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Snorlax

Snorlax

Kitakami #103 in the Scarlet and Violet Pokédex • Sleeping Pokémon

Snorlax

Kitakami #103 in the Scarlet and Violet Pokédex • Sleeping Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

160

430

524

Attack

110

202

350

Defense

65

121

251

Sp. Atk

65

121

251

Sp. Def

110

202

350

Speed

30

58

174

Total

540

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Porygon

Articuno

Snorlax normal sprite

Normal

Shiny Snorlax sprite

Shiny

Snorlax

Sleeping Pokémon

Kitakami #103
Normal

Height

2.1 m (6'11")

Weight

460 kg (1,014.1 lbs)

Abilities

ImmunityThick FatGluttony(Hidden Ability)

It's Super Effective

Damage multipliers Snorlax takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Kitakami #103
EV yield
2 HP
Catch rate
25
Base Exp.
189

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Monster
Gender
87.5% male
12.5% female
Egg cycles
40 (10,240 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Munchlax

Munchlax

Kitakami #102

High friendship

Snorlax

Snorlax

Kitakami #103

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartScreechNormalStatus-8540

An earsplitting screech harshly lowers the target's Defense stat.

StartDefense CurlNormalStatus--40

The user curls up and boosts its Defense stat.

StartMetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

StartLickGhostPhysical3010030

The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis.

StartFlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

StartStockpileNormalStatus--20

The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.

StartSwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.

StartRecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

StartBlockNormalStatus--5

The user blocks the target's way with arms spread wide to prevent the target from fleeing.

StartCovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target's held item.

StartFlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

StartLast ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

12YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

16BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

20RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

20SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

20Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

24CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

28Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

32Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

36AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

40High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

44Hammer ArmFightingPhysical1009010

The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

48Belly DrumNormalStatus--10

The user maximizes its Attack stat but loses HP equal to half its max HP.

52BelchPoisonSpecial1209010

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

56Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM002CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

TM005Mud-SlapGroundSpecial2010010

The user hurls mud in the target's face to inflict damage and lower its accuracy.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM028BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM036Rock TombRockPhysical609515

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM051SandstormRockStatus--10

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM058Brick BreakFightingPhysical7510015

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM067Fire PunchFirePhysical7510015

The target is attacked with a fiery punch. This may also leave the target with a burn.

TM068Thunder PunchElectricPhysical7510015

The target is attacked with an electrified punch. This may also leave the target with paralysis.

TM069Ice PunchIcePhysical7510015

The target is attacked with an icy punch. This may also leave the target frozen.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM071Seed BombGrassPhysical8010015

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

TM080MetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

TM084Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM086Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM089Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM102Gunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM108CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM117Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

TM121Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

TM122EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TM123SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM125FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM128AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM135Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM141Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM143BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM147Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM149EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM156OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

TM158Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM168Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM179Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

TM186High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TM189Heat CrashFirePhysical-10010

The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.

TM191UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TM192Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

TM204Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM210Supercell SlamElectricPhysical1009515

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

TM224CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

TM225Hard PressSteelPhysical010010

The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
BelchPoisonSpecial1209010

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

CounterFightingPhysical-10020

A retaliatory attack that counters any physical move, inflicting double the damage taken.

CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Traits

Ability options available to this Pokémon in this game.

Immunity

Ability Slot 1

The Pokémon's immune system prevents it from being poisoned.

Prevents poison.

Thick Fat

Ability Slot 2

The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.

Halves damage from Fire and Ice moves.

Gluttony(Hidden Ability)

If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Blueberry #129

Porygon

Nat. #144

Articuno

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