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Snorlax

#143 in the FireRed and LeafGreen Pokédex • Sleeping Pokémon

FireRed

It is not satisfied unless it eats over 880 pounds of food every day. When it is done eating, it goes promptly to sleep.

LeafGreen

Very lazy. Just eats and sleeps. As its rotund bulk builds, it becomes steadily more slothful.

Egg Group

Monster

Steps to Hatch

10,240

Effort Values Yielded

2 HP

Gender Ratio

87.5% male / 12.5% female

Capture Rate

25

Base Experience

189
Snorlax

Snorlax

#143

No evolutions

FireRed

LocationMethodLevelChanceConditions

Route 12

Road 12

Playing Pokéflute30100%

-

Route 16

Road 16

Playing Pokéflute30100%

-

LeafGreen

LocationMethodLevelChanceConditions

Route 12

Road 12

Playing Pokéflute30100%

-

Route 16

Road 16

Playing Pokéflute30100%

-

Aerodactyl

Articuno

Snorlax normal sprite

Normal

Shiny Snorlax sprite

Shiny

Snorlax

Sleeping Pokémon

#143
Normal

Height

2.1 m

Weight

460 kg

Base XP

189

Abilities

ImmunityThick Fat

HP

160

Attack

110

Defense

65

Sp. Atk

65

Sp. Def

110

Speed

30

Total

540

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Chesto BerryChesto Berry
FireRed: 100%
LeafGreen: 100%
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

5AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

9Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its DEFENSE stat.

13Belly DrumNormalStatus--10

The user maximizes its ATTACK stat at the cost of half its full HP.

17HeadbuttNormalPhysical7010015

The user sticks its head out and rams. It may make the foe flinch.

21YawnNormalStatus--10

A huge yawn lulls the foe into falling asleep on the next turn.

25RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

29SnoreNormalSpecial4010015

An attack that can be used only while asleep. It may cause flinching.

33Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

37Sleep TalkNormalStatus--10

While asleep, the user randomly uses one of the moves it knows.

41BlockNormalStatus--5

The user blocks the foe’s way with arms spread wide to prevent escape.

45CovetNormalPhysical4010025

A cutely executed attack that also steals the foe’s hold item.

49RolloutRockPhysical309020

A 5-turn rolling attack that becomes stronger each time it hits.

53Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

Class
Description
CharmNormalStatus-10020

The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK.

Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

FissureGroundPhysical-305

The foe is dropped into a fissure. The foe faints if it hits.

LickGhostPhysical2010030

The foe is licked and hit with a long tongue. It may also paralyze.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Class
Description
HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM22Solar BeamGrassSpecial12010010

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM30Shadow BallGhostSpecial8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Immunity

Prevents poisoning.

Prevents poison.

Thick Fat

Heat-and-cold protection.

Halves damage from Fire and Ice moves.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Snorlax

Snorlax

#143 in the FireRed and LeafGreen Pokédex • Sleeping Pokémon

FireRed

It is not satisfied unless it eats over 880 pounds of food every day. When it is done eating, it goes promptly to sleep.

LeafGreen

Very lazy. Just eats and sleeps. As its rotund bulk builds, it becomes steadily more slothful.

Egg Group

Monster

Steps to Hatch

10,240

Effort Values Yielded

2 HP

Gender Ratio

87.5% male / 12.5% female

Capture Rate

25

Base Experience

189
Snorlax

Snorlax

#143

No evolutions

FireRed

LocationMethodLevelChanceConditions

Route 12

Road 12

Playing Pokéflute30100%

-

Route 16

Road 16

Playing Pokéflute30100%

-

LeafGreen

LocationMethodLevelChanceConditions

Route 12

Road 12

Playing Pokéflute30100%

-

Route 16

Road 16

Playing Pokéflute30100%

-

Aerodactyl

Articuno

Snorlax normal sprite

Normal

Shiny Snorlax sprite

Shiny

Snorlax

Sleeping Pokémon

#143
Normal

Height

2.1 m

Weight

460 kg

Base XP

189

Abilities

ImmunityThick Fat

HP

160

Attack

110

Defense

65

Sp. Atk

65

Sp. Def

110

Speed

30

Total

540

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Chesto BerryChesto Berry
FireRed: 100%
LeafGreen: 100%
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

5AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

9Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its DEFENSE stat.

13Belly DrumNormalStatus--10

The user maximizes its ATTACK stat at the cost of half its full HP.

17HeadbuttNormalPhysical7010015

The user sticks its head out and rams. It may make the foe flinch.

21YawnNormalStatus--10

A huge yawn lulls the foe into falling asleep on the next turn.

25RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

29SnoreNormalSpecial4010015

An attack that can be used only while asleep. It may cause flinching.

33Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

37Sleep TalkNormalStatus--10

While asleep, the user randomly uses one of the moves it knows.

41BlockNormalStatus--5

The user blocks the foe’s way with arms spread wide to prevent escape.

45CovetNormalPhysical4010025

A cutely executed attack that also steals the foe’s hold item.

49RolloutRockPhysical309020

A 5-turn rolling attack that becomes stronger each time it hits.

53Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

Class
Description
CharmNormalStatus-10020

The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK.

Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

FissureGroundPhysical-305

The foe is dropped into a fissure. The foe faints if it hits.

LickGhostPhysical2010030

The foe is licked and hit with a long tongue. It may also paralyze.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Class
Description
HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM22Solar BeamGrassSpecial12010010

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM30Shadow BallGhostSpecial8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Immunity

Prevents poisoning.

Prevents poison.

Thick Fat

Heat-and-cold protection.

Halves damage from Fire and Ice moves.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.