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Aerodactyl

#142 in the FireRed and LeafGreen Pokédex • Fossil Pokémon

FireRed

It was regenerated from a dinosaur’s genetic matter that was found in amber. It flies with high-pitched cries.

LeafGreen

A ferocious, prehistoric Pokémon that goes for the enemy’s throat with its serrated, sawlike fangs.

Egg Group

Flying

Steps to Hatch

8,960

Effort Values Yielded

2 Spe

Gender Ratio

87.5% male / 12.5% female

Capture Rate

45

Base Experience

180
Aerodactyl

Aerodactyl

#142

No evolutions

FireRed

LocationMethodLevelChanceConditions

Cinnabar Island

Cinnabar Lab (Cinnabar Island)

Receive as a gift5100%

Have Old Amber in bag

LeafGreen

LocationMethodLevelChanceConditions

Cinnabar Island

Cinnabar Lab (Cinnabar Island)

Receive as a gift5100%

Have Old Amber in bag

Kabutops

Snorlax

Aerodactyl normal sprite

Normal

Shiny Aerodactyl sprite

Shiny

Aerodactyl

Fossil Pokémon

#142
RockFlying

Height

1.8 m

Weight

59 kg

Base XP

180

Abilities

Rock HeadPressure

HP

80

Attack

105

Defense

65

Sp. Atk

60

Sp. Def

75

Speed

130

Total

515

Type Chart

Weaknesses

Takes 2× from

WaterElectricIceRockSteel

Resistances

Takes 0× from

Ground

Takes 0.5× from

NormalFirePoisonFlyingBug
Class
Description
StartWing AttackFlyingPhysical6010035

The foe is struck with large, imposing wings spread wide.

8AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

15BiteDarkPhysical6010025

The user bites with vicious fangs. It may make the foe flinch.

22SupersonicNormalStatus-5520

The user generates odd sound waves. It may confuse the foe.

29Ancient PowerRockSpecial601005

An ancient power is used to attack. It may also raise all the user’s stats.

36Scary FaceNormalStatus-9010

Frightens the foe with a scary face to sharply reduce its SPEED.

43Take DownNormalPhysical908520

A reckless, full- body charge attack that also hurts the user a little.

50Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

Class
Description
Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

Dragon BreathDragonSpecial6010020

The foe is hit with an incredible blast of breath that may also paralyze.

ForesightNormalStatus--40

Completely negates the foe’s efforts to heighten its ability to evade.

PursuitDarkPhysical4010020

An attack move that works especially well on a foe that is switching out.

Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

WhirlwindNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

Class
Description
HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM02Dragon ClawDragonPhysical8010015

Sharp, huge claws hook and slash the foe quickly and with great power.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Rock Head

Prevents recoil damage.

Protects against recoil damage.

Pressure

Raises foe’s PP usage.

Increases the PP cost of moves targetting the Pokémon by one.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Aerodactyl

Aerodactyl

#142 in the FireRed and LeafGreen Pokédex • Fossil Pokémon

FireRed

It was regenerated from a dinosaur’s genetic matter that was found in amber. It flies with high-pitched cries.

LeafGreen

A ferocious, prehistoric Pokémon that goes for the enemy’s throat with its serrated, sawlike fangs.

Egg Group

Flying

Steps to Hatch

8,960

Effort Values Yielded

2 Spe

Gender Ratio

87.5% male / 12.5% female

Capture Rate

45

Base Experience

180
Aerodactyl

Aerodactyl

#142

No evolutions

FireRed

LocationMethodLevelChanceConditions

Cinnabar Island

Cinnabar Lab (Cinnabar Island)

Receive as a gift5100%

Have Old Amber in bag

LeafGreen

LocationMethodLevelChanceConditions

Cinnabar Island

Cinnabar Lab (Cinnabar Island)

Receive as a gift5100%

Have Old Amber in bag

Kabutops

Snorlax

Aerodactyl normal sprite

Normal

Shiny Aerodactyl sprite

Shiny

Aerodactyl

Fossil Pokémon

#142
RockFlying

Height

1.8 m

Weight

59 kg

Base XP

180

Abilities

Rock HeadPressure

HP

80

Attack

105

Defense

65

Sp. Atk

60

Sp. Def

75

Speed

130

Total

515

Type Chart

Weaknesses

Takes 2× from

WaterElectricIceRockSteel

Resistances

Takes 0× from

Ground

Takes 0.5× from

NormalFirePoisonFlyingBug
Class
Description
StartWing AttackFlyingPhysical6010035

The foe is struck with large, imposing wings spread wide.

8AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

15BiteDarkPhysical6010025

The user bites with vicious fangs. It may make the foe flinch.

22SupersonicNormalStatus-5520

The user generates odd sound waves. It may confuse the foe.

29Ancient PowerRockSpecial601005

An ancient power is used to attack. It may also raise all the user’s stats.

36Scary FaceNormalStatus-9010

Frightens the foe with a scary face to sharply reduce its SPEED.

43Take DownNormalPhysical908520

A reckless, full- body charge attack that also hurts the user a little.

50Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

Class
Description
Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

Dragon BreathDragonSpecial6010020

The foe is hit with an incredible blast of breath that may also paralyze.

ForesightNormalStatus--40

Completely negates the foe’s efforts to heighten its ability to evade.

PursuitDarkPhysical4010020

An attack move that works especially well on a foe that is switching out.

Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

WhirlwindNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

Class
Description
HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM02Dragon ClawDragonPhysical8010015

Sharp, huge claws hook and slash the foe quickly and with great power.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Rock Head

Prevents recoil damage.

Protects against recoil damage.

Pressure

Raises foe’s PP usage.

Increases the PP cost of moves targetting the Pokémon by one.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.