water-type move
Introduced
Generation IV
Power
65
Accuracy
100
PP
10
Priority
0
Machine
TM55
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Aqua Jet | ![]() | Physical | - | 40 | 100 | 20 | 11 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| Aqua Ring | ![]() | Status | - | - | - | 20 | 23 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| Aqua Tail | ![]() | Physical | - | 90 | 90 | 10 | 26 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Bubble | ![]() | Special | - | 20 | 100 | 30 | 25 | A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat. |
| Bubble Beam | ![]() | Special | - | 65 | 100 | 20 | 34 | A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. |
| Clamp | ![]() | Physical | - | 35 | 75 | 10 | 2 | The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
| Crabhammer | ![]() | Physical | - | 100 | 85 | 10 | 4 | The foe is hammered with a large pincer. This move has a high critical-hit ratio. |
| Dive | ![]() | Physical | - | 80 | 100 | 10 | 9 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| Hydro Cannon | ![]() | Special | - | 150 | 90 | 5 | 4 | The foe is hit with a watery blast. The user must rest on the next turn, however. |
| Hydro Pump | ![]() | Special | - | 120 | 80 | 5 | 48 | The foe is blasted by a huge volume of water launched under great pressure. |
| Muddy Water | ![]() | Special | - | 95 | 85 | 10 | 7 | The user attacks by shooting out muddy water. It may also lower the foe’s accuracy. |
| Octazooka | ![]() | Special | - | 65 | 85 | 10 | 3 | The user attacks by spraying ink in the foe’s face or eyes. It may also lower the target’s accuracy. |
| Rain Dance | ![]() | Status | - | - | 5 | 363 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |
| Surf | ![]() | Special | 95 | 100 | 15 | 123 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |
| Water Gun | ![]() | Special | - | 40 | 100 | 25 | 60 | The foe is blasted with a forceful shot of water. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | 193 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |
| Water Sport | ![]() | Status | - | - | - | 15 | 30 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| Water Spout | ![]() | Special | - | 150 | 100 | 5 | 3 | The user spouts water to damage the foe. The lower the user’s HP, the less powerful it becomes. |
| Waterfall | ![]() | Physical | 80 | 100 | 15 | 87 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. | |
| Whirlpool | ![]() | Special | - | 15 | 70 | 15 | 19 | The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. |
| Withdraw | ![]() | Status | - | - | - | 40 | 13 | The user withdraws its body into its hard shell, raising its Defense stat. |






































































































Physical
Status