Submission
Fighting-type physical move in Pokémon Diamond and Pearl.
Flavor

PhysicalThe user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
Learners
| Pokémon | Type | Level |
|---|---|---|
![]() Poliwrath #62 | ![]() ![]() | Start |
![]() Machop #40 | ![]() | 31 |
![]() Machoke #41 | ![]() | 32 |
![]() Machamp #42 | ![]() | 32 |
![]() Pinsir #127 | ![]() | 42 |

PhysicalSubmission
Fighting-type move
Move #
66
Introduced
Generation I
Power
80
Accuracy
80
PP
25
Priority
0
Machine
-
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Arm Thrust | ![]() | Physical | - | 15 | 100 | 20 | 2 | The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. |
| Aura Sphere | ![]() | Special | - | 90 | - | 20 | 7 | The user looses a blast of aura power from deep within its body. This move is certain to hit. |
| Brick Break | ![]() | Physical | 75 | 100 | 15 | 183 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |
| Bulk Up | ![]() | Status | - | - | 20 | 42 | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |
| Close Combat | ![]() | Physical | - | 120 | 100 | 5 | 18 | The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
| Counter | ![]() | Physical | - | - | 100 | 20 | 41 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Cross Chop | ![]() | Physical | - | 100 | 80 | 5 | 12 | The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. |
| Detect | ![]() | Status | - | - | - | 5 | 17 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Double Kick | ![]() | Physical | - | 30 | 100 | 30 | 19 | The foe is quickly kicked twice in succession using both feet. |
| Drain Punch | ![]() | Physical | 60 | 100 | 5 | 55 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | |
| Dynamic Punch | ![]() | Physical | - | 100 | 50 | 5 | 11 | The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. |
| Focus Blast | ![]() | Special | 120 | 70 | 5 | 101 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | 146 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
| Force Palm | ![]() | Physical | - | 60 | 100 | 10 | 7 | The foe is attacked with a shock wave. It may also leave the target paralyzed. |
| Hammer Arm | ![]() | Physical | - | 100 | 90 | 10 | 16 | The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. |
| High Jump Kick | ![]() | Physical | - | 100 | 90 | 20 | 5 | The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| Jump Kick | ![]() | Physical | - | 85 | 95 | 25 | 3 | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
| Karate Chop | ![]() | Physical | - | 50 | 100 | 25 | 7 | The foe is attacked with a sharp chop. It has a high critical-hit ratio. |
| Low Kick | ![]() | Physical | - | - | 100 | 20 | 13 | A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
| Mach Punch | ![]() | Physical | - | 40 | 100 | 30 | 8 | The user throws a punch at blinding speed. It is certain to strike first. |
| Revenge | ![]() | Physical | - | 60 | 100 | 10 | 16 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| Reversal | ![]() | Physical | - | - | 100 | 15 | 21 | An all-out attack that becomes more powerful the less HP the user has. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | 276 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |
| Rolling Kick | ![]() | Physical | - | 60 | 85 | 15 | 4 | The user cuts a quick spin and lashes out with a sharp kick. |
| Seismic Toss | ![]() | Physical | - | - | 100 | 20 | 11 | The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| Sky Uppercut | ![]() | Physical | - | 85 | 90 | 15 | 6 | The user attacks the foe with an uppercut thrown skyward with force. |
| Superpower | ![]() | Physical | - | 120 | 100 | 5 | 15 | The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. |
| Triple Kick | ![]() | Physical | - | 10 | 90 | 10 | 1 | A consecutive three- kick attack that becomes more powerful with each successive hit. |
| Vacuum Wave | ![]() | Special | - | 40 | 100 | 30 | 4 | The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
| Vital Throw | ![]() | Physical | - | 70 | - | 10 | 6 | The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. |
| Wake-Up Slap | ![]() | Physical | - | 60 | 100 | 10 | 17 | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |




































Special
Status