Aerodactyl
#142 in the FireRed and LeafGreen Pokédex • Fossil Pokémon
Aerodactyl
#142 in the FireRed and LeafGreen Pokédex • Fossil Pokémon
Stats
Min
Max
HP
80
270
364
Attack
105
193
339
Defense
65
121
251
Sp. Atk
60
112
240
Sp. Def
75
139
273
Speed
130
238
394
Total
515
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 2 Spe |
|---|---|
| Catch rate | 45 |
| Base Exp. | 180 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 87.5% male 12.5% female |
| Egg cycles | 35 (8,960 steps) |
Lore

FireRed
It was regenerated from a dinosaur’s genetic matter that was found in amber. It flies with high-pitched cries.

LeafGreen
A ferocious, prehistoric Pokémon that goes for the enemy’s throat with its serrated, sawlike fangs.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Cinnabar Island Cinnabar Lab (Cinnabar Island) | Receive as a gift | 5 | 100% | Have Old Amber in bag |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Cinnabar Island Cinnabar Lab (Cinnabar Island) | Receive as a gift | 5 | 100% | Have Old Amber in bag |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Wing Attack | ![]() | Physical | 60 | 100 | 35 | The foe is struck with large, imposing wings spread wide. |
| 8 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to sharply boost its SPEED. |
| 15 | Bite | ![]() | Special | 60 | 100 | 25 | The user bites with vicious fangs. It may make the foe flinch. |
| 22 | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves. It may confuse the foe. |
| 29 | Ancient Power | ![]() | Physical | 60 | 100 | 5 | An ancient power is used to attack. It may also raise all the user’s stats. |
| 36 | Scary Face | ![]() | Status | - | 90 | 10 | Frightens the foe with a scary face to sharply reduce its SPEED. |
| 43 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full- body charge attack that also hurts the user a little. |
| 50 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | A severely damaging attack that makes the user rest on the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM02 | Dragon Claw | ![]() | Special | 80 | 100 | 15 | Sharp, huge claws hook and slash the foe quickly and with great power. |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The foe is made to switch out with an ally. In the wild, the battle ends. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | A severely damaging attack that makes the user rest on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | A heavy rain falls for five turns, powering up WATER- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | An earthquake that strikes all Pokémon in battle excluding the user. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | The foe is scorched with intense flames. The foe may suffer a burn. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | The foe is hit with an intense flame. It may leave the target with a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely fast attack against one target. It can’t be evaded. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | It enrages the foe, making it incapable of using the same move successively. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | An attack that may take the foe’s held item if the user isn’t holding one. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | The foe is hit with wings of steel. It may also raise the user’s DEFENSE. |
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | A 2-turn move that hits on the 2nd turn. Use it to fly to any known town. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged at maximum power. Can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may also cut DEFENSE. It can also smash cracked boulders. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe. It may make the foe flinch. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the GHOST-type and all the other types. |
| Dragon Breath | ![]() | Special | 60 | 100 | 20 | The foe is hit with an incredible blast of breath that may also paralyze. |
| Foresight | ![]() | Status | - | - | 40 | Completely negates the foe’s efforts to heighten its ability to evade. |
| Pursuit | ![]() | Special | 40 | 100 | 20 | An attack move that works especially well on a foe that is switching out. |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | The foe is hit with wings of steel. It may also raise the user’s DEFENSE. |
| Whirlwind | ![]() | Status | - | 100 | 20 | The foe is made to switch out with an ally. In the wild, the battle ends. |
Traits
Rock Head
Prevents recoil damage.
Protects against recoil damage.
Pressure
Raises foe’s PP usage.
Increases the PP cost of moves targetting the Pokémon by one.











































Physical
Status
Special


