Water Pulse
Water-type special move in Pokémon Emerald.
Flavor

SpecialAttacks with ultrasonic waves. May confuse the foe.
Machines
Learners
| Pokémon | Type | Level |
|---|---|---|
![]() Kyogre #198 | ![]() | Start |
![]() Milotic #141 | ![]() | 20 |
![]() Huntail #177 | ![]() | 22 |
![]() Gorebyss #178 | ![]() | 22 |
![]() Wailmer #99 | ![]() | 28 |
![]() Wailord #100 | ![]() | 28 |
![]() Mantine #226 | ![]() ![]() | 43 |
Learners

SpecialWater Pulse
Water-type move
Move #
352
Introduced
Generation III
Power
60
Accuracy
100
PP
20
Priority
0
Machine
TM03
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Bubble | ![]() | Special | - | 20 | 100 | 30 | 19 | An attack using bubbles. May lower the foe’s SPEED. |
| Bubble Beam | ![]() | Special | - | 65 | 100 | 20 | 18 | Forcefully sprays bubbles that may lower SPEED. |
| Clamp | ![]() | Special | - | 35 | 75 | 10 | 2 | Traps and squeezes the foe for 2 to 5 turns. |
| Crabhammer | ![]() | Special | - | 100 | 85 | 10 | 4 | Hammers with a pincer. Has a high critical-hit ratio. |
| Dive | ![]() | Special | 60 | 100 | 10 | 76 | Dives underwater the first turn and strikes next turn. | |
| Hydro Pump | ![]() | Special | - | 120 | 80 | 5 | 43 | Blasts water at high power to strike the foe. |
| Muddy Water | ![]() | Special | - | 95 | 85 | 10 | 2 | Attacks with muddy water. May lower accuracy. |
| Octazooka | ![]() | Special | - | 65 | 85 | 10 | 3 | Fires a lump of ink to damage and cut accuracy. |
| Rain Dance | ![]() | Status | - | - | 5 | 271 | Boosts the power of WATER- type moves for 5 turns. | |
| Surf | ![]() | Special | 95 | 100 | 15 | 101 | Creates a huge wave, then crashes it down on the foe. | |
| Water Gun | ![]() | Special | - | 40 | 100 | 25 | 55 | Squirts water to attack the foe. |
| Water Sport | ![]() | Status | - | - | - | 15 | 18 | The user becomes soaked to raise resistance to fire. |
| Water Spout | ![]() | Special | - | 150 | 100 | 5 | 3 | Inflicts more damage if the user’s HP is high. |
| Waterfall | ![]() | Special | 80 | 100 | 15 | 74 | Charges the foe with speed to climb waterfalls. | |
| Whirlpool | ![]() | Special | - | 15 | 70 | 15 | 7 | Traps and hurts the foe in a whirlpool for 2 to 5 turns. |
| Withdraw | ![]() | Status | - | - | - | 40 | 9 | Withdraws the body into its hard shell to raise DEFENSE. |








































































































































































































Status