| TM002 | Dragon Claw The user attacks by slicing targets with huge, sharp claws. | Dragon |  | 80 | - | - |
| TM005 | Roar The user lets out a mighty roar, which startles targets and drives them back a good distance. | Normal |  | - | - | - |
| TM012 | Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Rock |  | 75 | - | - |
| TM014 | Fire Fang The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn. | Fire |  | 65 | - | - |
| TM015 | Ice Fang The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen. | Ice |  | 65 | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM021 | Thunder Fang The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | Electric |  | 65 | - | - |
| TM025 | Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | Dark |  | 80 | - | - |
| TM027 | Swift The user attacks by firing star-shaped rays at targets. | Normal |  | 60 | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM036 | Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | Rock |  | 60 | - | - |
| TM037 | Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | Rock |  | - | - | - |
| TM038 | Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | Fire |  | 110 | - | - |
| TM043 | Fly The user attacks by disappearing high into the sky for a short time, then swooping back down. | Flying |  | 90 | - | - |
| TM044 | Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM047 | Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | Psychic |  | - | - | - |
| TM052 | Earth Power The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | Ground |  | 90 | - | - |
| TM055 | Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM058 | Iron Head The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | Steel |  | 80 | - | - |
| TM062 | Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | Fire |  | 90 | - | - |
| TM065 | Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock |  | 100 | - | - |
| TM068 | Heat Wave The user attacks by exhaling hot breath. This may also leave targets with a burn. | Fire |  | 95 | - | - |
| TM069 | Earthquake The user attacks by setting off an earthquake that strikes a wide area. | Ground |  | 100 | - | - |
| TM075 | Dragon Pulse The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | Dragon |  | 85 | - | - |
| TM079 | Hurricane The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | Flying |  | 110 | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM087 | Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | Steel |  | 100 | - | - |
| TM094 | Whirlwind The user creates a strong wind to drive targets back a good distance. | Normal |  | - | - | - |
| TM095 | Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | Dark |  | - | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM119 | Ominous Wind The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. | Ghost |  | 60 | - | - |
| TM120 | Ancient Power The user attacks with a prehistoric power. This may also boost all the user's stats at once. | Rock |  | 60 | - | - |
| TM124 | Psychic Fangs The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect. | Psychic |  | 85 | - | - |
| TM134 | Dual Wingbeat The user attacks by slamming targets with its wings to deal two strikes, one after the other. | Flying |  | 45 | - | - |
| TM139 | Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | Normal |  | - | - | - |
| TM153 | Sky Attack The user attacks with a powered-up dive. This move has a heightened chance of landing a critical hit and may also make targets flinch, but it takes some time to carry out. | Flying |  | 140 | - | - |
| TM156 | Meteor Beam The user attacks with energy gathered from space. This boosts the user's Sp. Atk stat for a while. This move takes some time to carry out. | Rock |  | 120 | - | - |