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E / Pokédex

Snorlax

Snorlax

#143 in the National Pokédex • Sleeping Pokémon

Snorlax

#143 in the National Pokédex • Sleeping Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

160

430

524

Attack

110

202

350

Defense

65

121

251

Sp. Atk

65

121

251

Sp. Def

110

202

350

Speed

30

58

174

Total

540

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Aerodactyl

Articuno

Snorlax normal sprite

Normal

Shiny Snorlax sprite

Shiny

Snorlax

Sleeping Pokémon

#143
Normal

Height

2.1 m (6'11")

Weight

460 kg (1,014.1 lbs)

Abilities

ImmunityThick Fat

It's Super Effective

Damage multipliers Snorlax takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
2 HP
Catch rate
25
Base Exp.
189

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Monster
Gender
87.5% male
12.5% female
Egg cycles
40 (10,240 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Emerald box art

Pokémon Emerald

SNORLAX’s typical day consists of nothing more than eating and sleeping. It is such a docile Pokémon that there are children who use its big belly as a place to play.

Evolution

Evolution requirements shown in a compact table or chain view.
Snorlax

Snorlax

#143

No evolutions

Held Items

Items this Pokémon may hold when encountered in the wild.
LeftoversLeftovers
100% chance

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

Charges the foe with a full- body tackle.

6AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

10Defense CurlNormalStatus--40

Curls up to conceal weak spots and raise DEFENSE.

15Belly DrumNormalStatus--10

Maximizes ATTACK while sacrificing HP.

19HeadbuttNormalPhysical7010015

A ramming attack that may cause flinching.

24YawnNormalStatus--10

Lulls the foe into yawning, then sleeping next turn.

28RestPsychicStatus--5

The user sleeps for 2 turns, restoring HP and status.

28SnoreNormalPhysical4010015

A loud attack that can be used only while asleep.

33Body SlamNormalPhysical8510015

A full-body slam that may cause paralysis.

37BlockNormalStatus--5

Blocks the foe’s way to prevent escape.

42CovetNormalPhysical4010025

Cutely begs to obtain an item held by the foe.

46RolloutRockPhysical309020

An attack lasting 5 turns with rising intensity.

51Hyper BeamNormalPhysical150905

Powerful, but leaves the user immobile the next turn.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Emerald.
Class
Description
TM01Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

TM03Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe.

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM10Hidden PowerNormalPhysical110015

The effectiveness varies with the user.

TM11Sunny DayFireStatus--5

Boosts the power of FIRE- type moves for 5 turns.

TM13Ice BeamIceSpecial9510010

Blasts the foe with an icy beam that may freeze it.

TM14BlizzardIceSpecial120705

Hits the foe with an icy storm that may freeze it.

TM15Hyper BeamNormalPhysical150905

Powerful, but leaves the user immobile the next turn.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER- type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM22Solar BeamGrassSpecial12010010

Absorbs light in one turn, then attacks next turn.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may paralyze the foe.

TM25ThunderElectricSpecial1207010

A lightning attack that may cause paralysis.

TM26EarthquakeGroundPhysical10010010

A powerful quake, but has no effect on flying foes.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM29PsychicPsychicSpecial9010010

A powerful psychic attack that may lower SP. DEF.

TM30Shadow BallGhostPhysical8010015

Hurls a black blob that may lower the foe’s SP. DEF.

TM31Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM34Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

TM35FlamethrowerFireSpecial9510015

A powerful fire attack that may inflict a burn.

TM37SandstormRockStatus--10

Causes a sandstorm that rages for several turns.

TM38Fire BlastFireSpecial120855

Incinerates everything it strikes. May cause a burn.

TM39Rock TombRockPhysical508010

Stops the foe from moving with rocks and cuts SPEED.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--5

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

HM03SurfWaterSpecial9510015

Creates a huge wave, then crashes it down on the foe.

HM04StrengthNormalPhysical8010015

Builds enormous power, then slams the foe.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

A full-body slam that may cause paralysis.

CounterFightingPhysical-10020

Retaliates any physical hit with double the power.

Defense CurlNormalStatus--40

Curls up to conceal weak spots and raise DEFENSE.

Double-EdgeNormalPhysical12010015

A life-risking tackle that also hurts the user.

Dynamic PunchFightingPhysical100505

Powerful and sure to cause confusion, but inaccurate.

EndureNormalStatus--10

Endures any attack for 1 turn, leaving at least 1HP.

Fire PunchFireSpecial7510015

A fiery punch that may burn the foe.

Ice PunchIceSpecial7510015

An icy punch that may freeze the foe.

Icy WindIceSpecial559515

A chilling attack that lowers the foe’s SPEED.

Mega KickNormalPhysical120755

An extremely powerful kick with intense force.

Mega PunchNormalPhysical808520

A strong punch thrown with incredible power.

MetronomeNormalStatus--10

Waggles a finger to use any Pokémon move at random.

MimicNormalStatus--10

Copies a move used by the foe during one battle.

Mud-SlapGroundPhysical2010010

Hurls mud in the foe’s face to reduce its accuracy.

Psych UpNormalStatus--10

Copies the foe’s effect(s) and gives to the user.

Rock SlideRockPhysical759010

Large boulders are hurled. May cause flinching.

RolloutRockPhysical309020

An attack lasting 5 turns with rising intensity.

Seismic TossFightingPhysical-10020

Inflicts damage identical to the user’s level.

Sleep TalkNormalStatus--10

Uses an available move randomly while asleep.

SnoreNormalPhysical4010015

A loud attack that can be used only while asleep.

SubstituteNormalStatus--10

Creates a decoy using 1/4 of the user’s maximum HP.

SwaggerNormalStatus-9015

Confuses the foe, but also sharply raises ATTACK.

Thunder PunchElectricSpecial7510015

An electrified punch that may paralyze the foe.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
CharmNormalStatus-10020

Charms the foe and sharply reduces its ATTACK.

Curse???Status--10

A move that functions differently for GHOSTS.

Double-EdgeNormalPhysical12010015

A life-risking tackle that also hurts the user.

FissureGroundPhysical-305

A one-hit KO move that drops the foe in a fissure.

LickGhostPhysical2010030

Licks with a long tongue to injure. May also paralyze.

SubstituteNormalStatus--10

Creates a decoy using 1/4 of the user’s maximum HP.

Traits

Ability options available to this Pokémon in this game.

Immunity

Prevents poisoning.

Prevents poison.

Thick Fat

Heat-and-cold protection.

Halves damage from Fire and Ice moves.

#142

Aerodactyl

#144

Articuno

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