Remoraid
#132 in the Diamond and Pearl Pokédex • Jet Pokémon
Remoraid
#132 in the Diamond and Pearl Pokédex • Jet Pokémon
Stats
Min
Max
HP
35
180
274
Attack
65
121
251
Defense
35
67
185
Sp. Atk
65
121
251
Sp. Def
35
67
185
Speed
65
121
251
Total
300
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Original Sinnoh #132 |
|---|---|
| EV yield | 1 SpA |
| Catch rate | 190 |
| Base Exp. | 60 |
Lore

Diamond
It squirts water forcefully from its mouth to shoot down flying prey.

Pearl
It clings to MANTINE to feed on the big Pokémon’s scraps. This is an adaptation to avoid foes.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Remoraid #132 | Level 25 | ![]() Octillery #133 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Pastoria City | Fishing with a Good Rod | 15-20 | 40% | - |
Pastoria City | Fishing with a Good Rod | 10-25 | 4% | - |
Pastoria City | Fishing with a Good Rod | 10-25 | 1% | - |
Sunyshore City | Fishing with a Good Rod | 15-20 | 40% | - |
Sunyshore City | Fishing with a Good Rod | 10-25 | 4% | - |
Sunyshore City | Fishing with a Good Rod | 10-25 | 1% | - |
Pokémon League Sinnoh League | Fishing with a Good Rod | 15-20 | 40% | - |
Pokémon League Sinnoh League | Fishing with a Good Rod | 10-25 | 4% | - |
Pokémon League Sinnoh League | Fishing with a Good Rod | 10-25 | 1% | - |
Route 213 Road 213 | Fishing with a Good Rod | 15-20 | 40% | - |
Route 213 Road 213 | Fishing with a Good Rod | 10-25 | 4% | - |
Route 213 Road 213 | Fishing with a Good Rod | 10-25 | 1% | - |
Route 222 Road 222 | Fishing with a Good Rod | 15-20 | 40% | - |
Route 222 Road 222 | Fishing with a Good Rod | 10-25 | 4% | - |
Route 222 Road 222 | Fishing with a Good Rod | 10-25 | 1% | - |
Route 224 Road 224 | Fishing with a Good Rod | 15-20 | 40% | - |
Route 224 Road 224 | Fishing with a Good Rod | 10-25 | 4% | - |
Route 224 Road 224 | Fishing with a Good Rod | 10-25 | 1% | - |
Sea Route 223 Road 223 | Fishing with a Good Rod | 15-20 | 40% | - |
Sea Route 223 Road 223 | Fishing with a Good Rod | 10-25 | 4% | - |
Sea Route 223 Road 223 | Fishing with a Good Rod | 10-25 | 1% | - |
Sea Route 230 Road 230 | Fishing with a Good Rod | 15-20 | 40% | - |
Sea Route 230 Road 230 | Fishing with a Good Rod | 10-25 | 4% | - |
Sea Route 230 Road 230 | Fishing with a Good Rod | 10-25 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Pastoria City | Fishing with a Good Rod | 15-20 | 40% | - |
Pastoria City | Fishing with a Good Rod | 10-25 | 4% | - |
Pastoria City | Fishing with a Good Rod | 10-25 | 1% | - |
Sunyshore City | Fishing with a Good Rod | 15-20 | 40% | - |
Sunyshore City | Fishing with a Good Rod | 10-25 | 4% | - |
Sunyshore City | Fishing with a Good Rod | 10-25 | 1% | - |
Pokémon League Sinnoh League | Fishing with a Good Rod | 15-20 | 40% | - |
Pokémon League Sinnoh League | Fishing with a Good Rod | 10-25 | 4% | - |
Pokémon League Sinnoh League | Fishing with a Good Rod | 10-25 | 1% | - |
Route 213 Road 213 | Fishing with a Good Rod | 15-20 | 40% | - |
Route 213 Road 213 | Fishing with a Good Rod | 10-25 | 4% | - |
Route 213 Road 213 | Fishing with a Good Rod | 10-25 | 1% | - |
Route 222 Road 222 | Fishing with a Good Rod | 15-20 | 40% | - |
Route 222 Road 222 | Fishing with a Good Rod | 10-25 | 4% | - |
Route 222 Road 222 | Fishing with a Good Rod | 10-25 | 1% | - |
Route 224 Road 224 | Fishing with a Good Rod | 15-20 | 40% | - |
Route 224 Road 224 | Fishing with a Good Rod | 10-25 | 4% | - |
Route 224 Road 224 | Fishing with a Good Rod | 10-25 | 1% | - |
Sea Route 223 Road 223 | Fishing with a Good Rod | 15-20 | 40% | - |
Sea Route 223 Road 223 | Fishing with a Good Rod | 10-25 | 4% | - |
Sea Route 223 Road 223 | Fishing with a Good Rod | 10-25 | 1% | - |
Sea Route 230 Road 230 | Fishing with a Good Rod | 15-20 | 40% | - |
Sea Route 230 Road 230 | Fishing with a Good Rod | 10-25 | 4% | - |
Sea Route 230 Road 230 | Fishing with a Good Rod | 10-25 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Water Gun | ![]() | Special | 40 | 100 | 25 | The foe is blasted with a forceful shot of water. |
| 6 | Lock-On | ![]() | Status | - | - | 5 | The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. |
| 10 | Psybeam | ![]() | Special | 65 | 100 | 20 | The foe is attacked with a peculiar ray. It may also leave the target confused. |
| 14 | Aurora Beam | ![]() | Special | 65 | 100 | 20 | The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat. |
| 19 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. |
| 23 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
| 27 | Bullet Seed | ![]() | Physical | 10 | 100 | 30 | The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| 32 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| 36 | Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| 40 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| 45 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Bullet Seed | ![]() | Physical | 10 | 100 | 30 | The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM55 | Brine | ![]() | Special | 65 | 100 | 10 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| HM07 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Aurora Beam | ![]() | Special | 65 | 100 | 20 | The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat. |
| Flail | ![]() | Physical | - | 100 | 15 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| Haze | ![]() | Status | - | - | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Octazooka | ![]() | Special | 65 | 85 | 10 | The user attacks by spraying ink in the foe’s face or eyes. It may also lower the target’s accuracy. |
| Rock Blast | ![]() | Physical | 25 | 80 | 10 | The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
| Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body. It may confuse the target. |
| Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
Traits
Hustle
Ability Slot 1
Boosts the Attack stat, but lowers accuracy.
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Sniper
Ability Slot 2
Powers up moves if they become critical hits.
Strengthens critical hits to inflict 3× damage rather than 2×.







































Special
Status


Physical





